Player Matchup

Skadi
Skadi
Carelow
Skadi
Level 135
God Stats
1W - 4L
1,303 SR
Queue Stats
97W - 94L
1,434 Elo+
Party 2
Thoth
Thoth
Ebradicus
Thoth
Level 141
God Stats
1W - 2L
1,467 SR
Queue Stats
78W - 99L
1,471 Elo+
Party 2
Hel
Hel
Hi-RYZE-
Hel
Level 121
God Stats
1W - 3L
1,449 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 2
Medusa
Medusa
Tattedginger190
Medusa
Level 142
God Stats
6W - 4L
1,529 SR
Queue Stats
129W - 128L
1,505 Elo+
Solo
Danzaburou
Danzaburou
yfc2200
Danzaburou
Level 46
God Stats
3W - 3L
1,515 SR
Queue Stats
175W - 190L
1,535 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,473 Elo+

VS

Team Averages
Level 132
1,524 SR
1,516 Elo+
Geb
Geb
AhoOtaku
Geb
Level 155
God Stats
5W - 4L
1,531 SR
Queue Stats
715W - 735L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
ChodoBagginzz
Kukulkan
Level 159
God Stats
7W - 4L
1,584 SR
Queue Stats
598W - 590L
1,572 Elo+
Party 1
Pele
Pele
Eragon20
Pele
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 3
Hel
Hel
O griz G
Hel
Level 123
God Stats
2W - 1L
1,503 SR
Queue Stats
525W - 522L
1,537 Elo+
Party 1
Eset
Eset
Sherman915
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Carelow
Skadi
17
1 / 7 / 8
10,470
582
7,411
21,960
9,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Ebradicus
Thoth
19
5 / 6 / 3
11,975
665
22,507
17,068
6,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 4 / 11
10,487
583
3,609
18,826
15,106
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 6 / 5
11,516
640
12,958
18,555
7,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
yfc2200
Danzaburou
17
1 / 5 / 6
10,476
582
10,553
15,168
6,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
13,378
743
17,192
29,484
39,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
ChodoBagginzz
Kukulkan
20
6 / 2 / 10
12,648
703
14,654
9,968
5,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
6 / 5 / 12
12,635
702
21,316
17,696
7,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 12
12,588
699
14,246
13,587
6,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 15
13,100
728
20,499
13,736
6,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
12
Kills
28
28
Deaths
14
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
3
20
5
L
Skadi
Carelow
Skadi
1
7
8
0.71
W
Kukulkan
ChodoBagginzz
Kukulkan
6
2
10
5.5
L
Thoth
Ebradicus
Thoth
5
6
3
1.08
W
Pele
6
5
12
2.4
L
0
4
11
1.38
W
4
2
12
5
W
7
2
15
7.25
L
5
6
5
1.25
L
Danzaburou
yfc2200
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,038
Damage
87,907
91,577
Taken
84,471
45,766
Mitigated
64,883
42,179
Healing
35,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,192
966
2,662
4,875
29,484
39,431
550
6,288
22,791
27,161
0
L
Skadi
Carelow
Skadi
7,411
2,444
1,719
3,169
21,960
9,427
0
18,368
3,212
0
25,984
W
Kukulkan
ChodoBagginzz
Kukulkan
14,654
172
1,980
1,152
9,968
5,425
1,816
2,681
7,129
48,177
0
L
Thoth
Ebradicus
Thoth
22,507
476
980
506
17,068
6,894
0
12,697
4,167
45,978
0
W
Pele
21,316
2,655
5
1,936
17,696
7,392
1,174
4,700
12,764
0
28,572
L
3,609
54
18,050
9,115
18,826
15,106
0
13,118
5,428
9,899
0
W
14,246
700
9,912
5,179
13,587
6,263
298
5,566
7,771
44,714
0
W
20,499
1,170
6,077
1,512
13,736
6,372
779
5,369
7,900
37,473
0
L
12,958
4,941
2,177
2,463
18,555
7,764
0
11,034
7,197
0
37,634
L
Danzaburou
yfc2200
Danzaburou
10,553
3,103
1,338
2,662
15,168
6,575
0
10,112
4,982
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
64,349
178
Minions Killed
201
0
Camps Cleared
0
1,661,606
Distance Traveled
1,662,430
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,378
743
23
1
0
345,467
0
L
Skadi
10,470
582
29
2
0
281,786
0
W
Kukulkan
12,648
703
65
4
0
345,638
4
L
Thoth
11,975
665
59
3
0
321,251
1
W
Pele
12,635
702
14
1
0
294,703
0
L
Hel
10,487
583
25
1
0
369,502
1
W
Hel
12,588
699
72
4
0
314,112
6
W
Eset
13,100
728
27
2
0
362,510
3
L
Medusa
11,516
640
28
2
0
358,929
1
L
Danzaburou
10,476
582
37
2
0
330,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role