Player Matchup

Terra
Terra
Slumberling
Terra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 1
Odin
Odin
SolBrother
Odin
Level 144
God Stats
1W - 1L
1,706 SR
Queue Stats
30W - 24L
1,618 Elo+
Party 1
Zeus
Zeus
darkshadwos
Zeus
Level 142
God Stats
1W - 0L
1,528 SR
Queue Stats
31W - 29L
1,587 Elo+
Party 1
Team Averages
Level 97
1,578 SR
1,507 Elo+

VS

Team Averages
Level 44
1,472 SR
1,469 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MickeyAicken
Ymir
Level 30
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NubNubNubNubNub
Danzaburou
Level 16
God Stats
1W - 1L
1,409 SR
Queue Stats
26W - 35L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 14
7,484
748
2,099
6,925
6,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 15
7,903
790
6,211
10,802
9,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
13 / 1 / 4
9,203
920
19,199
4,805
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 5 / 1
5,923
592
6,663
7,919
2,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 0
7,016
702
5,046
13,041
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NubNubNubNubNub
Danzaburou
9
0 / 7 / 1
5,693
569
3,197
8,587
2,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
3
3
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
1
0.1
L
3
5
0
0.6
L
Danzaburou
NubNubNubNubNub
Danzaburou
0
7
1
0.07
W
2
0
14
9
W
2
2
15
4.75
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
14,906
22,532
Taken
29,547
18,012
Mitigated
15,538
2,957
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,663
258
231
1,088
7,919
2,695
0
5,369
2,550
26,927
0
L
5,046
777
0
2,288
13,041
9,989
0
10,297
2,744
8,363
0
L
Danzaburou
NubNubNubNubNub
Danzaburou
3,197
1,572
0
683
8,587
2,854
0
5,812
2,775
0
10,728
W
2,099
416
600
291
6,925
6,562
349
4,781
2,144
9,711
0
W
6,211
833
304
1,266
10,802
9,840
407
4,060
6,742
0
13,215
W
19,199
3,310
0
496
4,805
1,610
872
3,094
1,711
44,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
18,632
101
Minions Killed
78
6
Camps Cleared
2
615,368
Distance Traveled
486,269
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,923
592
46
5
1
176,612
3
L
Ymir
7,016
702
13
1
0
151,795
3
L
Danzaburou
5,693
569
19
2
1
157,862
2
W
Terra
7,484
748
25
3
2
186,097
4
W
Odin
7,903
790
17
2
1
231,637
3
W
Zeus
9,203
920
59
6
3
197,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role