Player Matchup

Bakasura
Bakasura
Alucard9731
Bakasura
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
15W - 25L
1,392 Elo+
Solo
King Arthur
King Arthur
Ghost Dan19
King Arthur
Level 141
God Stats
5W - 6L
1,432 SR
Queue Stats
86W - 82L
1,505 Elo+
Party 1
Apollo
Apollo
Gx99 breeze
Apollo
Level 158
God Stats
5W - 3L
1,463 SR
Queue Stats
596W - 513L
1,581 Elo+
Party 1
Xing Tian
Xing Tian
SaggyKnight
Xing Tian
Level 160
God Stats
1W - 1L
1,291 SR
Queue Stats
363W - 289L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
mrberberecho
Kukulkan
Level 61
God Stats
10W - 12L
1,354 SR
Queue Stats
97W - 84L
1,458 Elo+
Solo
Team Averages
Level 117
1,409 SR
1,507 Elo+

VS

Team Averages
Level 77
1,558 SR
1,513 Elo+
Chaac
Chaac
Barbotus
Chaac
Level 48
God Stats
25W - 13L
1,644 SR
Queue Stats
66W - 88L
1,411 Elo+
Solo
Neith
Neith
DougFromHR
Neith
Level 105
God Stats
20W - 38L
1,358 SR
Queue Stats
245W - 223L
1,530 Elo+
Solo
Chang'e
Chang'e
OliLollie944
Chang'e
Level 148
God Stats
7W - 5L
1,703 SR
Queue Stats
59W - 53L
1,573 Elo+
Solo
Achilles
Achilles
Scusiwien
Achilles
Level 42
God Stats
4W - 4L
1,770 SR
Queue Stats
37W - 20L
1,833 Elo+
Solo
Kukulkan
Kukulkan
mihon-miasnik
Kukulkan
Level 40
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alucard9731
Bakasura
19
1 / 8 / 11
11,501
885
10,189
19,595
10,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Ghost Dan19
King Arthur
20
6 / 0 / 15
13,222
1,017
27,100
22,275
31,041
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
19
9 / 0 / 12
13,549
1,042
24,275
13,968
7,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SaggyKnight
Xing Tian
20
4 / 0 / 19
14,077
1,083
15,209
20,793
33,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
mrberberecho
Kukulkan
19
5 / 2 / 11
12,686
976
24,574
9,128
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barbotus
Chaac
18
2 / 1 / 4
11,635
895
14,787
16,697
22,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
18
2 / 7 / 6
11,903
916
19,534
23,423
12,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
OliLollie944
Chang'e
18
2 / 7 / 6
11,541
888
16,387
19,740
8,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Scusiwien
Achilles
18
3 / 3 / 6
11,622
894
19,976
30,678
41,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
mihon-miasnik
Kukulkan
17
1 / 7 / 3
11,056
850
6,866
15,466
6,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
25
Kills
10
10
Deaths
25
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alucard9731
Bakasura
1
8
11
0.81
L
Chaac
Barbotus
Chaac
2
1
4
4
L
Neith
2
7
6
0.71
W
King Arthur
Ghost Dan19
King Arthur
6
0
15
13.5
W
Apollo
9
0
12
15
L
Chang'e
OliLollie944
Chang'e
2
7
6
0.71
W
Xing Tian
SaggyKnight
Xing Tian
4
0
19
13.5
L
Achilles
Scusiwien
Achilles
3
3
6
2
L
Kukulkan
mihon-miasnik
Kukulkan
1
7
3
0.36
W
Kukulkan
mrberberecho
Kukulkan
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,347
Damage
77,550
85,759
Taken
106,004
86,358
Mitigated
90,194
11,007
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alucard9731
Bakasura
10,189
5,378
0
3,084
19,595
10,384
0
4,891
14,358
0
21,157
L
Chaac
Barbotus
Chaac
14,787
1,499
1,267
6,294
16,697
22,048
0
6,477
9,769
205
31,963
L
Neith
19,534
9,404
74
4,257
23,423
12,090
0
8,776
14,322
0
47,109
W
King Arthur
Ghost Dan19
King Arthur
27,100
3,172
765
1,377
22,275
31,041
0
7,771
13,850
290
48,310
W
Apollo
24,275
13,183
0
1,295
13,968
7,540
0
2,155
11,588
0
45,914
L
Chang'e
OliLollie944
Chang'e
16,387
895
7,840
3,790
19,740
8,355
0
6,990
12,594
39,164
0
W
Xing Tian
SaggyKnight
Xing Tian
15,209
1,762
0
3,289
20,793
33,075
0
5,482
14,013
26,385
0
L
Achilles
Scusiwien
Achilles
19,976
7,645
0
1,185
30,678
41,055
0
9,241
20,464
0
37,605
L
Kukulkan
mihon-miasnik
Kukulkan
6,866
2,019
0
288
15,466
6,646
0
7,371
7,749
36,719
0
W
Kukulkan
mrberberecho
Kukulkan
24,574
2,942
428
769
9,128
4,318
0
3,156
5,848
63,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
57,757
237
Minions Killed
267
9
Camps Cleared
6
1,386,844
Distance Traveled
1,214,153
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,501
885
35
3
3
266,722
3
L
Chaac
11,635
895
52
4
2
279,551
1
L
Neith
11,903
916
78
6
1
246,021
2
W
King Arthur
13,222
1,017
41
3
0
275,728
0
W
Apollo
13,549
1,042
60
5
2
321,992
0
L
Chang'e
11,541
888
27
2
0
226,928
0
W
Xing Tian
14,077
1,083
22
2
2
276,789
0
L
Achilles
11,622
894
27
2
0
274,323
1
L
Kukulkan
11,056
850
83
6
3
187,330
0
W
Kukulkan
12,686
976
79
6
2
245,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role