Player Matchup

Thoth
Thoth
KurtKrutis
Thoth
Level 73
God Stats
3W - 2L
1,782 SR
Queue Stats
193W - 236L
1,485 Elo+
Solo
Ares
Ares
Monray09
Ares
Level 44
God Stats
35W - 26L
1,571 SR
Queue Stats
73W - 60L
1,563 Elo+
Solo
Susano
Susano
Stephaannoo
Susano
Level 98
God Stats
3W - 8L
1,514 SR
Queue Stats
93W - 87L
1,530 Elo+
Solo
Bellona
Bellona
TeoHellhounds
Bellona
Level 102
God Stats
27W - 26L
1,556 SR
Queue Stats
47W - 45L
1,511 Elo+
Solo
Hercules
Hercules
anancagra
Hercules
Level 158
God Stats
1W - 0L
1,347 SR
Queue Stats
102W - 92L
1,512 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,520 Elo+

VS

Team Averages
Level 69
1,596 SR
1,532 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bäguette
Rama
Level 56
God Stats
2W - 2L
1,735 SR
Queue Stats
50W - 60L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
IamArgentraze
Cthulhu
Level 74
God Stats
2W - 1L
1,831 SR
Queue Stats
28W - 14L
1,832 Elo+
Solo
Vulcan
Vulcan
MDivine
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,415 Elo+
Party 1
Neith
Neith
Scrat08
Neith
Level 93
God Stats
15W - 20L
1,412 SR
Queue Stats
232W - 247L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
4 / 0 / 10
10,115
1,012
10,035
4,334
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
2 / 1 / 11
10,278
1,028
7,424
11,585
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
17
6 / 1 / 10
10,406
1,041
13,096
9,193
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
4 / 1 / 8
10,725
1,073
12,104
13,946
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
anancagra
Hercules
16
1 / 0 / 10
9,335
934
5,783
8,072
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 4 / 3
8,305
831
4,880
7,993
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
15
0 / 4 / 2
8,643
864
6,373
10,975
3,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
1 / 3 / 2
8,802
880
8,926
12,024
14,910
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
MDivine
Vulcan
15
1 / 3 / 1
8,929
893
12,714
8,069
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Scrat08
Neith
15
1 / 3 / 1
8,917
892
8,122
11,387
3,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
17
Kills
3
3
Deaths
17
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
3
0.38
L
Rama
0
4
2
0.25
L
Cthulhu
1
3
2
0.67
W
Thoth
4
0
10
9
L
Vulcan
MDivine
Vulcan
1
3
1
0.5
W
Ares
2
1
11
7.5
L
Neith
Scrat08
Neith
1
3
1
0.5
W
Susano
6
1
10
11
W
Bellona
4
1
8
8
W
Hercules
anancagra
Hercules
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
41,015
47,130
Taken
50,448
36,723
Mitigated
25,527
8,452
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,880
88
0
349
7,993
1,891
0
2,599
5,301
11,040
0
L
Rama
6,373
5,644
0
0
10,975
3,060
0
4,790
6,133
0
24,409
L
Cthulhu
8,926
697
789
0
12,024
14,910
0
3,536
8,225
22,008
0
W
Thoth
10,035
0
0
484
4,334
1,659
0
2,972
1,362
29,821
0
L
Vulcan
MDivine
Vulcan
12,714
5,155
0
0
8,069
2,258
0
2,942
4,995
36,597
0
W
Ares
7,424
349
473
1,750
11,585
14,388
0
7,392
3,987
17,590
0
L
Neith
Scrat08
Neith
8,122
2,836
0
891
11,387
3,408
0
3,592
7,660
0
19,882
W
Susano
13,096
1,391
0
405
9,193
4,498
0
4,241
4,886
0
29,771
W
Bellona
12,104
3,684
1,717
1,510
13,946
9,054
0
7,113
6,667
0
27,064
W
Hercules
anancagra
Hercules
5,783
747
0
2,113
8,072
7,124
0
4,316
3,708
0
26,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
43,596
200
Minions Killed
171
7
Camps Cleared
7
1,026,947
Distance Traveled
887,192
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,305
831
17
2
0
119,006
0
L
Rama
8,643
864
44
4
0
167,922
1
L
Cthulhu
8,802
880
28
3
0
201,829
0
W
Thoth
10,115
1,012
59
6
0
201,855
1
L
Vulcan
8,929
893
62
6
2
205,429
0
W
Ares
10,278
1,028
26
3
0
204,876
0
L
Neith
8,917
892
20
2
5
193,006
0
W
Susano
10,406
1,041
28
3
1
212,185
1
W
Bellona
10,725
1,073
28
3
3
201,593
7
W
Hercules
9,335
934
59
6
3
206,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role