Player Matchup

Pele
Pele
BomBastiiick
Pele
Level 24
God Stats
10W - 9L
1,500 SR
Queue Stats
85W - 73L
1,378 Elo+
Party 2
Guan Yu
Guan Yu
Gruen14
Guan Yu
Level 15
God Stats
11W - 6L
1,732 SR
Queue Stats
42W - 41L
1,425 Elo+
Party 2
Anubis
Anubis
Nethvimer
Anubis
Level 22
God Stats
10W - 3L
1,810 SR
Queue Stats
24W - 31L
1,488 Elo+
Party 2
Ullr
Ullr
Oakabiel
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,385 Elo+
Party 4
Gilgamesh
Gilgamesh
changyboi
Gilgamesh
Level 18
God Stats
1W - 3L
1,379 SR
Queue Stats
24W - 24L
1,338 Elo+
Party 4
Team Averages
Level 21
1,584 SR
1,403 Elo+

VS

Team Averages
Level 37
1,496 SR
1,501 Elo+
Bellona
Bellona
Esizakur
Bellona
Level 27
God Stats
10W - 8L
1,353 SR
Queue Stats
110W - 131L
1,207 Elo+
Solo
Cliodhna
Cliodhna
Romancic
Cliodhna
Level 57
God Stats
1W - 1L
1,372 SR
Queue Stats
40W - 29L
1,530 Elo+
Party 3
Hel
Hel
calliox
Hel
Level 88
God Stats
11W - 8L
1,561 SR
Queue Stats
234W - 217L
1,571 Elo+
Party 1
Geb
Geb
temp904935
Geb
Level 8
God Stats
3W - 0L
1,694 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
Artemis
Artemis
ud111e
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,792
490
13,849
17,726
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Gruen14
Guan Yu
14
5 / 7 / 1
9,271
464
10,087
17,024
14,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Nethvimer
Anubis
14
2 / 7 / 5
8,692
435
7,025
12,115
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
1 / 5 / 6
7,872
394
4,740
10,341
3,588
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
changyboi
Gilgamesh
14
5 / 7 / 4
9,120
456
5,611
16,143
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esizakur
Bellona
16
6 / 1 / 3
10,819
541
7,404
12,185
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Romancic
Cliodhna
18
12 / 3 / 7
11,816
591
17,428
13,564
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
7 / 4 / 12
11,233
562
13,858
13,651
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 19
11,965
598
13,572
16,512
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
ud111e
Artemis
13
2 / 9 / 6
8,793
440
6,416
11,353
3,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
18
Kills
33
33
Deaths
18
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Bellona
Esizakur
Bellona
6
1
3
7.5
L
Guan Yu
Gruen14
Guan Yu
5
7
1
0.79
L
Anubis
Nethvimer
Anubis
2
7
5
0.64
L
Ullr
1
5
6
0.8
W
Cliodhna
Romancic
Cliodhna
12
3
7
5.17
W
Hel
7
4
12
3.25
L
Gilgamesh
changyboi
Gilgamesh
5
7
4
1
W
6
1
19
15.5
W
Artemis
ud111e
Artemis
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
58,678
73,349
Taken
67,265
39,864
Mitigated
46,907
13,098
Healing
26,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,849
2,154
0
2,821
17,726
7,563
508
7,760
9,924
0
68,360
W
Bellona
Esizakur
Bellona
7,404
1,354
0
4,201
12,185
13,015
923
306
11,879
9,529
36,472
L
Guan Yu
Gruen14
Guan Yu
10,087
1,818
998
3,488
17,024
14,386
0
5,662
10,732
0
35,598
L
Anubis
Nethvimer
Anubis
7,025
308
0
2,743
12,115
4,541
228
6,276
5,793
44,944
0
L
Ullr
4,740
1,930
0
1,189
10,341
3,588
522
5,030
5,275
0
37,000
W
Cliodhna
Romancic
Cliodhna
17,428
1,671
289
5,247
13,564
4,432
3,694
1,301
12,263
0
68,211
W
Hel
13,858
1,370
4,963
7,898
13,651
4,902
1,448
2,300
11,351
76,052
0
L
Gilgamesh
changyboi
Gilgamesh
5,611
1,106
0
1,859
16,143
9,786
270
4,323
11,678
0
27,083
W
13,572
1,032
273
2,510
16,512
21,364
37
2,217
14,295
42,547
0
W
Artemis
ud111e
Artemis
6,416
4,421
0
789
11,353
3,194
3,034
1,131
10,222
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
54,626
368
Minions Killed
433
0
Camps Cleared
0
1,766,306
Distance Traveled
1,902,448
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,792
490
103
5
0
358,915
0
W
Bellona
10,819
541
94
5
0
378,107
4
L
Guan Yu
9,271
464
76
4
0
356,378
0
L
Anubis
8,692
435
78
4
0
345,627
0
L
Ullr
7,872
394
72
4
0
330,028
0
W
Cliodhna
11,816
591
110
6
0
433,706
7
W
Hel
11,233
562
136
7
0
376,978
4
L
Gilgamesh
9,120
456
39
2
0
375,358
6
W
Geb
11,965
598
34
2
0
379,829
2
W
Artemis
8,793
440
59
3
0
333,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role