Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AAAmon
Amaterasu
Level 25
God Stats
7W - 7L
1,535 SR
Queue Stats
100W - 86L
1,489 Elo+
Solo
Apollo
Apollo
XxEliteQcxX
Apollo
Level 18
God Stats
3W - 1L
1,515 SR
Queue Stats
12W - 10L
1,445 Elo+
Solo
Ymir
Ymir
katakarin
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,421 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,471 Elo+

VS

Team Averages
Level 37
1,468 SR
1,566 Elo+
Cthulhu
Cthulhu
CallMeGarnt
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,806 Elo+
Party 1
Sun Wukong
Sun Wukong
TrX3
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,806 Elo+
Party 1
Serqet
Serqet
Tucavan
Serqet
Level 48
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 1
Izanami
Izanami
ange_alvarez
Izanami
Level 98
God Stats
27W - 18L
1,537 SR
Queue Stats
265W - 296L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
martin153
Kukulkan
Level 29
God Stats
26W - 22L
1,538 SR
Queue Stats
109W - 137L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
11 / 1 / 6
11,870
698
8,611
17,080
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
16
5 / 1 / 2
10,685
629
7,778
11,503
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
AAAmon
Amaterasu
17
4 / 0 / 4
11,033
649
11,634
12,881
14,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
14
4 / 3 / 5
9,853
580
4,563
8,278
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 1 / 5
8,780
516
2,710
7,934
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeGarnt
Cthulhu
11
1 / 4 / 2
6,629
390
2,115
7,852
3,903
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TrX3
Sun Wukong
13
0 / 3 / 0
7,468
439
2,430
12,531
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Tucavan
Serqet
13
2 / 7 / 1
8,399
494
6,248
14,279
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ange_alvarez
Izanami
14
1 / 5 / 3
8,304
488
5,095
8,670
2,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
martin153
Kukulkan
13
2 / 6 / 1
8,633
508
6,327
8,589
2,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
24
Kills
6
6
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
6
14
W
Anubis
 
Anubis
5
1
2
6
W
Amaterasu
AAAmon
Amaterasu
4
0
4
6
L
Cthulhu
CallMeGarnt
Cthulhu
1
4
2
0.5
L
Sun Wukong
TrX3
Sun Wukong
0
3
0
0
L
Serqet
Tucavan
Serqet
2
7
1
0.36
W
Apollo
4
3
5
2.17
L
Izanami
ange_alvarez
Izanami
1
5
3
0.5
W
Ymir
0
1
5
2.5
L
Kukulkan
martin153
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
22,215
57,676
Taken
51,921
34,377
Mitigated
26,161
27,480
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,611
2,464
0
9,931
17,080
5,915
2,304
2,548
14,307
85,123
0
W
Anubis
 
Anubis
7,778
705
0
8,239
11,503
4,560
2,470
2,407
8,394
65,048
0
W
Amaterasu
AAAmon
Amaterasu
11,634
3,817
0
7,039
12,881
14,245
1,472
2,460
9,414
9,707
59,151
L
Cthulhu
CallMeGarnt
Cthulhu
2,115
584
0
358
7,852
3,903
195
4,107
3,745
10,226
0
L
Sun Wukong
TrX3
Sun Wukong
2,430
740
0
2,663
12,531
10,786
949
2,580
9,951
0
39,791
L
Serqet
Tucavan
Serqet
6,248
1,403
0
3,372
14,279
6,272
0
3,982
10,297
256
51,423
W
Apollo
4,563
3,163
0
803
8,278
2,557
1,513
2,319
5,875
0
53,431
L
Izanami
ange_alvarez
Izanami
5,095
2,618
0
2,181
8,670
2,446
642
3,366
5,304
0
55,914
W
Ymir
2,710
1,010
0
1,468
7,934
7,100
641
2,312
5,622
16,013
0
L
Kukulkan
martin153
Kukulkan
6,327
385
0
457
8,589
2,754
210
6,472
2,117
48,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
39,433
447
Minions Killed
393
0
Camps Cleared
0
1,617,110
Distance Traveled
1,572,517
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,870
698
127
7
0
352,435
2
W
Anubis
10,685
629
94
6
0
289,855
3
W
Amaterasu
11,033
649
117
7
0
358,039
1
L
Cthulhu
6,629
390
23
1
0
352,831
0
L
Sun Wukong
7,468
439
81
5
0
333,310
0
L
Serqet
8,399
494
86
5
0
340,598
0
W
Apollo
9,853
580
71
4
0
298,607
3
L
Izanami
8,304
488
109
6
0
220,639
5
W
Ymir
8,780
516
38
2
0
318,174
1
L
Kukulkan
8,633
508
94
6
0
325,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role