Player Matchup

Baron Samedi
Baron Samedi
Ali20
Baron Samedi
Level 15
God Stats
1W - 1L
1,824 SR
Queue Stats
4W - 9L
1,363 Elo+
Party 2
Thanatos
Thanatos
Gemini_Birdy
Thanatos
Level 14
God Stats
2W - 4L
1,659 SR
Queue Stats
17W - 33L
1,292 Elo+
Party 1
Khepri
Khepri
MrZbags1
Khepri
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
38W - 63L
1,265 Elo+
Party 1
Xbalanque
Xbalanque
burakcsgn
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Janus
Janus
yasb
Janus
Level 17
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 2
Team Averages
Level 15
1,461 SR
1,308 Elo+

VS

Team Averages
Level 16
1,454 SR
1,418 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AmirabbaS--
Odin
Level 15
God Stats
9W - 6L
1,469 SR
Queue Stats
40W - 46L
1,320 Elo+
Solo
Chang'e
Chang'e
MargóMugler
Chang'e
Level 17
God Stats
17W - 21L
1,350 SR
Queue Stats
67W - 79L
1,301 Elo+
Solo
Horus
Horus
Nahidcules
Horus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 3L
1,671 Elo+
Party 3
Izanami
Izanami
PKBreakSword97
Izanami
Level 25
God Stats
41W - 45L
1,452 SR
Queue Stats
107W - 122L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ali20
Baron Samedi
16
2 / 10 / 3
10,578
962
14,006
20,142
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Gemini_Birdy
Thanatos
16
3 / 11 / 4
10,741
976
11,433
20,551
8,779
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MrZbags1
Khepri
16
1 / 4 / 2
9,904
900
5,232
17,076
23,815
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
burakcsgn
Xbalanque
15
1 / 6 / 0
9,020
820
2,482
5,893
1,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
yasb
Janus
17
1 / 12 / 4
10,259
933
10,630
17,835
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
16 / 0 / 17
14,063
1,278
21,042
6,483
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 16
12,064
1,097
5,532
9,167
3,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
MargóMugler
Chang'e
17
3 / 2 / 14
10,808
983
4,999
7,186
2,465
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
20
11 / 0 / 24
13,681
1,244
29,085
18,030
5,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 9
11,206
1,019
14,293
10,710
3,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
123
8
Kills
43
43
Deaths
8
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
16
0
17
24.5
L
Baron Samedi
Ali20
Baron Samedi
2
10
3
0.35
W
7
1
16
15
L
Thanatos
Gemini_Birdy
Thanatos
3
11
4
0.45
W
Chang'e
MargóMugler
Chang'e
3
2
14
5
L
Khepri
MrZbags1
Khepri
1
4
2
0.5
W
Horus
11
0
24
23
W
6
5
9
2.1
L
Xbalanque
burakcsgn
Xbalanque
1
6
0
0.17
L
Janus
yasb
Janus
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
74,951
81,497
Taken
51,576
44,444
Mitigated
18,520
6,560
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
21,042
3,074
8,918
4,653
6,483
3,656
0
4,310
2,173
35,180
0
L
Baron Samedi
Ali20
Baron Samedi
14,006
883
935
1,675
20,142
6,281
0
7,559
12,583
39,981
0
W
5,532
2,226
0
245
9,167
3,172
0
5,521
3,646
0
15,578
L
Thanatos
Gemini_Birdy
Thanatos
11,433
2,393
0
3,740
20,551
8,779
0
4,859
15,692
0
24,728
W
Chang'e
MargóMugler
Chang'e
4,999
1,577
1,666
1,808
7,186
2,465
0
3,388
3,798
20,872
0
L
Khepri
MrZbags1
Khepri
5,232
305
0
97
17,076
23,815
0
5,962
11,114
18,461
0
W
Horus
29,085
15,011
775
2,475
18,030
5,706
0
11,459
6,571
0
37,749
W
14,293
12,230
0
847
10,710
3,521
0
5,190
5,520
0
42,875
L
Xbalanque
burakcsgn
Xbalanque
2,482
1,022
0
113
5,893
1,645
0
2,081
3,812
0
6,934
L
Janus
yasb
Janus
10,630
436
0
0
17,835
3,924
0
5,580
12,255
25,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
61,822
146
Minions Killed
180
3
Camps Cleared
9
845,256
Distance Traveled
978,914
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,063
1,278
40
4
6
199,757
6
L
Baron Samedi
10,578
962
52
5
2
194,385
0
W
Odin
12,064
1,097
32
3
0
241,442
0
L
Thanatos
10,741
976
22
2
1
188,266
0
W
Chang'e
10,808
983
21
2
2
167,237
2
L
Khepri
9,904
900
27
2
0
210,609
0
W
Horus
13,681
1,244
12
1
1
220,537
2
W
Izanami
11,206
1,019
75
7
0
149,941
0
L
Xbalanque
9,020
820
9
1
0
66,410
0
L
Janus
10,259
933
36
3
0
185,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role