Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Immüne
Izanami
Level 104
God Stats
58W - 20L
1,854 SR
Queue Stats
440W - 404L
1,703 Elo+
Party 1
Ymir
Ymir
NorwoodTheRonin
Ymir
Level 65
God Stats
2W - 1L
1,647 SR
Queue Stats
68W - 45L
1,667 Elo+
Party 1
Mulan
Mulan
NovaTrainer
Mulan
Level 142
God Stats
123W - 102L
1,570 SR
Queue Stats
270W - 237L
1,613 Elo+
Solo
Chang'e
Chang'e
lOrcl
Chang'e
Level 148
God Stats
6W - 5L
1,952 SR
Queue Stats
318W - 283L
1,617 Elo+
Solo
Team Averages
Level 117
1,705 SR
1,620 Elo+

VS

Team Averages
Level 141
1,628 SR
1,628 Elo+
Athena
Athena
BafessorZombie
Athena
Level 133
God Stats
61W - 38L
1,782 SR
Queue Stats
365W - 273L
1,692 Elo+
Party 2
Poseidon
Poseidon
EViLNEXXUS
Poseidon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,630 Elo+
Party 2
Cu Chulainn
Cu Chulainn
S1eepingForest
Cu Chulainn
Level 158
God Stats
10W - 17L
1,640 SR
Queue Stats
353W - 320L
1,651 Elo+
Party 2
Rama
Rama
ToadallyLit
Rama
Level 126
God Stats
7W - 2L
1,639 SR
Queue Stats
397W - 322L
1,598 Elo+
Party 2
Pele
Pele
nikoli-007
Pele
Level 128
God Stats
3W - 2L
1,576 SR
Queue Stats
135W - 123L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
9 / 2 / 2
10,298
687
10,966
10,335
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Immüne
Izanami
15
2 / 1 / 5
8,519
568
6,805
8,461
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 7
8,543
570
3,449
11,491
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 0 / 2
10,374
692
4,232
7,316
6,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
lOrcl
Chang'e
17
10 / 0 / 7
10,833
722
14,406
11,793
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,320
421
4,371
12,111
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
EViLNEXXUS
Poseidon
10
1 / 9 / 1
6,453
430
6,303
11,007
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
S1eepingForest
Cu Chulainn
11
0 / 6 / 0
6,165
411
2,872
11,018
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 1
6,754
450
4,649
8,022
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 3
6,593
440
3,587
12,158
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
4
4
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
2
2
5
L
1
2
2
1
L
Poseidon
EViLNEXXUS
Poseidon
1
9
1
0.17
W
Izanami
Immüne
Izanami
2
1
5
4.5
W
2
1
7
5.5
W
2
0
2
3
L
Cu Chulainn
S1eepingForest
Cu Chulainn
0
6
0
0
L
1
3
1
0.5
W
Chang'e
lOrcl
Chang'e
10
0
7
13.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
21,782
49,396
Taken
54,316
30,017
Mitigated
25,381
24,474
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,966
1,878
0
5,021
10,335
3,751
0
2,220
7,993
0
82,471
L
4,371
1,322
0
1,966
12,111
6,922
0
4,571
7,540
18,415
0
L
Poseidon
EViLNEXXUS
Poseidon
6,303
665
0
955
11,007
2,755
0
6,489
4,518
39,055
0
W
Izanami
Immüne
Izanami
6,805
4,181
0
3,649
8,461
2,779
2,234
2,477
5,888
0
73,661
W
3,449
398
0
3,966
11,491
12,640
62
2,520
8,854
14,950
0
W
4,232
547
0
2,256
7,316
6,214
1,659
323
6,993
1,328
75,436
L
Cu Chulainn
S1eepingForest
Cu Chulainn
2,872
523
0
1,898
11,018
8,524
0
0
11,018
3,084
28,340
L
4,649
3,410
0
1,312
8,022
2,757
0
3,107
4,915
0
38,942
W
Chang'e
lOrcl
Chang'e
14,406
786
2,211
7,371
11,793
4,633
323
3,369
8,189
83,353
0
L
3,587
758
0
2,510
12,158
4,423
0
3,688
8,470
0
37,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
32,285
633
Minions Killed
338
0
Camps Cleared
0
1,594,232
Distance Traveled
1,429,783
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,298
687
136
9
0
353,074
3
L
Athena
6,320
421
23
2
0
320,655
5
L
Poseidon
6,453
430
76
5
0
271,373
5
W
Izanami
8,519
568
141
9
0
278,908
1
W
Ymir
8,543
570
25
2
0
309,247
3
W
Mulan
10,374
692
172
11
0
316,353
6
L
Cu Chulainn
6,165
411
65
4
0
243,857
1
L
Rama
6,754
450
93
6
0
266,288
6
W
Chang'e
10,833
722
159
11
0
336,650
6
L
Pele
6,593
440
81
5
0
327,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role