Player Matchup

Achilles
Achilles
Silver V
Aldwin S
Achilles
Silver V
Level 107
God Stats
12W - 12L
1,511 SR
Queue Stats
23W - 33L
1,136 MMR
Solo
Cthulhu
Cthulhu
Gold V
NotSnowie2257
Cthulhu
Gold V
Level 108
God Stats
7W - 3L
1,609 SR
Queue Stats
47W - 66L
1,303 MMR
Solo
Zeus
Zeus
Bronze III
j24319
Zeus
Bronze III
Level 124
God Stats
5W - 8L
1,519 SR
Queue Stats
6W - 13L
1,184 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,546 SR
1,208 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,506 SR
1,105 MMR
Chaac
Chaac
Bronze III
Amin_mirage
Chaac
Bronze III
Level 121
God Stats
29W - 26L
1,587 SR
Queue Stats
111W - 120L
1,271 MMR
Party 1
Nemesis
Nemesis
Silver IV
Huoman-Warrior
Nemesis
Silver IV
Level 127
God Stats
0W - 1L
1,463 SR
Queue Stats
106W - 138L
1,122 MMR
Party 1
Cabrakan
Cabrakan
Bronze II
shayanbakhsi6473
Cabrakan
Bronze II
Level 119
God Stats
1W - 5L
1,468 SR
Queue Stats
138W - 151L
924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aldwin S
Achilles
17
11 / 0 / 14
12,793
800
16,805
11,446
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
7 / 2 / 18
12,957
810
10,679
10,255
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
j24319
Zeus
15
7 / 8 / 13
11,842
740
13,690
9,780
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshScyllaAthenaMorgan Le FayPersephone

VS

Bans
DanzaburouSolSun WukongAphroditeOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
9,977
624
8,304
18,530
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 10 / 7
9,958
622
7,876
15,424
8,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 6 / 4
10,172
636
8,356
15,637
7,603
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
25
Kills
10
10
Deaths
25
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aldwin S
Achilles
11
0
14
18
L
3
9
5
0.61
L
2
10
7
0.55
W
Cthulhu
7
2
18
8
W
Zeus
j24319
Zeus
7
8
13
1.69
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
24,536
31,481
Taken
49,591
23,480
Mitigated
28,365
9,220
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aldwin S
Achilles
16,805
5,711
0
4,157
11,446
9,183
1,389
3,033
8,240
0
36,362
L
8,304
910
0
4,780
18,530
12,517
156
9,247
8,835
0
29,299
L
7,876
3,500
0
844
15,424
8,245
0
7,020
7,784
0
25,650
W
Cthulhu
10,679
938
1,346
3,525
10,255
11,936
254
2,850
7,048
41,832
0
W
Zeus
j24319
Zeus
13,690
291
0
192
9,780
2,361
398
2,706
6,743
39,684
0
L
8,356
690
0
1,440
15,637
7,603
190
8,748
6,454
21,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
30,107
156
Minions Killed
134
9
Camps Cleared
3
908,464
Distance Traveled
822,670
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,793
800
38
2
2
339,173
1
L
Chaac
9,977
624
44
3
0
272,734
6
L
Nemesis
9,958
622
53
3
2
285,688
2
W
Cthulhu
12,957
810
61
4
5
322,874
3
W
Zeus
11,842
740
57
4
2
246,417
10
L
Cabrakan
10,172
636
37
2
1
264,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role