Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DivineKappa
Hachiman
Level 15
God Stats
14W - 15L
1,466 SR
Queue Stats
26W - 27L
1,492 Elo+
Solo
Bastet
Bastet
GoDeiaGo
Bastet
Level 30
God Stats
7W - 13L
1,401 SR
Queue Stats
228W - 266L
1,367 Elo+
Solo
Kukulkan
Kukulkan
polishalmond
Kukulkan
Level 28
God Stats
9W - 8L
1,437 SR
Queue Stats
50W - 63L
1,311 Elo+
Solo
Team Averages
Level 26
1,461 SR
1,434 Elo+

VS

Team Averages
Level 16
1,427 SR
1,480 Elo+
Yemoja
Yemoja
Gabija2011
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Keeps-2000
Kukulkan
Level 26
God Stats
19W - 9L
1,553 SR
Queue Stats
42W - 27L
1,455 Elo+
Party 1
Bastet
Bastet
Pepperoni_PaPa
Bastet
Level 22
God Stats
0W - 3L
1,211 SR
Queue Stats
25W - 22L
1,549 Elo+
Solo
King Arthur
King Arthur
SDC1717
King Arthur
Level 16
God Stats
1W - 2L
1,472 SR
Queue Stats
24W - 20L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
rdazi
Danzaburou
Level 13
God Stats
7W - 9L
1,400 SR
Queue Stats
16W - 16L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 0 / 15
12,346
1,235
9,669
16,410
20,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
 
Cupid
18
8 / 1 / 9
11,667
1,167
16,619
7,752
3,054
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
DivineKappa
Hachiman
17
7 / 1 / 13
11,695
1,170
10,755
9,742
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
GoDeiaGo
Bastet
17
4 / 5 / 13
10,501
1,050
8,586
10,031
6,184
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
polishalmond
Kukulkan
17
0 / 1 / 8
9,519
952
10,051
7,555
2,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

243

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gabija2011
Yemoja
16
0 / 7 / 3
9,377
938
365
10,570
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Keeps-2000
Kukulkan
16
5 / 2 / 2
11,485
1,149
20,505
7,785
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 8 / 4
9,823
982
10,693
15,777
6,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
SDC1717
King Arthur
16
1 / 6 / 4
9,759
976
8,924
19,102
22,480
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
rdazi
Danzaburou
16
0 / 2 / 3
9,346
935
7,503
9,866
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
25
Kills
8
8
Deaths
25
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
15
13.5
W
Cupid
 
Cupid
8
1
9
12.5
W
Hachiman
DivineKappa
Hachiman
7
1
13
13.5
L
Yemoja
Gabija2011
Yemoja
0
7
3
0.21
W
Bastet
GoDeiaGo
Bastet
4
5
13
2.1
L
Kukulkan
Keeps-2000
Kukulkan
5
2
2
3
L
2
8
4
0.5
L
King Arthur
SDC1717
King Arthur
1
6
4
0.5
W
Kukulkan
polishalmond
Kukulkan
0
1
8
4
L
Danzaburou
rdazi
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
47,990
51,490
Taken
63,100
34,654
Mitigated
44,894
5,091
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,669
719
0
3,600
16,410
20,318
0
5,761
10,649
28,031
0
W
Cupid
 
Cupid
16,619
9,998
358
580
7,752
3,054
0
1,467
6,285
0
39,102
W
Hachiman
DivineKappa
Hachiman
10,755
6,980
0
183
9,742
2,625
0
6,238
3,504
0
26,793
L
Yemoja
Gabija2011
Yemoja
365
365
301
152
10,570
7,975
0
1,878
8,692
5,103
0
W
Bastet
GoDeiaGo
Bastet
8,586
4,534
0
0
10,031
6,184
0
3,689
6,342
184
15,947
L
Kukulkan
Keeps-2000
Kukulkan
20,505
2,368
0
869
7,785
3,327
0
2,662
5,123
70,153
0
L
10,693
2,532
0
5
15,777
6,969
0
3,917
11,860
0
18,988
L
King Arthur
SDC1717
King Arthur
8,924
1,347
0
0
19,102
22,480
0
6,371
12,731
0
19,829
W
Kukulkan
polishalmond
Kukulkan
10,051
198
208
162
7,555
2,473
0
3,715
3,840
30,845
0
L
Danzaburou
rdazi
Danzaburou
7,503
3,170
0
703
9,866
4,143
0
5,076
4,790
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,728
Gold Earned
49,790
213
Minions Killed
208
9
Camps Cleared
6
997,001
Distance Traveled
950,381
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,346
1,235
26
3
1
248,476
3
W
Cupid
11,667
1,167
58
6
2
202,993
0
W
Hachiman
11,695
1,170
43
4
4
194,328
0
L
Yemoja
9,377
938
5
1
4
135,992
0
W
Bastet
10,501
1,050
16
2
2
170,449
0
L
Kukulkan
11,485
1,149
138
14
0
209,734
0
L
Bastet
9,823
982
14
1
0
199,767
2
L
King Arthur
9,759
976
18
2
2
214,023
0
W
Kukulkan
9,519
952
70
7
0
180,755
0
L
Danzaburou
9,346
935
33
3
0
190,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role