Player Matchup

Morgan Le Fay
Morgan Le Fay
FEDEGAMERPRO
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,373 SR
Queue Stats
41W - 34L
1,552 Elo+
Solo
Osiris
Osiris
RodrigoCenda
Osiris
Level 89
God Stats
0W - 1L
1,621 SR
Queue Stats
32W - 71L
1,254 Elo+
Solo
Sol
Sol
Werley
Sol
Level 7
God Stats
0W - 3L
1,445 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo
Team Averages
Level 73
1,480 SR
1,320 Elo+

VS

Team Averages
Level 113
1,576 SR
1,567 Elo+
Chang'e
Chang'e
JuninhoCarvalho
Chang'e
Level 127
God Stats
2W - 0L
1,243 SR
Queue Stats
143W - 81L
1,675 Elo+
Party 1
Anhur
Anhur
Pnerd7
Anhur
Level 66
God Stats
1W - 0L
1,571 SR
Queue Stats
17W - 17L
1,374 Elo+
Solo
Nemesis
Nemesis
juninhoofx
Nemesis
Level 145
God Stats
5W - 1L
1,913 SR
Queue Stats
154W - 108L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FEDEGAMERPRO
Morgan Le Fay
14
7 / 5 / 3
10,576
705
18,379
15,678
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
2 / 7 / 5
9,007
600
7,402
21,584
25,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sol
Werley
Sol
12
1 / 9 / 5
8,818
588
8,293
11,682
3,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 9
11,876
792
17,307
10,966
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Pnerd7
Anhur
11
1 / 7 / 11
9,103
607
8,315
15,014
7,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
juninhoofx
Nemesis
15
11 / 3 / 8
11,330
755
16,489
16,257
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
21
21
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FEDEGAMERPRO
Morgan Le Fay
7
5
3
1.7
W
9
0
9
13.5
W
Anhur
Pnerd7
Anhur
1
7
11
0.93
L
Osiris
2
7
5
0.64
L
Sol
Werley
Sol
1
9
5
0.39
W
Nemesis
juninhoofx
Nemesis
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
42,111
48,944
Taken
42,237
34,991
Mitigated
20,441
6,139
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FEDEGAMERPRO
Morgan Le Fay
18,379
1,247
0
3,768
15,678
5,888
0
6,352
9,326
48,532
0
W
17,307
720
5,635
8,803
10,966
5,478
627
7,168
3,798
60,870
0
W
Anhur
Pnerd7
Anhur
8,315
5,117
148
1,898
15,014
7,586
604
11,453
3,561
0
18,777
L
Osiris
7,402
2,232
0
1,536
21,584
25,823
0
7,823
13,761
0
15,985
L
Sol
Werley
Sol
8,293
1,858
0
835
11,682
3,280
0
3,291
8,391
28,967
0
W
Nemesis
juninhoofx
Nemesis
16,489
7,437
0
2,764
16,257
7,377
424
8,892
7,365
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
32,309
140
Minions Killed
172
5
Camps Cleared
7
768,016
Distance Traveled
856,565
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,576
705
75
5
3
258,917
6
W
Chang'e
11,876
792
112
7
5
340,284
5
W
Anhur
9,103
607
20
1
0
209,667
3
L
Osiris
9,007
600
8
1
0
282,984
4
L
Sol
8,818
588
57
4
2
226,115
2
W
Nemesis
11,330
755
40
3
2
306,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role