Player Matchup

Xbalanque
Xbalanque
AyieDoza
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo
Loki
Loki
FreeEnergy96
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,792 Elo+
Solo
Hel
Hel
Gahaku
Hel
Level 22
God Stats
3W - 2L
1,288 SR
Queue Stats
24W - 23L
1,437 Elo+
Solo
Pele
Pele
MikeLittoriss
Pele
Level 25
God Stats
40W - 37L
1,333 SR
Queue Stats
105W - 89L
1,454 Elo+
Solo
Hera
Hera
Raclure222
Hera
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
48W - 46L
1,476 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,481 Elo+

VS

Team Averages
Level 13
1,595 SR
1,403 Elo+
Artemis
Artemis
AkerosWraith
Artemis
Level 17
God Stats
1W - 1L
1,762 SR
Queue Stats
41W - 45L
1,427 Elo+
Party 1
Thor
Thor
BulbAui
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Chang'e
Chang'e
EliseShepard
Chang'e
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 32L
1,398 Elo+
Party 1
Ares
Ares
FNXRIVAL
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,412 Elo+
Solo
Hercules
Hercules
mrtyr33
Hercules
Level 26
God Stats
8W - 7L
1,712 SR
Queue Stats
133W - 128L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AyieDoza
Xbalanque
13
3 / 5 / 4
8,433
469
7,342
12,297
3,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 2 / 5
10,646
591
7,776
9,731
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Gahaku
Hel
14
1 / 1 / 6
9,327
518
6,978
9,037
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 0 / 3
10,386
577
5,034
9,943
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 13
9,768
543
17,002
8,128
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkerosWraith
Artemis
15
4 / 2 / 4
8,914
495
13,589
13,653
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
BulbAui
Thor
10
1 / 9 / 3
6,615
368
2,690
10,387
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
EliseShepard
Chang'e
13
4 / 6 / 3
8,704
484
7,289
12,281
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 5 / 3
7,016
390
2,559
14,837
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
mrtyr33
Hercules
8
0 / 3 / 2
6,236
346
3,622
7,617
2,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
9
10
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
AkerosWraith
Artemis
4
2
4
3
W
Xbalanque
AyieDoza
Xbalanque
3
5
4
1
L
Thor
BulbAui
Thor
1
9
3
0.28
L
Chang'e
EliseShepard
Chang'e
4
6
3
0.92
L
Ares
0
5
3
0.3
W
11
2
5
6.75
W
Hel
Gahaku
Hel
1
1
6
4
W
3
0
3
4.5
W
6
2
13
6.25
L
Hercules
mrtyr33
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
29,749
49,136
Taken
58,775
21,124
Mitigated
28,330
18,985
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AkerosWraith
Artemis
13,589
6,364
0
2,226
13,653
4,907
0
7,158
6,189
0
57,736
W
Xbalanque
AyieDoza
Xbalanque
7,342
4,321
0
1,225
12,297
3,992
2,434
1,935
10,362
0
41,873
L
Thor
BulbAui
Thor
2,690
172
0
61
10,387
4,431
150
5,372
4,831
0
17,323
L
Chang'e
EliseShepard
Chang'e
7,289
523
1,971
3,169
12,281
4,053
0
4,065
7,972
34,410
0
L
Ares
2,559
156
0
3,176
14,837
12,305
0
5,606
9,021
20,794
0
W
7,776
2,404
0
1,654
9,731
4,589
3,118
2,041
7,690
0
56,602
W
Hel
Gahaku
Hel
6,978
638
5,839
5,360
9,037
5,119
916
1,522
7,515
42,777
0
W
5,034
859
0
2,957
9,943
4,350
1,974
1,630
8,313
0
57,963
W
17,002
3,443
515
1,435
8,128
3,074
2,184
2,720
5,408
42,729
0
L
Hercules
mrtyr33
Hercules
3,622
1,443
0
2,285
7,617
2,634
0
755
6,782
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
37,485
445
Minions Killed
283
0
Camps Cleared
0
1,595,741
Distance Traveled
1,356,604
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,914
495
95
5
0
312,459
2
W
Xbalanque
8,433
469
82
5
0
281,059
2
L
Thor
6,615
368
32
2
0
268,417
2
L
Chang'e
8,704
484
74
4
0
295,881
2
L
Ares
7,016
390
35
2
0
312,527
3
W
Loki
10,646
591
104
6
0
351,720
0
W
Hel
9,327
518
74
4
0
327,326
3
W
Pele
10,386
577
122
7
0
297,705
0
W
Hera
9,768
543
63
4
0
337,931
6
L
Hercules
6,236
346
47
3
0
167,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role