Player Matchup

Tyr
Tyr
I3uckeye_
Tyr
Level 49
God Stats
2W - 0L
1,708 SR
Queue Stats
186W - 181L
1,397 Elo+
Solo
Anhur
Anhur
IzaGodOfTheDeath
Anhur
Level 160
God Stats
4W - 14L
1,284 SR
Queue Stats
399W - 371L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KluriKOnchiK
Ah Muzen Cab
Level 66
God Stats
3W - 3L
1,354 SR
Queue Stats
291W - 293L
1,441 Elo+
Solo
Janus
Janus
korallen_Ratte
Janus
Level 108
God Stats
2W - 7L
1,257 SR
Queue Stats
313W - 280L
1,402 Elo+
Party 1
Chang'e
Chang'e
ludweed
Chang'e
Level 140
God Stats
3W - 2L
1,840 SR
Queue Stats
231W - 226L
1,384 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,404 Elo+

VS

Team Averages
Level 64
1,469 SR
1,461 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Assass1nSpartan
Horus
Level 40
God Stats
1W - 7L
1,264 SR
Queue Stats
222W - 249L
1,339 Elo+
Solo
Nu Wa
Nu Wa
SwellPizza47814
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Hera
Hera
matti58killer46
Hera
Level 41
God Stats
1W - 1L
1,579 SR
Queue Stats
6W - 15L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
8,480
848
3,505
10,808
11,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
7 / 4 / 9
8,980
898
7,840
11,184
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
KluriKOnchiK
Ah Muzen Cab
17
8 / 1 / 14
9,476
948
19,584
12,437
5,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 0 / 15
8,659
866
11,477
8,449
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ludweed
Chang'e
14
1 / 1 / 13
7,804
780
4,745
9,637
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 4 / 6
7,381
738
4,557
7,873
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
 
Merlin
14
2 / 2 / 1
6,904
690
11,725
11,592
4,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
6,921
692
2,209
13,571
12,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 4
7,197
720
9,779
8,026
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 5
7,305
731
9,098
10,749
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
23
Kills
7
7
Deaths
23
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
6
1
L
Merlin
 
Merlin
2
2
1
1.25
L
1
5
3
0.5
W
5
1
11
10.5
W
7
4
9
2.88
W
Ah Muzen Cab
KluriKOnchiK
Ah Muzen Cab
8
1
14
15
L
1
5
4
0.6
W
2
0
15
9.5
W
Chang'e
ludweed
Chang'e
1
1
13
7.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
37,368
52,515
Taken
51,811
30,442
Mitigated
25,580
31,879
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,557
1,105
0
1,515
7,873
3,109
150
2,323
5,550
11,408
0
L
Merlin
 
Merlin
11,725
390
1,435
4,635
11,592
4,018
0
4,144
7,448
22,988
0
L
2,209
1,121
3,861
5,446
13,571
12,651
0
4,518
9,053
0
5,645
W
3,505
65
1,240
1,487
10,808
11,874
640
7,256
3,072
0
9,921
W
7,840
2,331
1,478
1,849
11,184
4,446
112
6,585
4,221
0
15,018
W
Ah Muzen Cab
KluriKOnchiK
Ah Muzen Cab
19,584
1,616
793
2,246
12,437
5,584
187
7,938
4,272
0
38,828
L
9,779
2,978
0
0
8,026
2,397
0
1,886
6,140
17,634
0
W
11,477
467
1,889
554
8,449
4,168
296
6,631
1,694
37,370
0
W
Chang'e
ludweed
Chang'e
4,745
775
14,491
5,852
9,637
4,370
432
6,096
3,329
19,469
0
L
9,098
1,951
891
1,746
10,749
3,405
0
3,351
7,398
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
35,708
157
Minions Killed
98
0
Camps Cleared
0
1,091,131
Distance Traveled
887,214
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,381
738
21
2
0
144,740
1
L
Merlin
6,904
690
18
2
0
198,157
1
L
Horus
6,921
692
6
1
0
195,106
0
W
Tyr
8,480
848
14
1
0
240,426
2
W
Anhur
8,980
898
11
1
0
190,342
1
W
Ah Muzen Cab
9,476
948
48
5
0
231,462
1
L
Nu Wa
7,197
720
32
3
0
189,293
0
W
Janus
8,659
866
65
7
0
212,355
0
W
Chang'e
7,804
780
19
2
0
216,546
1
L
Hera
7,305
731
21
2
0
159,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role