Player Matchup

Cthulhu
Cthulhu
Absoulton IV
Cthulhu
Level 9
God Stats
6W - 3L
1,759 SR
Queue Stats
15W - 26L
1,413 Elo+
Party 1
Ra
Ra
AversiveMedal89
Ra
Level 22
God Stats
31W - 53L
1,327 SR
Queue Stats
52W - 88L
1,176 Elo+
Solo
Izanami
Izanami
TuNeD x Ice
Izanami
Level 41
God Stats
0W - 2L
1,274 SR
Queue Stats
51W - 46L
1,473 Elo+
Party 1
Team Averages
Level 24
1,453 SR
1,354 Elo+

VS

Team Averages
Level 23
1,510 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
Dislexyk
Morgan Le Fay
Level 28
God Stats
9W - 2L
1,650 SR
Queue Stats
72W - 62L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Mr Soviet Bears
Cthulhu
Level 12
God Stats
43W - 42L
1,373 SR
Queue Stats
64W - 86L
1,318 Elo+
Solo
Thanatos
Thanatos
dcslayer022
Thanatos
Level 28
God Stats
24W - 23L
1,507 SR
Queue Stats
28W - 28L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Absoulton IV
Cthulhu
15
3 / 4 / 3
11,929
663
10,601
19,318
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 9 / 4
10,195
566
6,252
13,680
5,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TuNeD x Ice
Izanami
15
4 / 6 / 2
11,316
629
12,524
16,992
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dislexyk
Morgan Le Fay
17
6 / 2 / 10
12,611
701
17,402
14,167
5,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 10
11,506
639
10,834
16,685
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
dcslayer022
Thanatos
16
10 / 4 / 6
12,707
706
16,400
16,486
5,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
19
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Absoulton IV
Cthulhu
3
4
3
1.13
L
0
9
4
0.22
W
Morgan Le Fay
Dislexyk
Morgan Le Fay
6
2
10
5.5
W
2
2
10
3.5
L
Izanami
TuNeD x Ice
Izanami
4
6
2
0.83
W
Thanatos
dcslayer022
Thanatos
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
44,636
49,990
Taken
47,338
30,153
Mitigated
21,727
6,253
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Absoulton IV
Cthulhu
10,601
265
264
2,133
19,318
20,245
0
11,732
6,764
26,862
0
L
6,252
262
983
1,167
13,680
5,182
738
7,915
5,543
29,558
0
W
Morgan Le Fay
Dislexyk
Morgan Le Fay
17,402
2,611
0
5,238
14,167
5,993
1,229
6,309
7,858
52,615
0
W
10,834
329
0
2,492
16,685
9,824
1,102
8,539
8,146
34,018
0
L
Izanami
TuNeD x Ice
Izanami
12,524
5,436
0
1,706
16,992
4,726
196
7,587
9,150
0
49,317
W
Thanatos
dcslayer022
Thanatos
16,400
2,716
0
9,195
16,486
5,910
397
2,916
13,570
0
52,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
36,824
180
Minions Killed
183
7
Camps Cleared
8
895,569
Distance Traveled
1,065,374
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,929
663
43
2
0
337,818
1
L
Ra
10,195
566
59
3
1
265,467
0
W
Morgan Le Fay
12,611
701
73
4
3
335,078
3
W
Cthulhu
11,506
639
68
4
0
365,770
0
L
Izanami
11,316
629
78
4
6
292,284
2
W
Thanatos
12,707
706
42
2
5
364,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role