Player Matchup

Ullr
Ullr
Akkadence
Ullr
Level 120
God Stats
1W - 0L
1,093 SR
Queue Stats
100W - 98L
1,548 Elo+
Solo
Sol
Sol
CupOfMilky
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
Sobeku
Thor
Level 158
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Teriyakichkn-
Yemoja
Level 88
God Stats
1W - 1L
1,804 SR
Queue Stats
95W - 92L
1,423 Elo+
Solo
Bellona
Bellona
sheikshaq
Bellona
Level 66
God Stats
42W - 43L
1,508 SR
Queue Stats
42W - 43L
1,397 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,474 Elo+

VS

Team Averages
Level 104
1,476 SR
1,479 Elo+
Guan Yu
Guan Yu
DLordOfWAR
Guan Yu
Level 159
God Stats
4W - 8L
1,542 SR
Queue Stats
337W - 321L
1,554 Elo+
Solo
Ganesha
Ganesha
FEARKRATOs3000
Ganesha
Level 69
God Stats
2W - 1L
1,537 SR
Queue Stats
52W - 46L
1,450 Elo+
Solo
Janus
Janus
Righvul
Janus
Level 158
God Stats
2W - 6L
1,457 SR
Queue Stats
289W - 284L
1,488 Elo+
Solo
Jing Wei
Jing Wei
XionsLostHeart
Jing Wei
Level 66
God Stats
4W - 3L
1,611 SR
Queue Stats
17W - 11L
1,539 Elo+
Solo
Cliodhna
Cliodhna
missjullye
Cliodhna
Level 68
God Stats
0W - 2L
1,233 SR
Queue Stats
77W - 87L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 0 / 5
12,325
822
18,478
9,173
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 6
10,109
674
5,862
9,079
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
Sobeku
Thor
18
8 / 4 / 6
12,308
821
21,485
10,906
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 10
11,167
744
3,849
9,841
12,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
sheikshaq
Bellona
16
1 / 1 / 5
9,370
625
6,265
9,367
11,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DLordOfWAR
Guan Yu
15
0 / 3 / 0
8,191
546
3,769
12,809
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
0 / 4 / 5
10,177
678
3,218
17,397
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Righvul
Janus
18
6 / 4 / 1
11,672
778
11,822
10,843
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
14
0 / 6 / 0
8,216
548
4,193
14,528
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
missjullye
Cliodhna
16
1 / 2 / 1
9,174
612
8,484
11,394
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
7
7
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
0
5
8.5
W
3
2
6
3
L
Guan Yu
DLordOfWAR
Guan Yu
0
3
0
0
L
0
4
5
0.63
L
Janus
Righvul
Janus
6
4
1
1.63
W
Thor
Sobeku
Thor
8
4
6
2.75
W
1
0
10
6
L
Jing Wei
0
6
0
0
L
Cliodhna
missjullye
Cliodhna
1
2
1
0.75
W
Bellona
sheikshaq
Bellona
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
31,486
48,366
Taken
66,971
35,295
Mitigated
55,190
14,053
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
18,478
5,981
0
2,316
9,173
3,915
6,410
2,505
6,489
0
82,255
W
5,862
2,102
0
2,351
9,079
3,767
861
3,363
5,631
20,692
1,194
L
Guan Yu
DLordOfWAR
Guan Yu
3,769
185
558
3,256
12,809
12,175
0
1,214
11,595
0
26,428
L
3,218
466
0
2,213
17,397
24,919
1
2,337
15,060
26,393
0
L
Janus
Righvul
Janus
11,822
423
0
1,830
10,843
4,688
0
1,706
9,137
46,660
0
W
Thor
Sobeku
Thor
21,485
5,759
0
250
10,906
4,094
0
3,081
7,663
0
40,396
W
3,849
1,255
3,388
4,754
9,841
12,437
306
3,505
6,336
21,983
0
L
Jing Wei
4,193
1,870
0
65
14,528
7,402
372
2,726
11,802
0
26,428
L
Cliodhna
missjullye
Cliodhna
8,484
877
0
1,064
11,394
6,006
0
2,138
9,256
0
26,250
W
Bellona
sheikshaq
Bellona
6,265
647
290
704
9,367
11,082
851
2,843
6,431
0
19,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
47,430
311
Minions Killed
292
9
Camps Cleared
8
1,310,281
Distance Traveled
1,317,505
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,325
822
138
9
5
270,550
2
W
Sol
10,109
674
49
3
1
232,013
0
L
Guan Yu
8,191
546
39
3
0
251,517
3
L
Ganesha
10,177
678
22
1
0
269,825
0
L
Janus
11,672
778
108
7
4
267,852
2
W
Thor
12,308
821
44
3
3
262,477
3
W
Yemoja
11,167
744
54
4
0
243,526
2
L
Jing Wei
8,216
548
67
4
2
230,680
1
L
Cliodhna
9,174
612
56
4
2
297,631
0
W
Bellona
9,370
625
26
2
0
301,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role