Player Matchup

Raijin
Raijin
Jabangjobs
Raijin
Level 88
God Stats
33W - 19L
1,675 SR
Queue Stats
333W - 329L
1,533 Elo+
Party 4
Yemoja
Yemoja
Revatrees
Yemoja
Level 123
God Stats
11W - 5L
1,586 SR
Queue Stats
241W - 234L
1,615 Elo+
Party 3
Hou Yi
Hou Yi
SharkBØy
Hou Yi
Level 143
God Stats
4W - 7L
1,351 SR
Queue Stats
138W - 139L
1,625 Elo+
Party 3
Thanatos
Thanatos
THEABS0LUTEW0RST
Thanatos
Level 148
God Stats
9W - 5L
1,595 SR
Queue Stats
292W - 290L
1,515 Elo+
Party 4
Artio
Artio
TakunOMGC8
Artio
Level 81
God Stats
9W - 13L
1,177 SR
Queue Stats
325W - 337L
1,585 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,575 Elo+

VS

Team Averages
Level 127
1,536 SR
1,558 Elo+
Achilles
Achilles
Arongaming
Achilles
Level 160
God Stats
8W - 6L
1,398 SR
Queue Stats
468W - 471L
1,532 Elo+
Party 1
Hachiman
Hachiman
Ayabusha
Hachiman
Level 160
God Stats
0W - 1L
1,673 SR
Queue Stats
60W - 45L
1,680 Elo+
Party 2
Xing Tian
Xing Tian
MrJonton
Xing Tian
Level 128
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 5L
1,389 Elo+
Party 2
Agni
Agni
dc1678
Agni
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 103L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
xlorddyx
Cliodhna
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 133L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jabangjobs
Raijin
17
2 / 4 / 6
11,112
529
7,452
18,334
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Revatrees
Yemoja
17
5 / 4 / 12
11,574
551
12,250
20,988
20,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SharkBØy
Hou Yi
18
6 / 2 / 4
11,569
551
13,081
16,070
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 3 / 4
12,305
586
14,619
17,989
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
19
4 / 1 / 5
11,915
567
16,975
24,352
27,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arongaming
Achilles
17
3 / 5 / 1
10,868
518
15,919
24,839
26,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Ayabusha
Hachiman
17
2 / 9 / 1
10,624
506
12,054
18,287
4,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
MrJonton
Xing Tian
15
1 / 4 / 1
8,833
421
8,910
16,791
6,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
dc1678
Agni
16
3 / 5 / 5
10,772
513
13,174
12,574
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
xlorddyx
Cliodhna
19
5 / 4 / 4
11,656
555
17,166
17,068
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
27
Kills
14
14
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arongaming
Achilles
3
5
1
0.7
L
Hachiman
Ayabusha
Hachiman
2
9
1
0.28
W
Raijin
Jabangjobs
Raijin
2
4
6
1.25
L
Xing Tian
MrJonton
Xing Tian
1
4
1
0.38
W
Yemoja
Revatrees
Yemoja
5
4
12
2.75
W
Hou Yi
SharkBØy
Hou Yi
6
2
4
4
W
10
3
4
4
W
Artio
4
1
5
6.5
L
Agni
dc1678
Agni
3
5
5
1.1
L
Cliodhna
xlorddyx
Cliodhna
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,377
Damage
67,223
97,733
Taken
89,559
68,838
Mitigated
47,182
52,390
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arongaming
Achilles
15,919
4,080
144
10,568
24,839
26,963
242
13,249
9,806
11,605
49,422
L
Hachiman
Ayabusha
Hachiman
12,054
6,005
0
3,250
18,287
4,134
324
4,572
13,609
0
82,098
W
Raijin
Jabangjobs
Raijin
7,452
774
102
6,939
18,334
6,972
0
7,059
10,849
80,089
0
L
Xing Tian
MrJonton
Xing Tian
8,910
1,086
0
4,168
16,791
6,671
46
4,736
12,004
55,994
0
W
Yemoja
Revatrees
Yemoja
12,250
2,183
5,409
4,792
20,988
20,520
18
5,920
14,825
39,231
0
W
Hou Yi
SharkBØy
Hou Yi
13,081
7,136
0
4,439
16,070
5,148
589
2,969
12,957
0
87,430
W
14,619
5,356
0
18,629
17,989
8,566
0
4,990
12,500
0
105,613
W
Artio
16,975
1,960
343
11,737
24,352
27,632
97
4,245
18,179
77,915
0
L
Agni
dc1678
Agni
13,174
788
0
2,405
12,574
3,344
0
4,600
7,974
58,112
0
L
Cliodhna
xlorddyx
Cliodhna
17,166
1,487
0
4,565
17,068
6,070
1,016
7,526
9,489
0
96,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
52,753
617
Minions Killed
577
0
Camps Cleared
0
2,025,988
Distance Traveled
2,013,855
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,868
518
99
5
0
391,183
2
L
Hachiman
10,624
506
152
7
0
363,860
0
W
Raijin
11,112
529
140
7
0
364,241
6
L
Xing Tian
8,833
421
70
3
0
392,781
3
W
Yemoja
11,574
551
55
3
0
375,331
16
W
Hou Yi
11,569
551
123
6
0
399,447
6
W
Thanatos
12,305
586
143
7
0
476,834
0
W
Artio
11,915
567
156
7
0
410,135
1
L
Agni
10,772
513
114
5
0
412,132
11
L
Cliodhna
11,656
555
142
7
0
453,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role