Player Matchup

Hera
Hera
II JACKL3 II
Hera
Level 118
God Stats
2W - 1L
1,696 SR
Queue Stats
105W - 114L
1,403 Elo+
Party 2
Ullr
Ullr
NN Kong
Ullr
Level 160
God Stats
23W - 10L
1,524 SR
Queue Stats
363W - 239L
1,712 Elo+
Party 2
Kuzenbo
Kuzenbo
Zbeub 27 cm
Kuzenbo
Level 26
God Stats
6W - 0L
1,645 SR
Queue Stats
102W - 7L
1,895 Elo+
Party 2
Team Averages
Level 101
1,622 SR
1,670 Elo+

VS

Team Averages
Level 60
1,239 SR
1,376 Elo+
Kukulkan
Kukulkan
Albert7831
Kukulkan
Level 8
God Stats
4W - 14L
1,351 SR
Queue Stats
4W - 15L
1,217 Elo+
Solo
Ra
Ra
MiniKongRJM
Ra
Level 109
God Stats
1W - 4L
1,278 SR
Queue Stats
247W - 301L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SingularityPatch
Tsukuyomi
Level 64
God Stats
49W - 44L
1,088 SR
Queue Stats
393W - 451L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
9,122
829
6,568
5,319
2,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
NN Kong
Ullr
15
12 / 2 / 9
10,273
934
10,421
10,913
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Zbeub 27 cm
Kuzenbo
14
9 / 2 / 8
10,184
926
11,979
14,980
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albert7831
Kukulkan
10
0 / 9 / 3
6,905
628
2,811
9,380
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 7 / 2
8,599
782
6,567
11,133
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
11
3 / 9 / 2
7,999
727
8,649
12,090
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
6
6
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Albert7831
Kukulkan
0
9
3
0.17
W
4
2
14
5.5
L
3
7
2
0.57
W
Ullr
NN Kong
Ullr
12
2
9
8.25
L
Tsukuyomi
3
9
2
0.44
W
Kuzenbo
Zbeub 27 cm
Kuzenbo
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
18,027
31,212
Taken
32,603
28,594
Mitigated
9,998
8,858
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Albert7831
Kukulkan
2,811
177
19
101
9,380
2,681
41
5,491
3,889
21,526
0
W
6,568
1,549
0
1,012
5,319
2,344
1,464
1,742
3,505
29,466
0
L
6,567
1,069
806
1,540
11,133
3,600
0
7,066
4,067
28,467
0
W
Ullr
NN Kong
Ullr
10,421
3,438
0
2,210
10,913
3,398
1,456
3,317
7,446
0
30,617
L
Tsukuyomi
8,649
2,159
28
499
12,090
3,717
0
6,070
6,020
0
14,311
W
Kuzenbo
Zbeub 27 cm
Kuzenbo
11,979
3,400
0
5,636
14,980
22,852
186
4,257
10,397
30,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
23,503
140
Minions Killed
117
10
Camps Cleared
1
611,696
Distance Traveled
568,335
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,905
628
47
4
0
181,114
0
W
Hera
9,122
829
50
5
3
194,820
4
L
Ra
8,599
782
60
5
0
195,004
2
W
Ullr
10,273
934
54
5
7
218,878
2
L
Tsukuyomi
7,999
727
10
1
1
192,217
1
W
Kuzenbo
10,184
926
36
3
0
197,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role