Player Matchup

Chaac
Chaac
Kooky120
Chaac
Level 27
God Stats
18W - 9L
1,588 SR
Queue Stats
61W - 62L
1,501 Elo+
Party 1
Scylla
Scylla
Mathervo
Scylla
Level 27
God Stats
6W - 6L
1,499 SR
Queue Stats
160W - 144L
1,472 Elo+
Solo
Bacchus
Bacchus
PrivatePickle91
Bacchus
Level 28
God Stats
20W - 17L
1,554 SR
Queue Stats
78W - 89L
1,454 Elo+
Party 1
Izanami
Izanami
mil1nwtf
Izanami
Level 16
God Stats
22W - 13L
1,596 SR
Queue Stats
48W - 44L
1,403 Elo+
Solo
Thanatos
Thanatos
oo Adrhian oo
Thanatos
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
67W - 66L
1,420 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,450 Elo+

VS

Team Averages
Level 21
1,417 SR
1,504 Elo+
Cthulhu
Cthulhu
La_orden_plata
Cthulhu
Level 6
God Stats
2W - 2L
1,575 SR
Queue Stats
3W - 5L
1,522 Elo+
Solo
Bacchus
Bacchus
M1NI-Bowser
Bacchus
Level 24
God Stats
3W - 4L
1,483 SR
Queue Stats
14W - 14L
1,492 Elo+
Solo
Cliodhna
Cliodhna
SantaXCVI
Cliodhna
Level 28
God Stats
1W - 2L
1,530 SR
Queue Stats
151W - 130L
1,565 Elo+
Solo
Merlin
Merlin
fbjjh
Merlin
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
117W - 125L
1,409 Elo+
Solo
Zeus
Zeus
labyrinth306
Zeus
Level 29
God Stats
8W - 18L
1,216 SR
Queue Stats
258W - 300L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kooky120
Chaac
17
4 / 1 / 16
9,958
996
15,696
12,413
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Mathervo
Scylla
17
4 / 0 / 18
10,799
1,080
14,277
5,838
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 14
9,292
929
6,504
9,554
10,932
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
mil1nwtf
Izanami
17
10 / 1 / 9
11,603
1,160
22,811
6,887
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
oo Adrhian oo
Thanatos
16
9 / 0 / 9
10,433
1,043
15,743
7,847
3,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

310

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,582
858
7,724
22,166
22,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
M1NI-Bowser
Bacchus
14
0 / 6 / 4
8,351
835
5,166
16,938
21,099
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
SantaXCVI
Cliodhna
14
1 / 4 / 2
8,620
862
7,681
15,011
5,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
fbjjh
Merlin
15
0 / 4 / 1
8,767
877
5,851
15,136
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 1
8,923
892
10,537
9,923
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
29
Kills
4
4
Deaths
29
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kooky120
Chaac
4
1
16
12
L
1
10
3
0.25
L
Bacchus
M1NI-Bowser
Bacchus
0
6
4
0.33
W
Scylla
Mathervo
Scylla
4
0
18
13
W
2
2
14
4.5
L
Cliodhna
SantaXCVI
Cliodhna
1
4
2
0.5
L
Merlin
fbjjh
Merlin
0
4
1
0.13
L
2
5
1
0.5
W
Izanami
mil1nwtf
Izanami
10
1
9
14.5
W
Thanatos
oo Adrhian oo
Thanatos
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,031
Damage
36,959
42,539
Taken
79,174
33,461
Mitigated
57,624
13,133
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kooky120
Chaac
15,696
1,358
0
3,963
12,413
14,535
0
7,981
4,432
785
22,608
L
7,724
637
451
0
22,166
22,151
0
5,583
16,155
14,611
0
L
Bacchus
M1NI-Bowser
Bacchus
5,166
627
0
0
16,938
21,099
0
3,770
12,741
8,979
0
W
Scylla
Mathervo
Scylla
14,277
763
0
0
5,838
2,119
0
3,878
1,960
31,890
0
W
6,504
575
624
1,708
9,554
10,932
0
5,447
3,684
11,914
0
L
Cliodhna
SantaXCVI
Cliodhna
7,681
811
0
26
15,011
5,761
0
4,843
9,986
0
22,931
L
Merlin
fbjjh
Merlin
5,851
179
0
1,134
15,136
5,496
0
4,823
10,142
37,369
0
L
10,537
1,114
0
288
9,923
3,117
0
2,271
7,565
24,625
0
W
Izanami
mil1nwtf
Izanami
22,811
15,544
0
791
6,887
2,703
0
5,765
1,122
0
52,862
W
Thanatos
oo Adrhian oo
Thanatos
15,743
5,544
0
6,047
7,847
3,172
0
6,207
1,640
0
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
43,243
184
Minions Killed
160
6
Camps Cleared
4
995,333
Distance Traveled
877,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,958
996
13
1
1
206,448
0
L
Cthulhu
8,582
858
13
1
0
166,936
1
L
Bacchus
8,351
835
12
1
1
172,204
0
W
Scylla
10,799
1,080
57
6
0
205,670
0
W
Bacchus
9,292
929
15
2
0
197,497
0
L
Cliodhna
8,620
862
34
3
2
191,585
0
L
Merlin
8,767
877
75
8
1
177,770
0
L
Zeus
8,923
892
26
3
0
168,953
0
W
Izanami
11,603
1,160
87
9
3
180,394
0
W
Thanatos
10,433
1,043
12
1
2
205,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role