Player Matchup

Susano
Susano
Mr-Kozan68
Susano
Level 8
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 2
Yemoja
Yemoja
Sarecnam
Yemoja
Level 5
God Stats
1W - 1L
1,748 SR
Queue Stats
6W - 3L
1,674 Elo+
Solo
Ganesha
Ganesha
Yunxdiz
Ganesha
Level 107
God Stats
1W - 2L
1,382 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
itaisoble
Heimdallr
Level 28
God Stats
14W - 9L
1,604 SR
Queue Stats
191W - 186L
1,447 Elo+
Solo
Sol
Sol
lila-kostas21
Sol
Level 18
God Stats
11W - 12L
1,567 SR
Queue Stats
128W - 127L
1,499 Elo+
Solo
Team Averages
Level 33
1,556 SR
1,554 Elo+

VS

Team Averages
Level 26
1,656 SR
1,588 Elo+
Odin
Odin
Nobin--
Odin
Level 23
God Stats
42W - 7L
1,892 SR
Queue Stats
117W - 63L
1,680 Elo+
Party 1
Achilles
Achilles
Vax_X
Achilles
Level 24
God Stats
9W - 5L
1,612 SR
Queue Stats
114W - 66L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
ezo361
Danzaburou
Level 29
God Stats
59W - 57L
1,523 SR
Queue Stats
134W - 166L
1,418 Elo+
Solo
Tiamat
Tiamat
tk_uchiha_
Tiamat
Level 25
God Stats
20W - 20L
1,490 SR
Queue Stats
68W - 74L
1,457 Elo+
Solo
Sol
Sol
zlBooster
Sol
Level 27
God Stats
46W - 12L
1,765 SR
Queue Stats
139W - 72L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mr-Kozan68
Susano
18
4 / 13 / 6
12,096
930
15,051
27,328
15,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Sarecnam
Yemoja
18
1 / 4 / 8
12,644
973
4,224
19,994
24,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Yunxdiz
Ganesha
19
1 / 5 / 13
12,321
948
23,162
32,924
38,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
itaisoble
Heimdallr
19
3 / 14 / 8
12,979
998
19,843
29,218
14,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 2
13,119
1,009
23,052
22,407
10,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Nobin--
Odin
20
3 / 2 / 30
12,955
997
22,288
20,193
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Vax_X
Achilles
20
11 / 3 / 23
14,314
1,101
19,312
21,950
25,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ezo361
Danzaburou
20
7 / 5 / 16
13,022
1,002
23,463
17,567
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
tk_uchiha_
Tiamat
20
11 / 4 / 15
14,127
1,087
26,051
17,509
11,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 23
14,245
1,096
35,673
15,434
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
147
15
Kills
40
40
Deaths
15
37
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Susano
Mr-Kozan68
Susano
4
13
6
0.54
W
Odin
Nobin--
Odin
3
2
30
9
L
Yemoja
Sarecnam
Yemoja
1
4
8
1.25
W
Achilles
Vax_X
Achilles
11
3
23
7.5
L
Ganesha
Yunxdiz
Ganesha
1
5
13
1.5
W
Danzaburou
ezo361
Danzaburou
7
5
16
3
L
Heimdallr
itaisoble
Heimdallr
3
14
8
0.5
L
6
4
2
1.75
W
Tiamat
tk_uchiha_
Tiamat
11
4
15
4.63
W
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,332
Damage
126,787
131,871
Taken
92,653
104,442
Mitigated
64,754
22,430
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Mr-Kozan68
Susano
15,051
2,456
372
1,739
27,328
15,883
0
11,889
14,866
0
22,989
W
Odin
Nobin--
Odin
22,288
3,179
1,659
3,815
20,193
16,393
0
10,460
9,469
10,870
26,006
L
Yemoja
Sarecnam
Yemoja
4,224
1,615
9,781
1,976
19,994
24,093
0
8,259
11,493
11,326
0
W
Achilles
Vax_X
Achilles
19,312
3,294
1,850
4,327
21,950
25,744
0
13,727
7,951
4,905
24,620
L
Ganesha
Yunxdiz
Ganesha
23,162
1,709
592
1,775
32,924
38,889
0
17,305
14,823
35,749
0
W
Danzaburou
ezo361
Danzaburou
23,463
16,648
0
2,492
17,567
5,520
0
8,969
8,261
0
37,079
L
Heimdallr
itaisoble
Heimdallr
19,843
8,119
0
1,426
29,218
14,806
0
16,216
12,688
0
46,904
L
23,052
5,379
0
4,769
22,407
10,771
0
13,207
8,822
47,446
0
W
Tiamat
tk_uchiha_
Tiamat
26,051
1,223
175
4,468
17,509
11,482
0
8,849
8,524
46,920
0
W
35,673
13,598
0
7,986
15,434
5,615
0
7,246
7,895
55,036
5,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,159
Gold Earned
68,663
177
Minions Killed
211
5
Camps Cleared
7
1,164,698
Distance Traveled
1,294,351
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,096
930
35
3
2
223,100
0
W
Odin
12,955
997
41
3
0
337,009
3
L
Yemoja
12,644
973
14
1
0
203,730
0
W
Achilles
14,314
1,101
29
2
1
258,792
0
L
Ganesha
12,321
948
0
0
0
268,556
0
W
Danzaburou
13,022
1,002
30
2
3
245,840
0
L
Heimdallr
12,979
998
69
5
1
202,244
0
L
Sol
13,119
1,009
59
5
2
267,068
1
W
Tiamat
14,127
1,087
58
4
0
186,782
0
W
Sol
14,245
1,096
53
4
3
265,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role