Player Matchup

Scylla
Scylla
Bartsad
Scylla
Level 12
God Stats
0W - 2L
1,658 SR
Queue Stats
10W - 12L
1,471 Elo+
Solo
Ares
Ares
bacardios
Ares
Level 15
God Stats
9W - 11L
1,483 SR
Queue Stats
16W - 24L
1,311 Elo+
Solo
Medusa
Medusa
cherrybot
Medusa
Level 29
God Stats
4W - 7L
1,594 SR
Queue Stats
129W - 175L
1,492 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,425 Elo+

VS

Team Averages
Level 55
1,428 SR
1,381 Elo+
Nemesis
Nemesis
DutchDwarf91
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,314 Elo+
Solo
Cernunnos
Cernunnos
Maj3sticShark
Cernunnos
Level 94
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 11L
1,367 Elo+
Solo
Amaterasu
Amaterasu
weedworm31
Amaterasu
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 211L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bartsad
Scylla
15
5 / 1 / 7
12,299
723
12,402
6,805
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
3 / 3 / 13
12,312
724
9,159
21,517
22,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
cherrybot
Medusa
16
12 / 12 / 3
13,390
788
18,051
20,596
7,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DutchDwarf91
Nemesis
13
0 / 12 / 10
10,951
644
5,534
17,587
7,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Maj3sticShark
Cernunnos
16
5 / 4 / 7
12,320
725
16,010
14,576
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
weedworm31
Amaterasu
17
11 / 4 / 4
13,543
797
18,605
21,872
19,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
20
Kills
16
16
Deaths
20
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bartsad
Scylla
5
1
7
8.5
W
Nemesis
DutchDwarf91
Nemesis
0
12
10
0.42
W
Cernunnos
Maj3sticShark
Cernunnos
5
4
7
2.13
L
Ares
3
3
13
3.17
L
Medusa
cherrybot
Medusa
12
12
3
1.13
W
Amaterasu
weedworm31
Amaterasu
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
40,149
48,918
Taken
54,035
32,354
Mitigated
34,016
4,143
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bartsad
Scylla
12,402
1,168
0
1,343
6,805
1,792
448
483
6,322
42,110
0
W
Nemesis
DutchDwarf91
Nemesis
5,534
1,622
0
1,141
17,587
7,351
153
7,821
9,520
0
17,399
W
Cernunnos
Maj3sticShark
Cernunnos
16,010
7,842
313
2,576
14,576
6,758
1,872
6,215
8,229
0
58,452
L
Ares
9,159
838
177
444
21,517
22,898
171
434
21,083
20,363
0
L
Medusa
cherrybot
Medusa
18,051
9,067
50
2,129
20,596
7,664
1,008
22
20,574
0
51,749
W
Amaterasu
weedworm31
Amaterasu
18,605
6,821
354
7,726
21,872
19,907
894
7,442
14,228
0
50,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
36,814
140
Minions Killed
168
7
Camps Cleared
8
800,754
Distance Traveled
919,859
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,299
723
42
2
2
206,479
4
W
Nemesis
10,951
644
17
1
0
281,642
0
W
Cernunnos
12,320
725
97
6
5
270,926
2
L
Ares
12,312
724
23
1
1
339,137
3
L
Medusa
13,390
788
75
4
4
255,138
2
W
Amaterasu
13,543
797
54
3
3
367,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role