Player Matchup

Yemoja
Yemoja
BADIS 77
Yemoja
Level 12
God Stats
1W - 4L
1,116 SR
Queue Stats
23W - 33L
1,377 Elo+
Party 1
Loki
Loki
G4 DUCKS
Loki
Level 17
God Stats
4W - 2L
1,851 SR
Queue Stats
41W - 55L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hakaii_Massy
Tsukuyomi
Level 5
God Stats
3W - 4L
1,339 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Merlin
Merlin
Lilsko5935
Merlin
Level 16
God Stats
17W - 24L
1,422 SR
Queue Stats
49W - 61L
1,343 Elo+
Party 1
Fenrir
Fenrir
Warrickk8630
Fenrir
Level 12
God Stats
3W - 4L
1,724 SR
Queue Stats
19W - 27L
1,279 Elo+
Party 1
Team Averages
Level 12
1,490 SR
1,323 Elo+

VS

Team Averages
Level 21
1,391 SR
1,345 Elo+
Kukulkan
Kukulkan
Adamencjum1980
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Darkangel007
Hel
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Ra
Ra
Daykas4671
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Neith
Neith
Kath699610
Neith
Level 3
God Stats
2W - 3L
1,162 SR
Queue Stats
3W - 3L
1,239 Elo+
Party 2
Mercury
Mercury
KingHavel3520
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BADIS 77
Yemoja
18
1 / 0 / 15
11,549
1,155
1,427
3,170
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Loki
18
12 / 6 / 14
12,113
1,211
21,400
11,042
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Hakaii_Massy
Tsukuyomi
19
18 / 0 / 10
13,631
1,363
25,958
7,892
9,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lilsko5935
Merlin
18
3 / 2 / 16
11,009
1,101
10,599
9,276
3,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
19
8 / 3 / 12
12,021
1,202
8,891
12,546
10,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 10 / 8
9,972
997
5,513
18,724
8,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 12 / 4
8,980
898
7,657
19,270
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 6 / 7
9,991
999
8,619
13,985
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
1 / 9 / 6
9,536
954
5,164
11,944
5,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
15
7 / 5 / 1
10,989
1,099
9,250
9,760
3,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
42
Kills
11
11
Deaths
42
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
10
8
0.5
W
Yemoja
BADIS 77
Yemoja
1
0
15
8.5
L
1
12
4
0.25
L
1
6
7
0.75
W
Loki
12
6
14
3.17
W
Tsukuyomi
Hakaii_Massy
Tsukuyomi
18
0
10
23
L
Neith
1
9
6
0.44
L
Mercury
7
5
1
1.5
W
Merlin
Lilsko5935
Merlin
3
2
16
5.5
W
Fenrir
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,275
Damage
36,203
43,926
Taken
73,683
28,745
Mitigated
28,954
9,928
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,513
2,101
0
0
18,724
8,552
0
3,481
15,243
17,408
0
W
Yemoja
BADIS 77
Yemoja
1,427
362
6,909
1,874
3,170
1,523
0
2,638
532
11,955
0
L
7,657
2,794
739
848
19,270
6,726
0
3,404
15,866
13,398
0
L
8,619
440
1,132
747
13,985
5,323
0
2,741
11,244
31,898
0
W
Loki
21,400
5,521
0
26
11,042
4,352
0
4,782
6,260
0
28,277
W
Tsukuyomi
Hakaii_Massy
Tsukuyomi
25,958
8,507
0
470
7,892
9,153
0
3,884
4,008
0
44,425
L
Neith
5,164
3,314
0
290
11,944
5,011
0
2,041
9,903
0
9,645
L
Mercury
9,250
4,836
0
438
9,760
3,342
0
359
9,401
0
22,002
W
Merlin
Lilsko5935
Merlin
10,599
1,451
0
0
9,276
3,567
0
5,791
3,485
36,989
0
W
Fenrir
8,891
3,231
0
649
12,546
10,150
0
4,694
7,744
0
29,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
49,468
153
Minions Killed
111
11
Camps Cleared
3
1,027,073
Distance Traveled
690,959
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,972
997
21
2
0
128,554
0
W
Yemoja
11,549
1,155
22
2
0
188,737
0
L
Hel
8,980
898
6
1
0
116,932
0
L
Ra
9,991
999
45
5
0
169,738
0
W
Loki
12,113
1,211
10
1
1
201,221
1
W
Tsukuyomi
13,631
1,363
21
2
8
225,541
2
L
Neith
9,536
954
14
1
1
87,868
0
L
Mercury
10,989
1,099
25
3
2
187,867
0
W
Merlin
11,009
1,101
42
4
1
202,698
0
W
Fenrir
12,021
1,202
58
6
1
208,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role