Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NooBaye
Medusa
Level 15
God Stats
9W - 11L
1,633 SR
Queue Stats
24W - 28L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Oberonsballs
Gilgamesh
Level 15
God Stats
38W - 35L
1,447 SR
Queue Stats
269W - 319L
1,383 Elo+
Solo
Terra
Terra
bernajofacil007
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
goldendreds2010
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,363 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,395 Elo+

VS

Team Averages
Level 14
1,577 SR
1,308 Elo+
Hades
Hades
Geizenberg21
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,069 Elo+
Party 1
Khepri
Khepri
MechaDino41
Khepri
Level 20
God Stats
9W - 5L
1,637 SR
Queue Stats
123W - 131L
1,381 Elo+
Solo
Ymir
Ymir
SlimyHam
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,069 Elo+
Party 1
Apollo
Apollo
Solossauro
Apollo
Level 17
God Stats
20W - 18L
1,508 SR
Queue Stats
113W - 117L
1,354 Elo+
Solo
Chronos
Chronos
smellyidiot48
Chronos
Level 28
God Stats
449W - 154L
1,740 SR
Queue Stats
449W - 154L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 2 / 2
8,371
837
1,365
2,511
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
NooBaye
Medusa
15
0 / 9 / 4
9,025
903
10,055
16,819
6,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Oberonsballs
Gilgamesh
15
6 / 9 / 2
10,453
1,045
10,327
27,098
19,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 4
9,065
907
2,550
10,416
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
goldendreds2010
Sun Wukong
15
1 / 2 / 6
8,859
886
4,258
10,796
6,243
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

106

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
9,476
948
8,511
9,146
4,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
16
0 / 0 / 15
9,364
936
2,675
1,318
1,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
16
2 / 2 / 11
9,445
945
6,387
12,128
7,598
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Solossauro
Apollo
17
1 / 4 / 17
9,971
997
10,461
8,136
3,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
18
20 / 1 / 4
13,264
1,326
35,039
6,803
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
24
24
Deaths
9
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
2
1
W
1
2
15
4.25
W
Khepri
0
0
15
7.5
L
Medusa
NooBaye
Medusa
0
9
4
0.22
L
Gilgamesh
Oberonsballs
Gilgamesh
6
9
2
0.78
W
Ymir
2
2
11
3.75
W
Apollo
Solossauro
Apollo
1
4
17
2.38
L
1
2
4
1.5
L
Sun Wukong
goldendreds2010
Sun Wukong
1
2
6
2
W
Chronos
20
1
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
63,073
67,640
Taken
37,531
43,428
Mitigated
20,055
4,266
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,365
172
0
252
2,511
1,401
0
1,524
947
1,932
0
W
8,511
787
436
1,260
9,146
4,449
0
1,300
7,846
18,744
0
W
Khepri
2,675
34
0
305
1,318
1,207
0
382
936
11,901
0
L
Medusa
NooBaye
Medusa
10,055
5,008
0
448
16,819
6,189
0
14,123
2,607
0
36,298
L
Gilgamesh
Oberonsballs
Gilgamesh
10,327
1,351
0
78
27,098
19,273
0
20,511
6,403
7,628
13,076
W
Ymir
6,387
2,071
0
299
12,128
7,598
0
2,467
9,661
16,842
0
W
Apollo
Solossauro
Apollo
10,461
6,859
0
896
8,136
3,857
0
1,527
6,609
0
32,173
L
2,550
1,022
1,980
1,425
10,416
10,322
0
7,106
3,039
4,616
0
L
Sun Wukong
goldendreds2010
Sun Wukong
4,258
908
0
83
10,796
6,243
0
8,624
2,032
0
10,302
W
Chronos
35,039
10,670
0
2,156
6,803
2,944
0
1,972
4,831
51,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
51,520
112
Minions Killed
163
1
Camps Cleared
5
688,192
Distance Traveled
951,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,371
837
4
0
0
35,740
0
W
Hades
9,476
948
18
2
0
198,368
0
W
Khepri
9,364
936
28
3
1
202,172
0
L
Medusa
9,025
903
77
8
0
161,775
0
L
Gilgamesh
10,453
1,045
18
2
0
182,762
0
W
Ymir
9,445
945
31
3
0
179,041
1
W
Apollo
9,971
997
55
6
0
161,084
0
L
Terra
9,065
907
5
1
1
140,784
0
L
Sun Wukong
8,859
886
8
1
0
167,131
0
W
Chronos
13,264
1,326
31
3
4
211,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role