Player Matchup

Loki
Loki
Dillicious7893
Loki
Level 129
God Stats
34W - 36L
1,559 SR
Queue Stats
404W - 420L
1,453 Elo+
Solo
Cliodhna
Cliodhna
FizzyGinga88
Cliodhna
Level 128
God Stats
3W - 1L
1,807 SR
Queue Stats
341W - 378L
1,462 Elo+
Solo
Hercules
Hercules
LuckyErlangShen
Hercules
Level 59
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 20L
1,429 Elo+
Solo
Izanami
Izanami
Mehtos1337
Izanami
Level 82
God Stats
26W - 11L
1,666 SR
Queue Stats
338W - 428L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tamaraleonie01
Morgan Le Fay
Level 118
God Stats
29W - 29L
1,459 SR
Queue Stats
201W - 194L
1,365 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,410 Elo+

VS

Team Averages
Level 112
1,468 SR
1,438 Elo+
Izanami
Izanami
AWhiskey4One
Izanami
Level 66
God Stats
0W - 1L
1,498 SR
Queue Stats
29W - 39L
1,434 Elo+
Solo
Geb
Geb
ImNeonlight
Geb
Level 106
God Stats
2W - 4L
1,249 SR
Queue Stats
626W - 645L
1,451 Elo+
Solo
Yemoja
Yemoja
LittleDevoted
Yemoja
Level 126
God Stats
65W - 72L
1,500 SR
Queue Stats
947W - 956L
1,398 Elo+
Solo
Arachne
Arachne
The_Boy1982
Arachne
Level 135
God Stats
24W - 15L
1,585 SR
Queue Stats
274W - 257L
1,510 Elo+
Solo
Merlin
Merlin
josueTheJoker1
Merlin
Level 125
God Stats
6W - 4L
1,508 SR
Queue Stats
267W - 287L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,515
652
1,538
4,118
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
FizzyGinga88
Cliodhna
11
5 / 0 / 1
6,359
636
3,429
4,747
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
8
0 / 3 / 3
5,346
535
3,282
7,627
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Mehtos1337
Izanami
9
0 / 3 / 3
5,202
520
4,047
7,819
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
tamaraleonie01
Morgan Le Fay
10
2 / 1 / 2
6,176
618
2,666
4,907
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWhiskey4One
Izanami
9
3 / 2 / 2
5,411
541
4,609
4,827
1,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 5
4,859
486
4,179
7,986
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,455
546
2,098
5,437
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
The_Boy1982
Arachne
10
3 / 1 / 1
5,986
599
5,027
6,632
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 0
5,185
519
1,748
3,258
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
7
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AWhiskey4One
Izanami
3
2
2
2
W
0
0
0
0
W
Cliodhna
FizzyGinga88
Cliodhna
5
0
1
5.5
L
0
1
5
2.5
L
0
0
0
0
W
Hercules
0
3
3
0.5
W
Izanami
Mehtos1337
Izanami
0
3
3
0.5
L
Arachne
The_Boy1982
Arachne
3
1
1
3.5
L
1
3
0
0.33
W
Morgan Le Fay
tamaraleonie01
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
17,661
29,218
Taken
28,140
12,599
Mitigated
12,857
10,923
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AWhiskey4One
Izanami
4,609
2,909
0
1,164
4,827
1,157
0
416
4,411
0
33,733
W
1,538
518
0
968
4,118
1,312
0
1,455
2,020
0
35,883
W
Cliodhna
FizzyGinga88
Cliodhna
3,429
708
0
1,444
4,747
1,825
0
348
4,357
0
32,450
L
4,179
597
0
1,958
7,986
4,243
10
82
7,904
9,085
0
L
2,098
186
0
1,655
5,437
4,054
29
0
5,437
28,131
0
W
Hercules
3,282
1,187
0
2,980
7,627
6,111
18
1,772
5,855
0
11,514
W
Izanami
Mehtos1337
Izanami
4,047
2,483
538
3,235
7,819
1,862
259
2,195
5,624
0
32,117
L
Arachne
The_Boy1982
Arachne
5,027
3,012
0
3,930
6,632
2,466
0
615
6,017
0
37,295
L
1,748
85
0
376
3,258
937
0
1,787
1,471
18,830
0
W
Morgan Le Fay
tamaraleonie01
Morgan Le Fay
2,666
102
0
1,758
4,907
1,489
436
1,390
3,337
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
26,896
313
Minions Killed
264
0
Camps Cleared
0
998,970
Distance Traveled
910,926
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,411
541
65
7
0
187,132
2
W
Loki
6,515
652
78
8
0
197,858
0
W
Cliodhna
6,359
636
67
7
0
226,795
4
L
Geb
4,859
486
9
1
0
208,858
2
L
Yemoja
5,455
546
70
7
0
179,178
4
W
Hercules
5,346
535
32
3
0
193,958
2
W
Izanami
5,202
520
65
7
0
174,130
2
L
Arachne
5,986
599
70
7
0
219,118
0
L
Merlin
5,185
519
50
5
0
116,640
1
W
Morgan Le Fay
6,176
618
71
7
0
206,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role