Player Matchup

Chaac
Chaac
CureDivinityX-24
Chaac
Level 28
God Stats
5W - 8L
1,263 SR
Queue Stats
7W - 18L
1,096 Elo+
Solo
Scylla
Scylla
DX Hysteria
Scylla
Level 27
God Stats
15W - 9L
1,520 SR
Queue Stats
63W - 53L
1,322 Elo+
Solo
Loki
Loki
SerenityQlf
Loki
Level 27
God Stats
16W - 23L
1,516 SR
Queue Stats
30W - 34L
1,435 Elo+
Solo
Neith
Neith
elzar1301
Neith
Level 31
God Stats
2W - 1L
1,637 SR
Queue Stats
43W - 62L
1,346 Elo+
Solo
Athena
Athena
larry potter 69
Athena
Level 29
God Stats
5W - 11L
1,262 SR
Queue Stats
133W - 140L
1,380 Elo+
Solo
Team Averages
Level 28
1,439 SR
1,316 Elo+

VS

Team Averages
Level 17
1,467 SR
1,331 Elo+
Thor
Thor
DyP0407
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,273 Elo+
Party 1
Arachne
Arachne
Wanna-frick69
Arachne
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Anubis
Anubis
lamBo_ng37
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,036 Elo+
Solo
Cthulhu
Cthulhu
m-_-_-PROM-_-
Cthulhu
Level 8
God Stats
2W - 5L
1,337 SR
Queue Stats
22W - 32L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
xXTwisted_HaloXx
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 5
11,987
521
8,080
14,571
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
9 / 6 / 11
11,721
510
16,837
12,656
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

17
18 / 5 / 8
12,467
542
18,109
15,643
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
elzar1301
Neith
18
13 / 2 / 5
12,753
554
12,753
15,545
6,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 2 / 14
12,142
528
10,794
19,832
19,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DyP0407
Thor
9
0 / 13 / 2
6,835
297
3,328
13,380
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
17
13 / 5 / 2
13,174
573
26,038
22,303
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
lamBo_ng37
Anubis
11
1 / 7 / 0
7,547
328
2,788
13,384
4,693
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
13
1 / 13 / 4
9,454
411
7,994
24,997
14,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 17 / 4
8,460
368
7,911
16,710
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
51
Kills
16
16
Deaths
55
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Scylla
9
6
11
2.42
L
Thor
DyP0407
Thor
0
13
2
0.08
W
18
5
8
4.4
L
Arachne
13
5
2
2.8
W
Neith
elzar1301
Neith
13
2
5
7.75
L
Anubis
lamBo_ng37
Anubis
1
7
0
0.14
W
9
2
14
8
L
Cthulhu
1
13
4
0.23
L
1
17
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,573
Damage
48,059
78,247
Taken
90,774
53,767
Mitigated
37,962
28,232
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,080
1,320
0
7,810
14,571
15,491
2,549
1,487
13,084
20,786
59,923
W
Scylla
16,837
2,659
185
3,278
12,656
4,740
1,829
4,698
7,744
62,039
0
L
Thor
DyP0407
Thor
3,328
1,528
0
540
13,380
3,970
0
4,597
8,573
0
11,667
W
18,109
4,242
692
3,715
15,643
6,913
385
2,343
13,203
0
66,322
L
Arachne
26,038
16,817
0
9,054
22,303
10,174
0
4,208
17,573
0
67,745
W
Neith
elzar1301
Neith
12,753
7,014
127
8,290
15,545
6,909
4,343
3,371
12,074
0
82,615
L
Anubis
lamBo_ng37
Anubis
2,788
360
0
2,260
13,384
4,693
0
1,358
11,758
30,934
0
W
10,794
2,499
102
4,033
19,832
19,714
2,797
6,063
13,449
39,522
0
L
Cthulhu
7,994
1,465
0
1,329
24,997
14,232
0
11,893
13,104
38,040
0
L
7,911
1,004
0
0
16,710
4,893
236
7,164
9,546
30,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,070
Gold Earned
45,470
558
Minions Killed
261
0
Camps Cleared
0
2,052,505
Distance Traveled
1,705,542
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,987
521
156
7
0
425,456
2
W
Scylla
11,721
510
107
5
0
363,998
4
L
Thor
6,835
297
13
1
0
267,826
2
W
Loki
12,467
542
97
4
0
444,416
4
L
Arachne
13,174
573
82
4
0
478,659
5
W
Neith
12,753
554
143
6
0
389,986
9
L
Anubis
7,547
328
43
2
0
253,982
2
W
Athena
12,142
528
55
2
0
428,649
0
L
Cthulhu
9,454
411
70
3
0
380,177
2
L
Kukulkan
8,460
368
53
2
0
324,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role