Player Matchup

Janus
Janus
Dla
Janus
Level 103
God Stats
70W - 58L
1,523 SR
Queue Stats
632W - 635L
1,458 Elo+
Party 2
Serqet
Serqet
FBI Domain
Serqet
Level 17
God Stats
0W - 1L
1,258 SR
Queue Stats
11W - 10L
1,444 Elo+
Solo
Ra
Ra
dikii-south
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Bellona
Bellona
primo91_uk
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,575 Elo+
Solo
Thanatos
Thanatos
tukR6
Thanatos
Level 4
God Stats
7W - 7L
1,704 SR
Queue Stats
9W - 11L
1,655 Elo+
Party 2
Team Averages
Level 26
1,497 SR
1,479 Elo+

VS

Team Averages
Level 15
1,443 SR
1,496 Elo+
Odin
Odin
AmirabbaS--
Odin
Level 15
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo
Nemesis
Nemesis
Beto3338102
Nemesis
Level 11
God Stats
1W - 2L
1,280 SR
Queue Stats
17W - 15L
1,412 Elo+
Solo
Arachne
Arachne
Raaaaaasm
Arachne
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 34L
1,561 Elo+
Party 1
Geb
Geb
T-one_xiao_qi_e
Geb
Level 28
God Stats
67W - 61L
1,531 SR
Queue Stats
375W - 402L
1,517 Elo+
Party 1
Freya
Freya
lospollos015
Freya
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 23L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dla
Janus
3
0 / 1 / 1
4,016
365
156
577
73
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
FBI Domain
Serqet
9
1 / 6 / 1
5,687
517
3,413
8,912
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 7 / 0
5,477
498
2,010
7,404
1,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
primo91_uk
Bellona
6
2 / 2 / 0
5,124
466
367
2,141
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
tukR6
Thanatos
3
0 / 1 / 1
3,989
363
187
549
124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,912
537
350
4,634
1,304
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Beto3338102
Nemesis
13
4 / 1 / 3
7,804
709
3,298
6,412
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Raaaaaasm
Arachne
14
9 / 3 / 2
8,676
789
6,157
8,471
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 7
6,891
626
1,818
5,936
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 0 / 3
7,580
689
2,414
4,092
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Nemesis
Beto3338102
Nemesis
4
1
3
5.5
L
Janus
Dla
Janus
0
1
1
0.5
L
Serqet
FBI Domain
Serqet
1
6
1
0.25
W
Arachne
Raaaaaasm
Arachne
9
3
2
3.33
W
1
1
7
4.5
L
2
7
0
0.29
W
3
0
3
4.5
L
Bellona
primo91_uk
Bellona
2
2
0
1
L
Thanatos
tukR6
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,133
Damage
14,037
19,583
Taken
29,545
5,836
Mitigated
16,505
952
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
350
0
0
92
4,634
1,304
1,070
0
4,478
0
13,731
W
Nemesis
Beto3338102
Nemesis
3,298
1,816
0
1,725
6,412
2,962
2,923
319
5,943
0
40,948
L
Janus
Dla
Janus
156
0
0
0
577
73
0
0
577
2,063
0
L
Serqet
FBI Domain
Serqet
3,413
694
0
500
8,912
2,540
0
1,527
7,385
0
26,643
W
Arachne
Raaaaaasm
Arachne
6,157
4,441
0
3,140
8,471
4,650
953
946
6,801
0
46,165
W
1,818
82
0
716
5,936
6,238
1,323
782
5,154
18,854
0
L
2,010
306
0
406
7,404
1,859
0
2,237
5,167
16,571
0
W
2,414
1,069
0
2,812
4,092
1,351
2,704
103
3,828
43,600
0
L
Bellona
primo91_uk
Bellona
367
191
0
0
2,141
1,240
0
39
2,102
160
2,394
L
Thanatos
tukR6
Thanatos
187
14
0
46
549
124
0
429
120
0
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
36,863
99
Minions Killed
328
0
Camps Cleared
0
512,441
Distance Traveled
1,096,180
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,912
537
22
2
0
210,872
0
W
Nemesis
7,804
709
87
8
0
209,138
1
L
Janus
4,016
365
5
0
0
21,118
0
L
Serqet
5,687
517
54
5
0
220,006
0
W
Arachne
8,676
789
89
8
0
213,778
1
W
Geb
6,891
626
30
3
0
245,398
6
L
Ra
5,477
498
35
3
0
164,142
0
W
Freya
7,580
689
100
9
0
216,994
5
L
Bellona
5,124
466
2
0
0
81,604
0
L
Thanatos
3,989
363
3
0
0
25,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role