Player Matchup

Cerberus
Cerberus
HPS_Benttek
Cerberus
Level 47
God Stats
2W - 0L
1,824 SR
Queue Stats
51W - 45L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Kampfunky
Kukulkan
Level 117
God Stats
1W - 0L
1,644 SR
Queue Stats
37W - 35L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
Lisztos
Ne Zha
Level 143
God Stats
1W - 1L
1,493 SR
Queue Stats
28W - 32L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Parasympathicus
Gilgamesh
Level 150
God Stats
2W - 2L
1,787 SR
Queue Stats
68W - 44L
1,643 Elo+
Party 1
Tiamat
Tiamat
savo159
Tiamat
Level 120
God Stats
6W - 11L
1,526 SR
Queue Stats
258W - 256L
1,546 Elo+
Solo
Team Averages
Level 115
1,655 SR
1,509 Elo+

VS

Team Averages
Level 120
1,482 SR
1,476 Elo+
Cliodhna
Cliodhna
ICrasty
Cliodhna
Level 157
God Stats
12W - 10L
1,404 SR
Queue Stats
146W - 143L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Ivk0z
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
Plumbopelle
Ao Kuang
Level 45
God Stats
11W - 14L
1,480 SR
Queue Stats
18W - 23L
1,349 Elo+
Solo
Chaac
Chaac
Vendettaval
Chaac
Level 121
God Stats
0W - 1L
1,564 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo
Tiamat
Tiamat
bouibou1099
Tiamat
Level 132
God Stats
7W - 12L
1,463 SR
Queue Stats
205W - 218L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HPS_Benttek
Cerberus
16
1 / 4 / 15
10,221
639
8,492
18,859
19,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Kampfunky
Kukulkan
18
3 / 4 / 9
11,609
726
15,748
10,560
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Lisztos
Ne Zha
19
4 / 6 / 12
11,962
748
12,822
15,832
13,393
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Parasympathicus
Gilgamesh
18
5 / 1 / 12
12,423
776
15,798
28,539
35,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
savo159
Tiamat
20
10 / 0 / 6
13,493
843
18,858
9,926
6,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ICrasty
Cliodhna
18
3 / 4 / 8
11,260
704
20,389
12,283
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ivk0z
Jormungandr
18
7 / 3 / 6
12,057
754
19,698
20,989
24,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Plumbopelle
Ao Kuang
15
3 / 7 / 2
9,759
610
9,652
15,153
5,378
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 8
10,773
673
9,429
25,770
33,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
0 / 3 / 4
9,478
592
10,756
11,099
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
23
Kills
15
15
Deaths
23
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HPS_Benttek
Cerberus
1
4
15
2.13
L
Cliodhna
ICrasty
Cliodhna
3
4
8
1.75
L
Jormungandr
Ivk0z
Jormungandr
7
3
6
3.33
W
Kukulkan
Kampfunky
Kukulkan
3
4
9
1.88
W
Ne Zha
Lisztos
Ne Zha
4
6
12
1.67
W
Gilgamesh
Parasympathicus
Gilgamesh
5
1
12
11
L
Ao Kuang
Plumbopelle
Ao Kuang
3
7
2
0.57
L
2
6
8
1
L
Tiamat
0
3
4
0.67
W
Tiamat
savo159
Tiamat
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,718
Damage
69,924
83,716
Taken
85,294
80,508
Mitigated
74,997
20,149
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HPS_Benttek
Cerberus
8,492
242
0
3,224
18,859
19,399
133
9,806
9,053
22,675
0
L
Cliodhna
ICrasty
Cliodhna
20,389
223
0
2,437
12,283
4,938
765
5,615
6,668
0
53,290
L
Jormungandr
Ivk0z
Jormungandr
19,698
2,609
225
4,163
20,989
24,656
148
12,603
8,386
55,303
0
W
Kukulkan
Kampfunky
Kukulkan
15,748
1,267
1,638
1,144
10,560
5,057
558
4,287
6,273
48,666
0
W
Ne Zha
Lisztos
Ne Zha
12,822
2,585
842
4,422
15,832
13,393
2,428
9,224
6,608
226
46,181
W
Gilgamesh
Parasympathicus
Gilgamesh
15,798
3,257
716
5,311
28,539
35,845
316
13,248
15,291
2,301
23,001
L
Ao Kuang
Plumbopelle
Ao Kuang
9,652
2,545
0
2,657
15,153
5,378
791
5,111
10,042
15,883
0
L
9,429
747
0
10,963
25,770
33,784
286
14,422
11,348
290
23,268
L
Tiamat
10,756
651
0
2,432
11,099
6,241
895
7,543
3,556
40,485
0
W
Tiamat
savo159
Tiamat
18,858
1,069
0
2,852
9,926
6,814
983
4,069
5,857
69,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
53,327
365
Minions Killed
302
10
Camps Cleared
8
1,472,640
Distance Traveled
1,458,093
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,221
639
44
3
1
269,414
2
L
Cliodhna
11,260
704
88
6
7
336,713
3
L
Jormungandr
12,057
754
92
6
1
297,981
0
W
Kukulkan
11,609
726
100
6
1
278,540
1
W
Ne Zha
11,962
748
73
5
2
262,101
2
W
Gilgamesh
12,423
776
15
1
2
339,824
1
L
Ao Kuang
9,759
610
12
1
0
265,536
0
L
Chaac
10,773
673
27
2
0
276,296
1
L
Tiamat
9,478
592
83
5
0
281,567
0
W
Tiamat
13,493
843
133
8
4
322,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role