Player Matchup

Kali
Kali
Cristian24103
Kali
Level 27
God Stats
3W - 7L
1,395 SR
Queue Stats
109W - 100L
1,554 Elo+
Solo
Geb
Geb
Francesco07ITA
Geb
Level 28
God Stats
7W - 3L
1,488 SR
Queue Stats
153W - 127L
1,570 Elo+
Solo
Thanatos
Thanatos
Kuku_Sorny
Thanatos
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,341 Elo+
Solo
Loki
Loki
LokiLoveLokiLife
Loki
Level 26
God Stats
24W - 6L
1,709 SR
Queue Stats
45W - 13L
1,710 Elo+
Solo
Xbalanque
Xbalanque
hest0nix
Xbalanque
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,535 Elo+

VS

Team Averages
Level 21
1,473 SR
1,475 Elo+
Ymir
Ymir
Dyjok_
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 233L
1,512 Elo+
Solo
Charybdis
Charybdis
Palomo719
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Tyr
Tyr
lxt2021
Tyr
Level 28
God Stats
4W - 5L
1,421 SR
Queue Stats
266W - 288L
1,423 Elo+
Solo
Nemesis
Nemesis
sardino_quince
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,438 Elo+
Solo
Merlin
Merlin
titipat06
Merlin
Level 28
God Stats
20W - 23L
1,442 SR
Queue Stats
155W - 155L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,352
635
3,633
4,543
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 0
6,130
613
2,905
2,811
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Kuku_Sorny
Thanatos
8
2 / 3 / 2
5,260
526
3,017
6,900
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
6 / 0 / 2
6,028
603
6,445
3,786
1,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
hest0nix
Xbalanque
3
0 / 1 / 1
3,775
378
312
1,462
325
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dyjok_
Ymir
8
1 / 1 / 1
4,992
499
2,468
5,448
3,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Palomo719
Charybdis
9
2 / 3 / 0
5,172
517
3,070
5,236
1,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
8
0 / 2 / 0
4,913
491
613
4,231
1,818
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 3 / 0
4,842
484
1,609
5,559
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
titipat06
Merlin
10
1 / 4 / 1
5,571
557
1,959
4,883
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
4
5
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Ymir
Dyjok_
Ymir
1
1
1
1.5
W
2
0
0
2
W
Thanatos
Kuku_Sorny
Thanatos
2
3
2
1
W
6
0
2
7
L
Charybdis
Palomo719
Charybdis
2
3
0
0.67
W
Xbalanque
hest0nix
Xbalanque
0
1
1
0.5
L
Tyr
0
2
0
0
L
0
3
0
0
L
Merlin
titipat06
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
9,719
19,502
Taken
25,357
7,951
Mitigated
8,980
7,171
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
1,453
0
2,685
4,543
1,883
0
625
3,836
0
41,925
L
Ymir
Dyjok_
Ymir
2,468
927
0
1,925
5,448
3,089
0
0
5,448
16,097
0
W
2,905
379
0
1,597
2,811
1,982
0
0
2,811
28,779
0
W
Thanatos
Kuku_Sorny
Thanatos
3,017
1,115
0
2,548
6,900
2,303
0
2,052
4,808
0
16,415
W
6,445
2,152
0
230
3,786
1,458
0
891
2,847
0
23,463
L
Charybdis
Palomo719
Charybdis
3,070
1,742
0
1,257
5,236
1,474
582
0
5,236
0
22,231
W
Xbalanque
hest0nix
Xbalanque
312
153
0
111
1,462
325
135
581
773
0
3,874
L
Tyr
613
60
0
459
4,231
1,818
0
2,578
1,653
0
17,192
L
1,609
529
0
1,370
5,559
1,690
0
327
5,232
0
21,896
L
Merlin
titipat06
Merlin
1,959
248
0
620
4,883
909
0
0
4,883
28,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
25,490
257
Minions Killed
235
0
Camps Cleared
0
899,872
Distance Traveled
862,450
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,352
635
89
9
0
230,722
4
L
Ymir
4,992
499
36
4
0
184,361
1
W
Geb
6,130
613
82
8
0
212,767
4
W
Thanatos
5,260
526
35
4
0
189,508
2
W
Loki
6,028
603
43
4
0
189,100
3
L
Charybdis
5,172
517
41
4
0
177,104
2
W
Xbalanque
3,775
378
8
1
0
77,775
0
L
Tyr
4,913
491
43
4
0
127,074
0
L
Nemesis
4,842
484
49
5
0
196,186
1
L
Merlin
5,571
557
66
7
0
177,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role