Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Dánger
Tsukuyomi
Masters
Level 145
God Stats
17W - 20L
1,721 SR
Queue Stats
381W - 357L
2,241 MMR
Solo
Vamana
Vamana
Diamond IV
Humblеd
Vamana
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
2,100 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Kapitals
Morgan Le Fay
Masters
Level 134
God Stats
1W - 4L
1,623 SR
Queue Stats
104W - 100L
2,690 MMR
Solo
Anhur
Anhur
Gold II
Stratzah
Anhur
Gold II
Level 160
God Stats
5W - 8L
1,549 SR
Queue Stats
149W - 139L
1,671 MMR
Solo
Ares
Ares
Silver I
Y0gaMat
Ares
Silver I
Level 147
God Stats
0W - 2L
1,521 SR
Queue Stats
19W - 21L
1,516 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,583 SR
2,043 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,668 SR
2,045 MMR
Geb
Geb
Platinum I
CRASHMON
Geb
Platinum I
Level 153
God Stats
7W - 4L
1,589 SR
Queue Stats
177W - 170L
2,022 MMR
Solo
Odin
Odin
Masters
Duck3y
Odin
Masters
Level 160
God Stats
3W - 0L
1,880 SR
Queue Stats
126W - 112L
2,644 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
Gehennas40
Zhong Kui
Diamond II
Level 106
God Stats
2W - 0L
1,737 SR
Queue Stats
31W - 32L
2,450 MMR
Party 1
Fenrir
Fenrir
Platinum V
Juanpablom10
Fenrir
Platinum V
Level 147
God Stats
9W - 5L
1,569 SR
Queue Stats
566W - 578L
1,629 MMR
Solo
Charybdis
Charybdis
Platinum V
ThickestCat
Charybdis
Platinum V
Level 149
God Stats
18W - 14L
1,565 SR
Queue Stats
480W - 477L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dánger
Tsukuyomi
19
9 / 5 / 6
11,978
599
13,149
14,922
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Humblеd
Vamana
17
1 / 3 / 1
10,612
531
6,874
16,042
18,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Kapitals
Morgan Le Fay
15
4 / 8 / 7
10,057
503
13,242
14,328
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Stratzah
Anhur
15
1 / 4 / 2
9,126
456
6,187
14,117
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Y0gaMat
Ares
14
0 / 3 / 5
8,631
432
4,850
15,494
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
UllrArtioTiamatLoki

VS

Bans
AthenaCthulhuCerberusTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
11,066
553
6,119
16,609
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Duck3y
Odin
20
8 / 1 / 3
13,518
676
13,535
10,969
15,208
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Gehennas40
Zhong Kui
19
2 / 6 / 9
12,456
623
15,294
15,269
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
4 / 3 / 8
12,066
603
7,709
15,445
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ThickestCat
Charybdis
20
8 / 1 / 3
13,139
657
13,372
14,029
5,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
15
Kills
23
23
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Odin
Duck3y
Odin
8
1
3
9.5
L
Tsukuyomi
Dánger
Tsukuyomi
9
5
6
2.4
W
Zhong Kui
Gehennas40
Zhong Kui
2
6
9
1.08
L
Vamana
Humblеd
Vamana
1
3
1
0.5
W
Fenrir
4
3
8
2.67
L
Morgan Le Fay
Kapitals
Morgan Le Fay
4
8
7
0.94
L
Anhur
Stratzah
Anhur
1
4
2
0.5
W
Charybdis
ThickestCat
Charybdis
8
1
3
9.5
L
Ares
Y0gaMat
Ares
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,302
Damage
56,029
74,903
Taken
72,321
49,265
Mitigated
54,008
17,506
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,119
552
0
2,962
16,609
15,284
107
7,455
8,944
21,970
0
W
Odin
Duck3y
Odin
13,535
3,102
0
4,388
10,969
15,208
509
2,327
8,578
11,954
87,343
L
Tsukuyomi
Dánger
Tsukuyomi
13,149
4,026
0
4,814
14,922
5,848
0
6,021
8,901
0
83,523
W
Zhong Kui
Gehennas40
Zhong Kui
15,294
1,436
252
6,664
15,269
10,629
2,795
7,032
7,801
93,580
0
L
Vamana
Humblеd
Vamana
6,874
2,839
0
5,831
16,042
18,880
0
3,310
12,732
7,352
69,275
W
Fenrir
7,709
1,385
0
7,120
15,445
7,716
528
2,788
12,459
507
82,619
L
Morgan Le Fay
Kapitals
Morgan Le Fay
13,242
846
79
2,101
14,328
5,241
388
8,046
6,282
66,354
0
L
Anhur
Stratzah
Anhur
6,187
3,309
0
2,163
14,117
3,192
882
2,121
11,996
0
67,921
W
Charybdis
ThickestCat
Charybdis
13,372
6,161
0
4,564
14,029
5,171
2,616
1,640
12,389
0
119,213
L
Ares
Y0gaMat
Ares
4,850
474
0
2,518
15,494
16,104
0
5,556
9,938
26,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
62,245
636
Minions Killed
695
0
Camps Cleared
0
1,914,607
Distance Traveled
2,096,457
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,066
553
11
1
0
425,412
11
W
Odin
13,518
676
195
10
0
458,013
3
L
Tsukuyomi
11,978
599
151
8
0
422,454
6
W
Zhong Kui
12,456
623
170
9
0
376,891
5
L
Vamana
10,612
531
180
9
0
379,632
3
W
Fenrir
12,066
603
125
6
0
452,735
8
L
Morgan Le Fay
10,057
503
134
7
0
354,632
3
L
Anhur
9,126
456
128
6
0
365,210
4
W
Charybdis
13,139
657
194
10
0
383,406
7
L
Ares
8,631
432
43
2
0
392,679
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role