Player Matchup

Neith
Neith
Ep1XXX
Neith
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
10W - 6L
1,679 Elo+
Party 1
Anhur
Anhur
MeTaL69
Anhur
Level 67
God Stats
9W - 9L
1,558 SR
Queue Stats
89W - 64L
1,510 Elo+
Party 1
Agni
Agni
Pr1MeZxSn0w
Agni
Level 68
God Stats
5W - 2L
1,408 SR
Queue Stats
40W - 21L
1,558 Elo+
Party 2
Kali
Kali
Pr1MeZxSn1pZ
Kali
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
26W - 23L
1,600 Elo+
Party 2
Yemoja
Yemoja
fullMetalHentai
Yemoja
Level 64
God Stats
11W - 5L
1,490 SR
Queue Stats
76W - 58L
1,490 Elo+
Party 1
Team Averages
Level 51
1,544 SR
1,568 Elo+

VS

Team Averages
Level 50
1,533 SR
1,474 Elo+
Eset
Eset
Kiwipur1
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,485 Elo+
Party 4
Anubis
Anubis
Majin73
Anubis
Level 33
God Stats
14W - 15L
1,471 SR
Queue Stats
118W - 169L
1,395 Elo+
Solo
Pele
Pele
anas3408
Pele
Level 65
God Stats
2W - 6L
1,380 SR
Queue Stats
382W - 403L
1,477 Elo+
Party 4
Aphrodite
Aphrodite
demonluky
Aphrodite
Level 87
God Stats
1W - 2L
1,721 SR
Queue Stats
74W - 53L
1,537 Elo+
Party 3
Rama
Rama
kulin123
Rama
Level 48
God Stats
6W - 8L
1,596 SR
Queue Stats
123W - 119L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ep1XXX
Neith
13
1 / 2 / 2
7,202
514
3,201
7,637
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
MeTaL69
Anhur
11
2 / 2 / 2
6,628
473
7,085
8,294
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 3
7,852
561
5,148
6,481
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 2 / 2
9,592
685
12,659
14,178
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 2
6,853
490
2,168
7,937
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 0
7,710
551
6,406
6,739
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Majin73
Anubis
12
2 / 6 / 1
7,448
532
4,627
11,711
4,718
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
4 / 5 / 0
7,632
545
5,283
10,045
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
demonluky
Aphrodite
11
0 / 1 / 2
6,671
477
6,015
7,042
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 3 / 1
6,416
458
4,000
8,319
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
8
8
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Ep1XXX
Neith
1
2
2
1
L
Eset
2
2
0
1
L
Anubis
Majin73
Anubis
2
6
1
0.42
W
Anhur
MeTaL69
Anhur
2
2
2
1.5
W
1
2
3
1.25
W
12
2
2
6.5
L
Pele
4
5
0
0.8
L
Aphrodite
demonluky
Aphrodite
0
1
2
1
W
1
0
2
2
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
26,331
44,527
Taken
43,856
16,493
Mitigated
14,854
20,360
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ep1XXX
Neith
3,201
580
0
3,107
7,637
2,213
358
4,247
3,390
0
35,714
L
Eset
6,406
659
71
1,189
6,739
2,195
226
0
6,739
45,579
0
L
Anubis
Majin73
Anubis
4,627
320
0
4,013
11,711
4,718
1,142
1,989
9,338
37,853
0
W
Anhur
MeTaL69
Anhur
7,085
3,535
0
1,783
8,294
2,070
258
3,290
5,004
0
45,115
W
5,148
293
0
2,764
6,481
1,661
1,457
1,859
4,622
41,965
0
W
12,659
6,135
71
7,984
14,178
5,641
0
4,849
9,329
0
59,673
L
Pele
5,283
851
0
2,088
10,045
3,854
0
1,502
8,381
0
43,067
L
Aphrodite
demonluky
Aphrodite
6,015
914
2,619
4,385
7,042
2,250
0
1,101
5,889
22,172
0
W
2,168
606
2,823
1,828
7,937
4,908
75
2,803
5,134
16,788
0
L
Rama
4,000
3,435
0
1,669
8,319
1,837
0
2,102
6,193
0
38,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
35,877
375
Minions Killed
396
0
Camps Cleared
0
1,312,644
Distance Traveled
1,230,648
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,202
514
76
5
0
250,756
2
L
Eset
7,710
551
107
8
0
258,727
4
L
Anubis
7,448
532
80
6
0
188,825
0
W
Anhur
6,628
473
66
5
0
262,578
5
W
Agni
7,852
561
106
8
0
267,033
3
W
Kali
9,592
685
87
6
0
284,146
7
L
Pele
7,632
545
78
6
0
263,624
2
L
Aphrodite
6,671
477
31
2
0
264,862
3
W
Yemoja
6,853
490
40
3
0
248,131
3
L
Rama
6,416
458
100
7
0
254,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role