Player Matchup

Neith
Neith
Danyel0907
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Cernunnos
Cernunnos
FirstGenBuddha
Cernunnos
Level 29
God Stats
30W - 24L
1,459 SR
Queue Stats
40W - 34L
1,394 Elo+
Solo
Apollo
Apollo
Stew Da Cat
Apollo
Level 20
God Stats
2W - 1L
1,675 SR
Queue Stats
10W - 13L
1,267 Elo+
Solo
Zeus
Zeus
pr0_pl3r
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Ares
Ares
rino_1977
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,527 SR
1,495 Elo+

VS

Team Averages
Level 17
1,639 SR
1,436 Elo+
Jormungandr
Jormungandr
Hyrax4224
Jormungandr
Level 28
God Stats
4W - 4L
1,732 SR
Queue Stats
111W - 101L
1,494 Elo+
Solo
Medusa
Medusa
JuBra-IIX
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo
Ymir
Ymir
MEHMET1234
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Slayerki5504
Hel
Level 25
God Stats
15W - 19L
1,803 SR
Queue Stats
153W - 158L
1,418 Elo+
Solo
Ra
Ra
ZaBaTi_
Ra
Level 28
God Stats
26W - 18L
1,658 SR
Queue Stats
215W - 244L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 14 / 2
6,986
388
4,364
11,881
2,858
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
FirstGenBuddha
Cernunnos
10
1 / 3 / 4
7,041
391
3,285
8,463
2,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
13
2 / 7 / 2
7,771
432
6,629
13,861
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
8
1 / 11 / 4
6,066
337
1,523
10,160
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
7
0 / 11 / 3
5,746
319
1,456
12,215
5,637
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hyrax4224
Jormungandr
16
8 / 1 / 4
10,721
596
6,694
11,052
15,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
JuBra-IIX
Medusa
16
21 / 2 / 3
11,272
626
16,750
12,095
4,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 14
8,562
476
508
14,853
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 7
10,098
561
2,800
7,711
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
12 / 0 / 2
10,336
574
13,266
7,183
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
6
Kills
44
46
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
2
14
2
0.21
L
Cernunnos
FirstGenBuddha
Cernunnos
1
3
4
1
W
Jormungandr
Hyrax4224
Jormungandr
8
1
4
10
W
Medusa
JuBra-IIX
Medusa
21
2
3
11.25
W
0
6
14
1.17
W
3
1
7
6.5
L
Apollo
2
7
2
0.43
W
12
0
2
13
L
Zeus
1
11
4
0.27
L
Ares
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
40,018
56,580
Taken
52,894
17,282
Mitigated
38,983
4,510
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,364
2,359
0
262
11,881
2,858
0
4,519
7,330
0
18,437
L
Cernunnos
FirstGenBuddha
Cernunnos
3,285
1,604
189
1,622
8,463
2,319
0
3,532
4,895
0
28,657
W
Jormungandr
Hyrax4224
Jormungandr
6,694
2,829
0
1,348
11,052
15,459
2,750
419
10,633
61,362
0
W
Medusa
JuBra-IIX
Medusa
16,750
9,992
0
3,241
12,095
4,837
5,344
1,433
10,662
0
69,152
W
508
321
0
3,128
14,853
13,441
1,405
199
14,654
9,138
0
W
2,800
1,233
1,506
3,361
7,711
2,200
764
665
7,046
56,610
0
L
Apollo
6,629
3,626
0
1,289
13,861
4,011
0
7,589
6,238
0
38,417
W
13,266
1,234
1,286
3,052
7,183
3,046
1,910
263
6,920
67,271
0
L
Zeus
1,523
998
0
250
10,160
2,457
13
4,005
6,151
7,321
0
L
Ares
1,456
474
0
898
12,215
5,637
0
3,449
8,698
8,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
50,989
165
Minions Killed
481
0
Camps Cleared
0
996,280
Distance Traveled
1,498,784
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,986
388
25
1
0
234,902
3
L
Cernunnos
7,041
391
62
3
0
145,383
1
W
Jormungandr
10,721
596
138
8
0
293,391
0
W
Medusa
11,272
626
106
6
0
316,773
0
W
Ymir
8,562
476
18
1
0
279,101
2
W
Hel
10,098
561
118
7
0
298,956
3
L
Apollo
7,771
432
59
3
0
242,145
1
W
Ra
10,336
574
101
6
0
310,563
1
L
Zeus
6,066
337
11
1
0
163,945
0
L
Ares
5,746
319
8
0
0
209,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role