Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Chieftomahawk15
Cabrakan
Level 89
God Stats
2W - 0L
1,778 SR
Queue Stats
103W - 47L
1,780 Elo+
Party 1
Eset
Eset
showotmenyah
Eset
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 6L
1,924 Elo+
Party 1
Team Averages
Level 70
1,593 SR
1,735 Elo+

VS

Team Averages
Level 76
1,396 SR
1,521 Elo+
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 132
God Stats
55W - 79L
1,455 SR
Queue Stats
403W - 563L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Razlet
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,744 Elo+
Solo
Ra
Ra
jor4545
Ra
Level 68
God Stats
4W - 6L
1,232 SR
Queue Stats
243W - 279L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 1 / 12
8,523
852
12,674
6,365
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
6 / 1 / 10
7,883
788
6,178
7,191
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 3 / 12
8,869
887
13,867
8,566
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,820
682
2,321
11,806
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Razlet
Gilgamesh
11
3 / 7 / 1
7,628
763
7,008
15,312
8,870
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 7 / 4
7,032
703
8,201
9,374
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
5
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
12
13
W
Cabrakan
6
1
10
11
L
1
7
3
0.36
L
Gilgamesh
Razlet
Gilgamesh
3
7
1
0.5
L
1
7
4
0.43
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,719
Damage
17,530
22,122
Taken
36,492
14,562
Mitigated
16,671
3,708
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,674
3,223
0
625
6,365
3,149
0
2,395
3,809
0
36,449
W
Cabrakan
6,178
640
0
1,005
7,191
8,152
27
3,999
2,957
8,981
0
L
2,321
232
1,736
1,582
11,806
4,753
84
6,794
5,012
9,451
0
L
Gilgamesh
Razlet
Gilgamesh
7,008
1,452
0
123
15,312
8,870
0
7,045
8,267
293
17,273
L
8,201
868
1,304
1,269
9,374
3,048
0
6,662
2,712
27,241
0
W
13,867
1,739
777
1,301
8,566
3,261
280
3,820
4,516
38,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
21,480
125
Minions Killed
103
6
Camps Cleared
3
533,737
Distance Traveled
468,503
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,523
852
53
5
3
180,710
3
W
Cabrakan
7,883
788
13
1
1
176,682
1
L
Yemoja
6,820
682
19
2
0
146,006
2
L
Gilgamesh
7,628
763
31
3
2
164,430
2
L
Ra
7,032
703
53
5
1
158,067
2
W
Eset
8,869
887
59
6
2
176,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role