Player Matchup

Izanami
Izanami
Guilty_Prodigy
Izanami
Level 86
God Stats
3W - 1L
1,549 SR
Queue Stats
111W - 104L
1,586 Elo+
Party 1
Ares
Ares
MGRsmiley
Ares
Level 84
God Stats
8W - 5L
1,572 SR
Queue Stats
373W - 384L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
SniffNCheetos
Cliodhna
Level 157
God Stats
18W - 9L
1,624 SR
Queue Stats
268W - 221L
1,617 Elo+
Party 1
Mulan
Mulan
TheOtakuMikey
Mulan
Level 47
God Stats
18W - 9L
1,583 SR
Queue Stats
92W - 57L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xylan55
Morgan Le Fay
Level 117
God Stats
37W - 17L
1,652 SR
Queue Stats
395W - 217L
1,687 Elo+
Party 1
Team Averages
Level 98
1,596 SR
1,619 Elo+

VS

Team Averages
Level 101
1,580 SR
1,384 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aard
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,252 Elo+
Solo
Skadi
Skadi
Itz_ShxDozZz
Skadi
Level 152
God Stats
7W - 8L
1,576 SR
Queue Stats
239W - 260L
1,364 Elo+
Solo
Nu Wa
Nu Wa
PvndaBlvck
Nu Wa
Level 67
God Stats
7W - 2L
1,680 SR
Queue Stats
115W - 113L
1,423 Elo+
Solo
Bakasura
Bakasura
sedsed03
Bakasura
Level 109
God Stats
14W - 9L
1,643 SR
Queue Stats
380W - 425L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,984
582
4,738
6,311
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 1 / 4
6,329
527
2,518
8,837
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SniffNCheetos
Cliodhna
14
9 / 2 / 2
8,214
685
9,319
7,452
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 2
6,372
531
2,968
7,358
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Xylan55
Morgan Le Fay
14
5 / 1 / 3
8,144
679
6,000
4,630
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 0
6,448
537
3,789
6,833
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Aard
Ganesha
10
0 / 3 / 1
5,272
439
3,629
9,117
5,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,245
520
4,954
5,687
1,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
10
2 / 3 / 1
6,520
543
5,429
7,026
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
sedsed03
Bakasura
10
1 / 5 / 2
6,169
514
2,711
11,228
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Ganesha
Aard
Ganesha
0
3
1
0.17
W
2
0
0
2
L
1
2
0
0.5
W
Ares
0
1
4
2
L
Nu Wa
2
3
1
0.83
W
Cliodhna
SniffNCheetos
Cliodhna
9
2
2
5
W
0
1
2
1
W
Morgan Le Fay
Xylan55
Morgan Le Fay
5
1
3
6.5
L
Bakasura
sedsed03
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
20,512
34,588
Taken
39,891
15,038
Mitigated
15,121
10,496
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,789
917
0
1,009
6,833
2,907
0
0
6,558
0
35,154
L
Ganesha
Aard
Ganesha
3,629
372
105
505
9,117
5,052
0
1,725
7,392
17,342
0
W
4,738
3,855
0
1,894
6,311
1,669
0
2,351
3,802
0
53,114
L
4,954
2,375
0
1,650
5,687
1,480
0
752
4,935
0
47,137
W
Ares
2,518
147
0
2,777
8,837
5,543
0
1,766
6,632
12,593
0
L
Nu Wa
5,429
2,229
0
1,490
7,026
1,975
18
3,197
3,584
32,903
0
W
Cliodhna
SniffNCheetos
Cliodhna
9,319
1,683
0
3,302
7,452
2,427
12
1,645
5,797
0
56,883
W
2,968
646
0
1,421
7,358
4,060
440
734
6,524
0
29,260
W
Morgan Le Fay
Xylan55
Morgan Le Fay
6,000
128
0
1,102
4,630
1,339
558
2,180
2,418
51,914
0
L
Bakasura
sedsed03
Bakasura
2,711
2,279
0
2,987
11,228
3,707
0
2,432
8,468
0
28,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
30,654
412
Minions Killed
340
0
Camps Cleared
0
1,272,082
Distance Traveled
1,233,585
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,448
537
65
5
0
257,759
4
L
Ganesha
5,272
439
7
1
0
249,778
4
W
Izanami
6,984
582
124
10
0
216,657
1
L
Skadi
6,245
520
132
11
0
242,669
2
W
Ares
6,329
527
14
1
0
263,980
3
L
Nu Wa
6,520
543
64
5
0
222,269
2
W
Cliodhna
8,214
685
91
8
0
293,326
3
W
Mulan
6,372
531
71
6
0
241,526
1
W
Morgan Le Fay
8,144
679
112
9
0
256,593
4
L
Bakasura
6,169
514
72
6
0
261,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role