Player Matchup

Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ArcagelVoid
Olorun
Level 41
God Stats
4W - 2L
1,601 SR
Queue Stats
104W - 110L
1,509 Elo+
Solo
Hel
Hel
Kefir0k
Hel
Level 49
God Stats
4W - 7L
1,532 SR
Queue Stats
71W - 74L
1,366 Elo+
Party 1
Mercury
Mercury
skyverblue
Mercury
Level 38
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 5L
1,306 Elo+
Solo
Neith
Neith
Визуал
Neith
Level 34
God Stats
8W - 11L
1,600 SR
Queue Stats
184W - 202L
1,547 Elo+
Solo
Team Averages
Level 41
1,590 SR
1,446 Elo+

VS

Team Averages
Level 61
1,455 SR
1,502 Elo+
Janus
Janus
AardappelFTW
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,849 Elo+
Solo
Izanami
Izanami
Kagekao123
Izanami
Level 36
God Stats
2W - 5L
1,293 SR
Queue Stats
202W - 254L
1,362 Elo+
Solo
Nemesis
Nemesis
Lullyverse
Nemesis
Level 36
God Stats
24W - 16L
1,539 SR
Queue Stats
61W - 68L
1,436 Elo+
Solo
Anubis
Anubis
ThatWasAwful
Anubis
Level 41
God Stats
23W - 30L
1,383 SR
Queue Stats
229W - 253L
1,357 Elo+
Solo
Set
Set
alpalemdar
Set
Level 153
God Stats
1W - 0L
1,562 SR
Queue Stats
207W - 198L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 6 / 2
6,868
429
8,003
9,234
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
12
1 / 4 / 2
7,227
452
7,745
13,577
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
11
0 / 3 / 2
5,986
374
4,101
11,126
5,828
Mercury
skyverblue
Mercury
13
8 / 2 / 1
8,362
523
6,671
9,061
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 2
6,930
433
6,138
13,124
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,732
546
13,588
5,731
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Kagekao123
Izanami
12
0 / 2 / 6
7,083
443
4,028
9,112
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Lullyverse
Nemesis
13
5 / 2 / 5
8,681
543
7,175
10,199
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
5 / 4 / 5
8,807
550
6,389
8,183
3,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 2 / 3
9,157
572
9,489
12,916
9,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
18
18
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
2
0.33
W
4
1
4
6
L
Olorun
1
4
2
0.5
W
Izanami
Kagekao123
Izanami
0
2
6
1.5
L
Hel
0
3
2
0.33
W
Nemesis
Lullyverse
Nemesis
5
2
5
3.75
W
Anubis
5
4
5
1.88
W
4
2
3
2.75
L
Mercury
skyverblue
Mercury
8
2
1
4.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,658
Damage
40,669
56,122
Taken
46,141
19,604
Mitigated
20,857
23,549
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,003
2,043
0
1,954
9,234
3,242
0
4,707
4,527
30,378
3,098
W
13,588
927
0
1,851
5,731
1,698
464
1,966
3,765
68,616
0
L
Olorun
7,745
3,518
0
5,728
13,577
3,300
43
4,680
8,897
44,597
0
W
Izanami
Kagekao123
Izanami
4,028
1,726
0
1,580
9,112
2,744
834
3,754
5,358
0
37,470
L
Hel
4,101
78
3,245
4,927
11,126
5,828
0
5,040
6,086
27,062
0
W
Nemesis
Lullyverse
Nemesis
7,175
3,483
0
1,039
10,199
3,916
0
2,816
7,383
0
50,587
W
Anubis
6,389
102
0
1,857
8,183
3,395
772
5,114
3,069
30,213
0
W
9,489
2,568
0
2,963
12,916
9,104
0
5,750
7,166
0
62,685
L
Mercury
skyverblue
Mercury
6,671
3,356
0
3,290
9,061
3,125
0
708
8,353
0
42,023
L
6,138
2,494
0
4,405
13,124
4,109
0
4,842
8,282
0
43,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
42,460
357
Minions Killed
441
0
Camps Cleared
0
1,314,117
Distance Traveled
1,494,462
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,868
429
72
5
0
260,429
6
W
Janus
8,732
546
113
7
0
315,415
2
L
Olorun
7,227
452
82
5
0
251,509
2
W
Izanami
7,083
443
78
5
0
311,211
2
L
Hel
5,986
374
43
3
0
289,558
2
W
Nemesis
8,681
543
84
5
0
320,229
1
W
Anubis
8,807
550
59
4
0
283,598
3
W
Set
9,157
572
107
7
0
264,009
6
L
Mercury
8,362
523
81
5
0
269,847
1
L
Neith
6,930
433
79
5
0
242,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role