Player Matchup

Bastet
Bastet
ColdDayInHELL
Bastet
Level 130
God Stats
4W - 1L
1,736 SR
Queue Stats
93W - 81L
1,653 Elo+
Party 1
Eset
Eset
Rafrazao
Eset
Level 155
God Stats
12W - 13L
1,692 SR
Queue Stats
174W - 145L
1,699 Elo+
Solo
Sobek
Sobek
zSolidus
Sobek
Level 152
God Stats
6W - 3L
1,772 SR
Queue Stats
63W - 52L
1,669 Elo+
Party 1
Team Averages
Level 146
1,733 SR
1,674 Elo+

VS

Team Averages
Level 121
1,717 SR
1,670 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Sages
Scylla
Level 152
God Stats
6W - 0L
2,005 SR
Queue Stats
186W - 47L
1,901 Elo+
Solo
Mulan
Mulan
Wurstgichtel
Mulan
Level 82
God Stats
32W - 23L
1,645 SR
Queue Stats
94W - 77L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,367
737
5,997
8,727
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
12
3 / 1 / 4
7,390
739
7,168
7,195
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
zSolidus
Sobek
10
0 / 1 / 5
6,961
696
2,097
8,156
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
6,343
634
2,557
5,868
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Sages
Scylla
10
1 / 3 / 1
6,271
627
7,625
6,898
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 1
5,549
555
2,246
4,535
2,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
1
0.75
L
4
0
3
5.5
L
Eset
3
1
4
5
W
Scylla
Sages
Scylla
1
3
1
0.5
W
0
2
1
0.25
L
Sobek
zSolidus
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
12,428
24,078
Taken
17,301
15,525
Mitigated
6,342
8,569
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,557
1,433
0
982
5,868
1,947
0
4,039
1,746
0
16,584
L
5,997
689
0
2,819
8,727
4,911
57
2,797
5,746
0
19,666
L
Eset
7,168
922
1,029
1,085
7,195
3,072
616
2,766
4,188
29,206
0
W
Scylla
Sages
Scylla
7,625
870
0
838
6,898
2,011
0
3,102
3,451
25,712
0
W
2,246
126
30
864
4,535
2,384
0
2,295
2,078
0
4,245
L
Sobek
zSolidus
Sobek
2,097
66
0
3,636
8,156
7,542
273
1,635
6,317
10,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
18,163
109
Minions Killed
102
6
Camps Cleared
3
574,574
Distance Traveled
416,089
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,343
634
45
5
2
148,125
5
L
Bastet
7,367
737
28
3
3
209,031
3
L
Eset
7,390
739
66
7
2
180,903
4
W
Scylla
6,271
627
55
6
1
173,409
2
W
Mulan
5,549
555
2
0
0
94,555
1
L
Sobek
6,961
696
15
2
1
184,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role