Player Matchup

Horus
Horus
AkaBigDaddy
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
BrokeBoy69
Sun Wukong
Level 21
God Stats
2W - 3L
1,358 SR
Queue Stats
30W - 40L
1,283 Elo+
Solo
Scylla
Scylla
Ragnar371
Scylla
Level 29
God Stats
0W - 4L
1,250 SR
Queue Stats
109W - 132L
1,388 Elo+
Solo
Set
Set
RussianElders1st
Set
Level 14
God Stats
3W - 7L
1,308 SR
Queue Stats
11W - 29L
1,191 Elo+
Solo
Raijin
Raijin
辣么可爱的想想呀
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,449 Elo+
Party 2
Team Averages
Level 22
1,383 SR
1,347 Elo+

VS

Team Averages
Level 21
1,589 SR
1,362 Elo+
Baron Samedi
Baron Samedi
Matoc122
Baron Samedi
Level 17
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 1
Thanatos
Thanatos
NeeeKi1488
Thanatos
Level 7
God Stats
1W - 1L
1,377 SR
Queue Stats
1W - 1L
1,132 Elo+
Party 1
Kumbhakarna
Kumbhakarna
larainkrisa
Kumbhakarna
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
116W - 109L
1,374 Elo+
Solo
Mulan
Mulan
liriasamama
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Pele
Pele
mccmio
Pele
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
174W - 168L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
5,147
468
3,247
9,585
5,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
BrokeBoy69
Sun Wukong
6
0 / 2 / 0
4,260
387
1,375
4,083
1,343
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ragnar371
Scylla
10
3 / 5 / 1
6,096
554
5,940
7,105
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,820
347
308
674
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 2
4,601
418
3,715
5,305
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matoc122
Baron Samedi
9
1 / 2 / 4
5,750
523
4,194
4,058
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NeeeKi1488
Thanatos
11
3 / 0 / 0
6,619
602
2,912
4,205
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
larainkrisa
Kumbhakarna
10
2 / 0 / 3
6,042
549
2,024
6,492
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 2
5,020
456
2,308
6,366
2,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
mccmio
Pele
11
7 / 1 / 3
7,089
644
5,654
7,371
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Sun Wukong
BrokeBoy69
Sun Wukong
0
2
0
0
W
Baron Samedi
Matoc122
Baron Samedi
1
2
4
1.5
W
Thanatos
NeeeKi1488
Thanatos
3
0
0
3
L
Scylla
Ragnar371
Scylla
3
5
1
0.7
L
0
0
0
0
W
Kumbhakarna
larainkrisa
Kumbhakarna
2
0
3
3.5
W
0
3
2
0.33
W
Pele
mccmio
Pele
7
1
3
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
17,092
26,752
Taken
28,492
10,134
Mitigated
11,263
6,454
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
1,898
467
3,576
9,585
5,732
0
3,232
6,353
0
10,455
L
Sun Wukong
BrokeBoy69
Sun Wukong
1,375
33
0
482
4,083
1,343
0
483
3,600
0
12,079
W
Baron Samedi
Matoc122
Baron Samedi
4,194
316
340
1,587
4,058
1,271
1,515
1,580
2,232
24,740
0
W
Thanatos
NeeeKi1488
Thanatos
2,912
707
0
4,270
4,205
1,687
1,570
670
3,493
0
27,924
L
Scylla
Ragnar371
Scylla
5,940
778
0
1,400
7,105
1,678
0
783
6,322
31,734
0
L
308
161
0
99
674
187
0
0
674
0
3,286
W
Kumbhakarna
larainkrisa
Kumbhakarna
2,024
94
0
1,037
6,492
3,907
164
1,502
4,656
20,411
0
W
2,308
334
0
714
6,366
2,201
0
2,535
3,549
0
13,276
W
Pele
mccmio
Pele
5,654
2,299
0
2,972
7,371
2,197
0
2,262
4,907
0
29,679
L
3,715
516
0
430
5,305
1,194
76
1,720
3,585
14,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
30,520
141
Minions Killed
248
0
Camps Cleared
0
743,854
Distance Traveled
971,937
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,147
468
16
1
0
203,710
4
L
Sun Wukong
4,260
387
25
2
0
137,479
1
W
Baron Samedi
5,750
523
43
4
0
168,940
0
W
Thanatos
6,619
602
72
7
0
203,480
0
L
Scylla
6,096
554
65
6
0
171,305
3
L
Set
3,820
347
9
1
0
72,833
0
W
Kumbhakarna
6,042
549
36
3
0
183,831
2
W
Mulan
5,020
456
32
3
0
175,397
0
W
Pele
7,089
644
65
6
0
240,289
0
L
Raijin
4,601
418
26
2
0
158,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role