Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Mr_Matlafous
Apollo
Level 7
God Stats
1W - 1L
1,803 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Yashosaurus2238
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1
Susano
Susano
el_dios_hades_15
Susano
Level 14
God Stats
1W - 2L
1,404 SR
Queue Stats
6W - 5L
1,482 Elo+
Solo
Guan Yu
Guan Yu
vikhayle
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,450 Elo+

VS

Team Averages
Level 19
1,750 SR
1,552 Elo+
Loki
Loki
Bl4ck_IRyuk
Loki
Level 24
God Stats
1W - 1L
1,823 SR
Queue Stats
74W - 24L
1,658 Elo+
Party 2
Osiris
Osiris
BootcampB31
Osiris
Level 18
God Stats
10W - 2L
1,978 SR
Queue Stats
11W - 5L
1,521 Elo+
Solo
Zeus
Zeus
CaIIMeDaddy42
Zeus
Level 15
God Stats
6W - 0L
1,863 SR
Queue Stats
32W - 20L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
DeHyrdrated Fox
Sylvanus
Level 18
God Stats
3W - 0L
1,657 SR
Queue Stats
18W - 8L
1,620 Elo+
Solo
Jing Wei
Jing Wei
pwyszomierski
Jing Wei
Level 22
God Stats
2W - 3L
1,429 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 5 / 1
8,654
618
10,875
8,255
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 5 / 2
5,857
418
2,152
7,199
1,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
Yashosaurus2238
Cernunnos
9
0 / 10 / 0
5,734
410
2,894
11,036
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 10 / 0
5,374
384
3,118
13,095
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
vikhayle
Guan Yu
10
1 / 8 / 3
7,160
511
2,773
11,261
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
8,771
627
7,249
7,643
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
10 / 1 / 5
8,178
584
8,804
7,085
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
13 / 0 / 8
9,223
659
14,434
7,762
2,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
4 / 1 / 13
8,192
585
4,360
8,044
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
pwyszomierski
Jing Wei
11
2 / 3 / 3
7,032
502
3,530
6,538
1,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
38
38
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
1
1.1
W
9
1
4
11
W
Osiris
10
1
5
12.5
W
13
0
8
17
W
Sylvanus
4
1
13
10.5
L
Apollo
0
5
2
0.2
L
Cernunnos
Yashosaurus2238
Cernunnos
0
10
0
0
L
0
10
0
0
W
Jing Wei
pwyszomierski
Jing Wei
2
3
3
1.17
L
Guan Yu
vikhayle
Guan Yu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
38,377
50,846
Taken
37,072
18,683
Mitigated
23,723
5,331
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,875
1,269
0
255
8,255
2,322
0
5,363
2,892
56,248
0
W
7,249
1,965
0
4,056
7,643
2,702
0
709
6,904
0
54,413
W
Osiris
8,804
2,615
0
1,160
7,085
7,771
1,228
1,637
5,356
0
44,078
W
14,434
1,723
0
3,680
7,762
2,697
0
3,311
4,305
51,004
0
W
Sylvanus
4,360
1,013
1,313
3,762
8,044
8,578
0
1,446
6,530
34,224
0
L
Apollo
2,152
1,355
0
328
7,199
1,976
0
2,598
4,601
0
17,410
L
Cernunnos
Yashosaurus2238
Cernunnos
2,894
1,028
0
529
11,036
2,885
577
2,652
8,384
0
27,274
L
3,118
716
0
2,711
13,095
2,952
28
4,110
8,985
0
26,240
W
Jing Wei
pwyszomierski
Jing Wei
3,530
2,693
0
899
6,538
1,975
2,346
3,342
3,102
0
30,535
L
Guan Yu
vikhayle
Guan Yu
2,773
522
332
1,176
11,261
8,548
173
4,071
7,190
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
41,396
289
Minions Killed
414
0
Camps Cleared
0
1,260,763
Distance Traveled
1,294,342
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,654
618
120
9
0
279,777
4
W
Loki
8,771
627
103
7
0
249,697
1
W
Osiris
8,178
584
82
6
0
261,051
1
W
Zeus
9,223
659
99
7
0
265,431
2
W
Sylvanus
8,192
585
65
5
0
259,890
1
L
Apollo
5,857
418
32
2
0
221,239
1
L
Cernunnos
5,734
410
56
4
0
238,101
0
L
Susano
5,374
384
47
3
0
254,632
5
W
Jing Wei
7,032
502
65
5
0
258,273
0
L
Guan Yu
7,160
511
34
2
0
267,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role