Player Matchup

Izanami
Izanami
Cuddle_MyWrist
Izanami
Level 23
God Stats
2W - 1L
1,553 SR
Queue Stats
16W - 24L
1,123 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DZ_ASeSiNoDNoB
Kumbhakarna
Level 147
God Stats
8W - 7L
1,511 SR
Queue Stats
149W - 152L
1,417 Elo+
Solo
Pele
Pele
DumbMouse1556
Pele
Level 139
God Stats
1W - 5L
1,571 SR
Queue Stats
152W - 181L
1,416 Elo+
Solo
Chiron
Chiron
OR10N187
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Hades
Hades
SkrimpDaddyJr
Hades
Level 66
God Stats
0W - 1L
1,735 SR
Queue Stats
18W - 27L
1,196 Elo+
Party 1
Team Averages
Level 78
1,574 SR
1,278 Elo+

VS

Team Averages
Level 103
1,607 SR
1,419 Elo+
Ymir
Ymir
ADarkEpicBunny
Ymir
Level 129
God Stats
3W - 0L
1,709 SR
Queue Stats
113W - 89L
1,473 Elo+
Solo
Hera
Hera
Delta2-5-DOA
Hera
Level 155
God Stats
2W - 0L
1,697 SR
Queue Stats
109W - 112L
1,437 Elo+
Solo
Jing Wei
Jing Wei
MrsAries
Jing Wei
Level 69
God Stats
4W - 5L
1,388 SR
Queue Stats
201W - 187L
1,398 Elo+
Solo
Sol
Sol
SiNCheezi
Sol
Level 47
God Stats
2W - 2L
1,498 SR
Queue Stats
70W - 69L
1,420 Elo+
Solo
Cthulhu
Cthulhu
xProDeadmau5x
Cthulhu
Level 115
God Stats
10W - 4L
1,742 SR
Queue Stats
881W - 909L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
10,380
649
10,174
13,100
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DZ_ASeSiNoDNoB
Kumbhakarna
19
5 / 5 / 12
11,346
709
7,247
22,141
28,285
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 6 / 9
9,742
609
7,913
15,118
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
OR10N187
Chiron
19
3 / 5 / 11
11,041
690
19,913
13,554
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 6 / 6
11,194
700
9,113
19,723
12,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
12,403
775
14,559
16,932
17,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 5 / 9
11,591
724
13,451
9,211
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MrsAries
Jing Wei
19
7 / 2 / 11
11,954
747
15,020
13,852
5,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 18
11,454
716
16,690
12,600
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
17
2 / 5 / 12
10,645
665
11,331
15,699
21,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
90
20
Kills
26
26
Deaths
20
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
L
5
4
6
2
L
Kumbhakarna
DZ_ASeSiNoDNoB
Kumbhakarna
5
5
12
2.2
W
6
5
9
2.1
L
2
6
9
1.08
W
Jing Wei
MrsAries
Jing Wei
7
2
11
6.25
L
Chiron
OR10N187
Chiron
3
5
11
1.7
W
3
3
18
4
L
5
6
6
1.33
W
Cthulhu
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,360
Damage
71,051
83,636
Taken
68,294
57,687
Mitigated
51,940
32,053
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,559
2,779
675
2,743
16,932
17,142
498
3,892
13,040
23,998
0
L
10,174
5,753
462
2,485
13,100
5,287
179
9,351
3,577
0
30,140
L
Kumbhakarna
DZ_ASeSiNoDNoB
Kumbhakarna
7,247
464
2,372
5,704
22,141
28,285
34
10,755
11,020
13,955
0
W
13,451
2,086
473
1,322
9,211
3,815
509
2,307
6,904
31,584
0
L
7,913
903
2,422
3,655
15,118
5,840
321
11,398
3,608
0
22,917
W
Jing Wei
MrsAries
Jing Wei
15,020
9,557
1,631
5,289
13,852
5,423
2,046
5,013
8,839
0
37,873
L
Chiron
OR10N187
Chiron
19,913
2,667
2,686
3,423
13,554
5,286
1,530
11,416
1,881
0
38,363
W
16,690
3,815
1,545
4,879
12,600
4,297
2,135
2,906
9,694
29,339
0
L
9,113
260
2,123
6,721
19,723
12,989
0
12,004
7,519
22,263
0
W
Cthulhu
11,331
197
1,741
607
15,699
21,263
166
2,242
13,457
26,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
58,047
152
Minions Killed
174
0
Camps Cleared
0
1,343,015
Distance Traveled
1,273,469
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,403
775
21
1
0
255,839
2
L
Izanami
10,380
649
44
3
0
254,147
0
L
Kumbhakarna
11,346
709
8
1
0
284,552
0
W
Hera
11,591
724
47
3
0
220,838
0
L
Pele
9,742
609
22
1
0
282,237
0
W
Jing Wei
11,954
747
46
3
0
232,006
0
L
Chiron
11,041
690
46
3
0
264,965
0
W
Sol
11,454
716
30
2
0
279,071
1
L
Hades
11,194
700
32
2
0
257,114
1
W
Cthulhu
10,645
665
30
2
0
285,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role