Player Matchup

Gilgamesh
Gilgamesh
Meldoraen
Gilgamesh
Level 13
God Stats
5W - 7L
1,574 SR
Queue Stats
13W - 25L
1,450 Elo+
Solo
Yemoja
Yemoja
PremiumEdition
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,086 Elo+
Solo
Kukulkan
Kukulkan
TheEvolving123
Kukulkan
Level 18
God Stats
0W - 2L
1,238 SR
Queue Stats
48W - 54L
1,387 Elo+
Solo
Team Averages
Level 14
1,437 SR
1,308 Elo+

VS

Team Averages
Level 27
1,530 SR
1,384 Elo+
Hou Yi
Hou Yi
FloWMaTeii
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,403 Elo+
Solo
Janus
Janus
Furiil
Janus
Level 43
God Stats
5W - 4L
1,591 SR
Queue Stats
30W - 25L
1,385 Elo+
Party 1
Artio
Artio
zorrovin02
Artio
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 45L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Meldoraen
Gilgamesh
12
1 / 4 / 2
9,261
545
6,738
18,110
16,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 0 / 3
10,107
595
4,597
10,657
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
15
4 / 5 / 1
10,799
635
20,535
13,377
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FloWMaTeii
Hou Yi
16
5 / 1 / 3
10,928
643
14,238
12,252
6,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Furiil
Janus
13
3 / 4 / 5
10,283
605
14,742
10,709
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
14
1 / 0 / 7
9,915
583
9,047
17,836
20,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
9
9
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FloWMaTeii
Hou Yi
5
1
3
6.5
W
Janus
Furiil
Janus
3
4
5
1.38
L
Gilgamesh
Meldoraen
Gilgamesh
1
4
2
0.5
L
0
0
3
1.5
L
Kukulkan
4
5
1
0.9
W
Artio
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
38,027
42,144
Taken
40,797
35,614
Mitigated
31,504
6,789
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FloWMaTeii
Hou Yi
14,238
5,619
0
3,494
12,252
6,136
771
9,071
3,181
0
57,921
W
Janus
Furiil
Janus
14,742
490
360
449
10,709
5,087
144
7,751
2,958
38,458
0
L
Gilgamesh
Meldoraen
Gilgamesh
6,738
2,242
0
737
18,110
16,189
80
10,379
7,731
0
13,261
L
4,597
622
3,337
2,636
10,657
13,469
0
5,532
5,125
14,048
0
L
Kukulkan
20,535
1,406
0
79
13,377
5,956
0
8,437
4,940
75,083
0
W
Artio
9,047
1,122
1,575
8,412
17,836
20,281
0
8,930
8,906
22,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
31,126
169
Minions Killed
182
7
Camps Cleared
8
841,223
Distance Traveled
958,487
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,928
643
111
7
4
310,046
6
W
Janus
10,283
605
56
3
3
302,516
0
L
Gilgamesh
9,261
545
11
1
2
272,709
0
L
Yemoja
10,107
595
15
1
0
276,624
2
L
Kukulkan
10,799
635
143
8
5
291,890
3
W
Artio
9,915
583
15
1
1
345,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role