Player Matchup

Bellona
Bellona
FallenEkzo
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,516 Elo+
Solo
Xbalanque
Xbalanque
Gabalito
Xbalanque
Level 28
God Stats
6W - 2L
1,650 SR
Queue Stats
102W - 94L
1,553 Elo+
Solo
Agni
Agni
MiquiDuke
Agni
Level 18
God Stats
18W - 10L
1,673 SR
Queue Stats
50W - 34L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
NinjaFujin
Kuzenbo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 41L
1,562 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 29
God Stats
192W - 110L
1,669 SR
Queue Stats
304W - 233L
1,611 Elo+
Solo
Team Averages
Level 24
1,598 SR
1,573 Elo+

VS

Team Averages
Level 16
1,584 SR
1,605 Elo+
Chaac
Chaac
 
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChBoom66
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hsitap
Morgan Le Fay
Level 27
God Stats
15W - 16L
1,537 SR
Queue Stats
90W - 72L
1,617 Elo+
Party 1
Ullr
Ullr
PonyIsHere
Ullr
Level 3
God Stats
4W - 5L
1,754 SR
Queue Stats
91W - 91L
1,657 Elo+
Solo
Susano
Susano
RubberBucky
Susano
Level 26
God Stats
4W - 3L
1,628 SR
Queue Stats
76W - 53L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FallenEkzo
Bellona
15
4 / 3 / 2
9,574
532
3,297
10,192
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Gabalito
Xbalanque
16
3 / 3 / 6
10,061
559
9,323
12,130
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Agni
16
1 / 5 / 9
10,170
565
8,787
11,172
3,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
NinjaFujin
Kuzenbo
15
7 / 1 / 8
10,247
569
8,921
14,567
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
19
15 / 3 / 5
12,625
701
19,225
14,209
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 8 / 0
8,997
500
10,074
13,535
9,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
ChBoom66
Yemoja
12
1 / 5 / 3
8,204
456
3,745
13,431
7,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Hsitap
Morgan Le Fay
15
2 / 9 / 3
9,270
515
7,217
13,171
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 2
10,107
562
8,309
13,451
4,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
20
5 / 4 / 2
11,380
632
9,502
13,103
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
30
Kills
15
15
Deaths
31
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
8
0
0.63
L
Yemoja
ChBoom66
Yemoja
1
5
3
0.5
W
Bellona
FallenEkzo
Bellona
4
3
2
1.67
W
Xbalanque
Gabalito
Xbalanque
3
3
6
2
L
Morgan Le Fay
Hsitap
Morgan Le Fay
2
9
3
0.39
W
Agni
1
5
9
1.1
W
Kuzenbo
NinjaFujin
Kuzenbo
7
1
8
11
L
2
5
2
0.6
L
Susano
5
4
2
1.5
W
Loki
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,553
Damage
38,847
62,270
Taken
66,691
38,406
Mitigated
32,231
13,663
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,074
2,307
0
2,511
13,535
9,476
904
2,402
11,133
161
40,752
L
Yemoja
ChBoom66
Yemoja
3,745
740
1,831
2,081
13,431
7,884
0
5,348
8,083
16,125
0
W
Bellona
FallenEkzo
Bellona
3,297
1,098
0
1,125
10,192
6,349
518
546
9,608
0
40,625
W
Xbalanque
Gabalito
Xbalanque
9,323
4,144
0
937
12,130
3,958
715
2,133
9,919
0
87,591
L
Morgan Le Fay
Hsitap
Morgan Le Fay
7,217
444
85
1,258
13,171
4,661
0
4,376
8,795
49,386
0
W
Agni
8,787
822
0
2,120
11,172
3,418
0
1,946
9,116
68,935
0
W
Kuzenbo
NinjaFujin
Kuzenbo
8,921
3,846
0
4,370
14,567
18,686
421
3,418
11,058
31,546
0
L
8,309
3,634
0
2,059
13,451
4,728
1,459
2,835
10,616
0
73,542
L
Susano
9,502
3,645
0
4,600
13,103
5,482
0
2,747
10,356
0
89,554
W
Loki
19,225
7,712
0
5,111
14,209
5,995
2,206
2,891
11,234
0
90,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
47,958
555
Minions Killed
476
0
Camps Cleared
0
1,841,448
Distance Traveled
1,634,277
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,997
500
55
3
0
259,411
0
L
Yemoja
8,204
456
21
1
0
305,207
4
W
Bellona
9,574
532
89
5
0
401,872
8
W
Xbalanque
10,061
559
151
8
0
314,909
3
L
Morgan Le Fay
9,270
515
105
6
0
351,326
2
W
Agni
10,170
565
130
7
0
335,880
3
W
Kuzenbo
10,247
569
33
2
0
382,507
7
L
Ullr
10,107
562
131
7
0
311,864
6
L
Susano
11,380
632
164
9
0
406,469
2
W
Loki
12,625
701
152
8
0
406,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role