Player Matchup

Hercules
Hercules
Izyamami
Hercules
Level 160
God Stats
9W - 8L
1,594 SR
Queue Stats
351W - 345L
1,558 Elo+
Party 1
Janus
Janus
OpenLeader93755
Janus
Level 106
God Stats
2W - 3L
1,414 SR
Queue Stats
299W - 301L
1,481 Elo+
Solo
King Arthur
King Arthur
Đimi
King Arthur
Level 144
God Stats
6W - 4L
1,516 SR
Queue Stats
339W - 286L
1,680 Elo+
Party 1
Team Averages
Level 137
1,508 SR
1,573 Elo+

VS

Team Averages
Level 123
1,516 SR
1,497 Elo+
Fafnir
Fafnir
BigMCharlamagne
Fafnir
Level 111
God Stats
0W - 1L
1,607 SR
Queue Stats
131W - 70L
1,619 Elo+
Solo
Neith
Neith
T-TownsBest
Neith
Level 103
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Cliodhna
Cliodhna
TheBiggerTunaCan
Cliodhna
Level 155
God Stats
8W - 9L
1,684 SR
Queue Stats
70W - 78L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Izyamami
Hercules
13
3 / 0 / 7
8,266
689
6,635
9,301
8,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 5
8,349
696
6,387
6,373
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Đimi
King Arthur
13
4 / 0 / 5
8,408
701
10,221
10,385
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,700
642
6,236
12,449
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
6,720
560
4,341
7,793
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 0
7,220
602
8,318
9,257
3,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hercules
Izyamami
Hercules
3
0
7
6.5
W
3
2
5
2.75
L
0
6
1
0.08
L
2
3
0
0.67
W
King Arthur
Đimi
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
18,895
26,059
Taken
29,499
20,012
Mitigated
21,290
5,262
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,236
857
642
5,248
12,449
14,694
23
5,001
7,448
17,487
0
W
Hercules
Izyamami
Hercules
6,635
1,661
0
3,015
9,301
8,506
286
1,820
7,481
4,122
15,620
W
6,387
532
0
277
6,373
1,906
1,236
1,748
4,625
28,800
0
L
4,341
1,568
0
614
7,793
3,073
0
2,819
4,974
0
18,528
L
8,318
908
0
755
9,257
3,523
0
2,445
6,812
0
25,769
W
King Arthur
Đimi
King Arthur
10,221
1,241
0
1,970
10,385
9,600
30
3,264
7,121
6,473
25,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
21,640
139
Minions Killed
104
7
Camps Cleared
4
692,821
Distance Traveled
659,212
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,700
642
11
1
1
223,683
3
W
Hercules
8,266
689
32
3
4
236,280
1
W
Janus
8,349
696
56
5
0
206,866
2
L
Neith
6,720
560
48
4
0
170,874
0
L
Cliodhna
7,220
602
45
4
3
264,655
5
W
King Arthur
8,408
701
51
4
3
249,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role