Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaN0n6
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Hercules
Hercules
XEXU33
Hercules
Level 27
God Stats
3W - 7L
1,546 SR
Queue Stats
51W - 67L
1,541 Elo+
Solo
Mulan
Mulan
Xeriee
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,509 SR
1,497 Elo+

VS

Team Averages
Level 8
1,545 SR
1,580 Elo+
Gilgamesh
Gilgamesh
Dazmir
Gilgamesh
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 101L
1,739 Elo+
Solo
Mulan
Mulan
SaskiaQuelle
Mulan
Level 3
God Stats
3W - 1L
1,725 SR
Queue Stats
11W - 2L
1,697 Elo+
Party 1
Zeus
Zeus
Simbard
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,697 Elo+
Party 1
Geb
Geb
Xenonirix
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,274 Elo+
Solo
Izanami
Izanami
maddoxxen
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 2
5,818
582
3,946
5,702
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
9
0 / 4 / 1
5,406
541
682
5,219
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DaN0n6
Tsukuyomi
8
1 / 2 / 1
4,780
478
2,972
4,348
1,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XEXU33
Hercules
9
4 / 2 / 1
5,687
569
4,165
7,430
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Xeriee
Mulan
6
1 / 6 / 2
4,634
463
2,225
5,684
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dazmir
Gilgamesh
12
5 / 1 / 3
6,863
686
4,192
7,046
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 2 / 3
6,362
636
5,161
5,491
4,170
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Simbard
Zeus
10
4 / 3 / 1
6,237
624
3,667
5,429
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,905
491
1,264
6,707
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
maddoxxen
Izanami
11
3 / 1 / 1
6,193
619
4,563
3,493
833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
17
17
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
2
1
L
Da Ji
 
Da Ji
0
4
1
0.13
L
Tsukuyomi
DaN0n6
Tsukuyomi
1
2
1
0.75
W
Gilgamesh
Dazmir
Gilgamesh
5
1
3
6.5
W
5
2
3
3.25
W
Zeus
Simbard
Zeus
4
3
1
1.5
L
Hercules
XEXU33
Hercules
4
2
1
2.25
W
0
2
2
0.5
L
Mulan
Xeriee
Mulan
1
6
2
0.33
W
Izanami
maddoxxen
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
18,847
28,383
Taken
28,166
11,483
Mitigated
11,722
6,056
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,946
1,370
282
1,470
5,702
1,706
0
2,200
3,502
33,008
0
L
Da Ji
 
Da Ji
682
146
0
577
5,219
1,577
896
363
4,856
0
23,878
L
Tsukuyomi
DaN0n6
Tsukuyomi
2,972
1,020
0
578
4,348
1,018
0
848
3,500
0
17,643
W
Gilgamesh
Dazmir
Gilgamesh
4,192
1,121
0
3,142
7,046
2,513
0
1,417
5,569
0
33,287
W
5,161
716
0
911
5,491
4,170
52
461
5,030
0
28,706
W
Zeus
Simbard
Zeus
3,667
1,264
0
1,673
5,429
1,618
342
2,602
2,629
29,535
0
L
Hercules
XEXU33
Hercules
4,165
864
190
2,478
7,430
5,166
0
377
7,053
4,610
13,981
W
1,264
0
0
204
6,707
2,588
0
0
6,707
8,575
0
L
Mulan
Xeriee
Mulan
2,225
1,110
0
481
5,684
2,016
196
1,143
4,541
0
7,360
W
Izanami
maddoxxen
Izanami
4,563
2,700
0
1,066
3,493
833
606
216
3,239
0
44,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
30,560
228
Minions Killed
295
0
Camps Cleared
0
876,340
Distance Traveled
975,478
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,818
582
63
6
0
181,503
3
L
Da Ji
5,406
541
73
7
0
193,187
1
L
Tsukuyomi
4,780
478
45
5
0
179,335
0
W
Gilgamesh
6,863
686
69
7
0
224,583
2
W
Mulan
6,362
636
60
6
0
183,439
2
W
Zeus
6,237
624
69
7
0
194,056
2
L
Hercules
5,687
569
32
3
0
187,912
1
W
Geb
4,905
491
14
1
0
185,663
0
L
Mulan
4,634
463
15
2
0
134,403
0
W
Izanami
6,193
619
83
8
0
187,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role