Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Azoox_-Green
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,464 Elo+
Solo
Susano
Susano
Gindakong
Susano
Level 125
God Stats
1W - 1L
1,765 SR
Queue Stats
393W - 411L
1,421 Elo+
Solo
Apollo
Apollo
NoMoreMrIceGuy
Apollo
Level 64
God Stats
18W - 17L
1,416 SR
Queue Stats
279W - 265L
1,413 Elo+
Solo
Team Averages
Level 84
1,536 SR
1,460 Elo+

VS

Team Averages
Level 81
1,519 SR
1,456 Elo+
Thoth
Thoth
Bxldur
Thoth
Level 83
God Stats
8W - 10L
1,459 SR
Queue Stats
342W - 318L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
JenteMachiels
Sun Wukong
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 23L
1,711 Elo+
Solo
Kumbhakarna
Kumbhakarna
KKRFL
Kumbhakarna
Level 84
God Stats
23W - 16L
1,530 SR
Queue Stats
205W - 247L
1,386 Elo+
Party 1
Loki
Loki
TheLegendxx96
Loki
Level 82
God Stats
18W - 19L
1,516 SR
Queue Stats
409W - 415L
1,399 Elo+
Solo
Izanami
Izanami
ll_XRA_ll
Izanami
Level 47
God Stats
9W - 5L
1,592 SR
Queue Stats
141W - 183L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 4 / 4
7,437
437
5,767
16,075
13,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
 
Bellona
12
0 / 6 / 0
6,976
410
3,891
11,124
4,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Azoox_-Green
Zhong Kui
14
3 / 5 / 4
8,651
509
6,895
14,582
8,492
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Gindakong
Susano
15
3 / 3 / 4
8,915
524
6,672
10,811
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 3
7,345
432
8,737
11,839
2,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bxldur
Thoth
17
8 / 3 / 5
10,283
605
13,452
7,795
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JenteMachiels
Sun Wukong
16
5 / 0 / 5
9,987
587
6,644
11,353
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
KKRFL
Kumbhakarna
14
5 / 3 / 11
9,544
561
10,048
16,485
16,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 2
9,477
557
6,303
8,311
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ll_XRA_ll
Izanami
14
3 / 4 / 7
8,584
505
11,067
8,583
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
24
24
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
4
1.25
L
Bellona
 
Bellona
0
6
0
0
L
Zhong Kui
Azoox_-Green
Zhong Kui
3
5
4
1
W
Thoth
Bxldur
Thoth
8
3
5
3.5
L
Susano
Gindakong
Susano
3
3
4
1.67
W
Sun Wukong
JenteMachiels
Sun Wukong
5
0
5
7.5
W
Kumbhakarna
KKRFL
Kumbhakarna
5
3
11
3.5
L
2
6
3
0.58
W
3
1
2
4
W
Izanami
ll_XRA_ll
Izanami
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
47,514
64,431
Taken
52,527
34,491
Mitigated
38,336
16,249
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,767
659
2,092
5,609
16,075
13,800
66
6,833
9,145
25,000
0
L
Bellona
 
Bellona
3,891
887
0
2,116
11,124
4,716
0
2,156
8,264
0
34,511
L
Zhong Kui
Azoox_-Green
Zhong Kui
6,895
877
0
3,849
14,582
8,492
0
8,164
6,418
51,610
0
W
Thoth
Bxldur
Thoth
13,452
232
0
289
7,795
2,534
187
3,275
4,520
75,472
0
L
Susano
Gindakong
Susano
6,672
1,514
0
1,504
10,811
4,575
0
2,202
8,560
0
57,693
W
Sun Wukong
JenteMachiels
Sun Wukong
6,644
959
0
4,046
11,353
13,442
553
1,371
9,982
0
53,906
W
Kumbhakarna
KKRFL
Kumbhakarna
10,048
1,092
0
1,470
16,485
16,888
55
4,132
12,353
27,419
0
L
8,737
5,663
0
1,079
11,839
2,908
0
4,145
7,694
0
43,693
W
6,303
2,240
160
408
8,311
2,716
1,641
1,638
6,673
0
75,817
W
Izanami
ll_XRA_ll
Izanami
11,067
4,430
1,192
1,508
8,583
2,756
1,399
2,308
6,275
0
62,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
47,875
394
Minions Killed
537
0
Camps Cleared
0
1,578,732
Distance Traveled
1,651,334
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,437
437
39
2
0
309,194
0
L
Bellona
6,976
410
74
4
0
326,963
1
L
Zhong Kui
8,651
509
109
6
0
308,909
2
W
Thoth
10,283
605
144
8
0
328,917
1
L
Susano
8,915
524
93
5
0
327,981
0
W
Sun Wukong
9,987
587
115
7
0
318,161
0
W
Kumbhakarna
9,544
561
30
2
0
332,002
1
L
Apollo
7,345
432
79
5
0
305,685
1
W
Loki
9,477
557
140
8
0
376,256
3
W
Izanami
8,584
505
108
6
0
295,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role