Player Matchup

Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MistressWaiKiki
Erlang Shen
Level 67
God Stats
1W - 3L
1,458 SR
Queue Stats
115W - 124L
1,490 Elo+
Solo
Izanami
Izanami
moises brito
Izanami
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
37W - 41L
1,491 Elo+
Solo
Ah Puch
Ah Puch
shorty16169
Ah Puch
Level 122
God Stats
6W - 0L
1,468 SR
Queue Stats
81W - 86L
1,514 Elo+
Solo
He Bo
He Bo
须尔能乎
He Bo
Level 128
God Stats
9W - 8L
1,531 SR
Queue Stats
346W - 369L
1,481 Elo+
Solo
Team Averages
Level 115
1,530 SR
1,495 Elo+

VS

Team Averages
Level 125
1,480 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarkskinxDevilx
Ullr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 299L
1,512 Elo+
Solo
Terra
Terra
IC0-N1x
Terra
Level 147
God Stats
3W - 2L
1,605 SR
Queue Stats
222W - 197L
1,504 Elo+
Solo
Tyr
Tyr
online_name40
Tyr
Level 124
God Stats
5W - 3L
1,486 SR
Queue Stats
286W - 292L
1,519 Elo+
Solo
Medusa
Medusa
xterraxnovax
Medusa
Level 65
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 16
8,501
945
5,044
10,846
13,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
MistressWaiKiki
Erlang Shen
13
1 / 2 / 21
7,644
849
5,182
11,620
13,281
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
moises brito
Izanami
14
9 / 2 / 14
8,713
968
10,485
8,242
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
shorty16169
Ah Puch
15
6 / 0 / 16
9,060
1,007
13,040
6,270
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 18
8,532
948
12,990
7,137
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 5 / 1
6,197
689
6,458
8,621
3,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 1
7,664
852
5,421
9,602
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
IC0-N1x
Terra
12
2 / 4 / 3
7,358
818
8,390
10,502
10,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 3
6,262
696
1,820
13,140
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
1 / 5 / 2
7,253
806
4,848
8,057
2,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
26
Kills
6
6
Deaths
26
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
16
14
L
Neith
 
Neith
0
5
1
0.1
L
3
6
1
0.58
L
Terra
IC0-N1x
Terra
2
4
3
0.88
W
Erlang Shen
MistressWaiKiki
Erlang Shen
1
2
21
5.75
W
Izanami
moises brito
Izanami
9
2
14
8
L
0
6
3
0.25
W
Ah Puch
shorty16169
Ah Puch
6
0
16
14
L
Medusa
1
5
2
0.4
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
26,937
44,115
Taken
49,922
35,531
Mitigated
31,472
20,771
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,044
1,591
4,267
4,974
10,846
13,152
959
1,946
8,900
1,017
8,010
L
Neith
 
Neith
6,458
3,487
154
2,033
8,621
3,211
0
5,213
3,408
0
11,589
L
5,421
1,934
815
631
9,602
3,834
0
5,953
3,649
0
11,055
L
Terra
IC0-N1x
Terra
8,390
557
2,177
1,213
10,502
10,464
0
4,483
6,019
13,723
0
W
Erlang Shen
MistressWaiKiki
Erlang Shen
5,182
2,193
898
2,118
11,620
13,281
363
2,095
9,525
0
10,906
W
Izanami
moises brito
Izanami
10,485
7,213
1,509
1,284
8,242
3,362
1,446
1,902
6,340
0
23,009
L
1,820
284
347
1,711
13,140
11,127
0
5,957
7,183
0
4,040
W
Ah Puch
shorty16169
Ah Puch
13,040
365
1,115
2,294
6,270
2,962
1,240
1,152
5,118
28,335
0
L
Medusa
4,848
685
60
496
8,057
2,836
0
4,838
3,219
0
18,255
W
12,990
725
1,313
999
7,137
2,774
1,193
1,295
5,842
22,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
34,734
90
Minions Killed
83
0
Camps Cleared
0
843,041
Distance Traveled
641,131
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,501
945
6
1
0
166,344
0
L
Neith
6,197
689
20
2
0
120,442
0
L
Ullr
7,664
852
10
1
0
114,862
0
L
Terra
7,358
818
7
1
0
154,460
1
W
Erlang Shen
7,644
849
4
0
0
162,489
0
W
Izanami
8,713
968
29
3
0
144,816
3
L
Tyr
6,262
696
10
1
0
121,108
1
W
Ah Puch
9,060
1,007
27
3
0
189,568
0
L
Medusa
7,253
806
36
4
0
130,259
0
W
He Bo
8,532
948
24
3
0
179,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role