Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aszaszindark95
Ra
Level 123
God Stats
0W - 2L
1,279 SR
Queue Stats
167W - 172L
1,586 Elo+
Solo
Mercury
Mercury
BassPants908134
Mercury
Level 115
God Stats
2W - 6L
1,484 SR
Queue Stats
551W - 522L
1,525 Elo+
Solo
Artio
Artio
Cj1010
Artio
Level 149
God Stats
9W - 7L
1,797 SR
Queue Stats
307W - 286L
1,479 Elo+
Solo
Medusa
Medusa
LuminousWarrior
Medusa
Level 156
God Stats
19W - 16L
1,543 SR
Queue Stats
221W - 189L
1,556 Elo+
Solo
Team Averages
Level 132
1,521 SR
1,529 Elo+

VS

Team Averages
Level 90
1,585 SR
1,543 Elo+
Skadi
Skadi
AelinSaeva
Skadi
Level 96
God Stats
13W - 14L
1,545 SR
Queue Stats
227W - 218L
1,475 Elo+
Party 1
Thanatos
Thanatos
Altair816
Thanatos
Level 96
God Stats
136W - 93L
1,636 SR
Queue Stats
202W - 207L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
InsanityFy
Cthulhu
Level 104
God Stats
4W - 4L
1,592 SR
Queue Stats
51W - 54L
1,595 Elo+
Solo
Eset
Eset
MadLaplace
Eset
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 177L
1,641 Elo+
Solo
Tiamat
Tiamat
Warnienty
Tiamat
Level 109
God Stats
84W - 63L
1,656 SR
Queue Stats
321W - 316L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 0
5,933
593
3,110
5,170
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
5,725
573
2,335
5,197
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 1
4,804
480
2,632
7,565
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Cj1010
Artio
7
0 / 2 / 3
4,867
487
3,435
7,149
4,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 4 / 0
5,355
536
4,487
5,984
1,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 1 / 1
6,123
612
2,888
6,287
1,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Altair816
Thanatos
11
9 / 2 / 3
6,793
679
6,210
7,058
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
InsanityFy
Cthulhu
10
3 / 0 / 5
5,601
560
3,170
6,303
4,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
3 / 0 / 6
6,793
679
5,416
5,616
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Warnienty
Tiamat
10
0 / 1 / 3
5,774
577
1,657
5,622
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Skadi
2
1
1
2.5
W
Thanatos
Altair816
Thanatos
9
2
3
5.25
L
1
4
0
0.25
L
0
5
1
0.1
L
Artio
Cj1010
Artio
0
2
3
0.75
W
Cthulhu
InsanityFy
Cthulhu
3
0
5
5.5
L
2
4
0
0.5
W
3
0
6
6
W
Tiamat
Warnienty
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
19,341
31,065
Taken
30,886
11,781
Mitigated
12,191
8,976
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,110
689
0
2,881
5,170
3,148
0
1,466
3,704
29,600
4,349
W
Skadi
2,888
1,421
0
2,971
6,287
1,634
0
743
5,544
0
36,965
W
Thanatos
Altair816
Thanatos
6,210
1,669
0
5,552
7,058
2,269
0
1,324
5,702
0
30,689
L
2,335
324
168
1,203
5,197
1,322
0
2,047
2,978
34,956
0
L
2,632
876
0
1,718
7,565
1,610
0
1,902
5,589
0
22,159
L
Artio
Cj1010
Artio
3,435
666
0
1,683
7,149
4,290
0
3,669
3,357
17,077
0
W
Cthulhu
InsanityFy
Cthulhu
3,170
622
120
948
6,303
4,281
0
1,319
4,878
19,989
0
L
4,487
2,075
0
1,323
5,984
1,411
0
942
5,042
0
26,423
W
5,416
780
0
2,354
5,616
1,848
0
2,541
2,951
47,214
0
W
Tiamat
Warnienty
Tiamat
1,657
231
0
2,250
5,622
2,159
248
2,415
3,207
30,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,084
289
Minions Killed
330
0
Camps Cleared
0
963,410
Distance Traveled
1,007,659
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,933
593
66
7
0
191,721
4
W
Skadi
6,123
612
70
7
0
189,352
3
W
Thanatos
6,793
679
58
6
0
226,813
5
L
Ra
5,725
573
80
8
0
185,501
3
L
Mercury
4,804
480
57
6
0
237,713
5
L
Artio
4,867
487
35
4
0
192,785
6
W
Cthulhu
5,601
560
29
3
0
208,611
1
L
Medusa
5,355
536
51
5
0
155,690
3
W
Eset
6,793
679
109
11
0
190,174
2
W
Tiamat
5,774
577
64
6
0
192,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role