Player Matchup

Raijin
Raijin
JustXpired
Raijin
Level 145
God Stats
16W - 19L
1,470 SR
Queue Stats
819W - 840L
1,552 Elo+
Solo
Izanami
Izanami
Risin_Hell
Izanami
Level 108
God Stats
2W - 1L
1,520 SR
Queue Stats
57W - 83L
1,422 Elo+
Party 1
Vulcan
Vulcan
Risin_Omega
Vulcan
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
69W - 82L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Risin_Vulcan
Cthulhu
Level 114
God Stats
2W - 1L
1,776 SR
Queue Stats
26W - 33L
1,404 Elo+
Party 1
Khepri
Khepri
Senpai_Vi_Bacca
Khepri
Level 145
God Stats
3W - 1L
1,624 SR
Queue Stats
142W - 184L
1,446 Elo+
Party 1
Team Averages
Level 124
1,630 SR
1,445 Elo+

VS

Team Averages
Level 117
1,440 SR
1,461 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DMaKnee
Jing Wei
Level 149
God Stats
4W - 8L
1,287 SR
Queue Stats
676W - 689L
1,487 Elo+
Solo
Chernobog
Chernobog
GrassTasteBad47
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
wanabeagnome
Zhong Kui
Level 156
God Stats
8W - 12L
1,500 SR
Queue Stats
553W - 544L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
x DAT THUNDA x
Erlang Shen
Level 71
God Stats
4W - 6L
1,416 SR
Queue Stats
536W - 658L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JustXpired
Raijin
16
2 / 2 / 12
9,134
761
12,989
8,314
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Risin_Hell
Izanami
18
7 / 2 / 12
10,244
854
13,555
10,291
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
5 / 1 / 11
9,850
821
15,220
7,616
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Risin_Vulcan
Cthulhu
16
5 / 3 / 12
9,752
813
11,581
14,312
19,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 14
9,797
816
9,855
14,216
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
5 / 3 / 4
9,305
775
11,376
10,892
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
DMaKnee
Jing Wei
15
2 / 4 / 4
8,175
681
6,999
8,241
3,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
GrassTasteBad47
Chernobog
13
1 / 5 / 6
7,843
654
4,327
9,259
3,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
wanabeagnome
Zhong Kui
16
3 / 4 / 4
9,035
753
16,483
17,760
12,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
x DAT THUNDA x
Erlang Shen
14
0 / 5 / 4
7,340
612
5,538
23,026
11,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
21
Kills
11
11
Deaths
21
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
3
4
2.33
L
Jing Wei
DMaKnee
Jing Wei
2
4
4
1
L
Chernobog
GrassTasteBad47
Chernobog
1
5
6
0.8
W
Raijin
JustXpired
Raijin
2
2
12
4
W
Izanami
Risin_Hell
Izanami
7
2
12
6.5
W
Vulcan
5
1
11
10.5
W
Cthulhu
Risin_Vulcan
Cthulhu
5
3
12
3.67
W
2
3
14
3
L
Zhong Kui
wanabeagnome
Zhong Kui
3
4
4
1.25
L
Erlang Shen
x DAT THUNDA x
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,200
Damage
44,723
54,749
Taken
69,178
54,693
Mitigated
35,022
16,439
Healing
28,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,376
4,555
2,759
2,752
10,892
4,205
0
8,075
2,817
0
23,855
L
Jing Wei
DMaKnee
Jing Wei
6,999
3,234
1,251
501
8,241
3,273
0
5,504
2,737
0
17,704
L
Chernobog
GrassTasteBad47
Chernobog
4,327
2,447
313
804
9,259
3,860
0
8,339
920
0
10,478
W
Raijin
JustXpired
Raijin
12,989
2,156
3,081
2,122
8,314
4,139
528
2,425
5,889
25,651
0
W
Izanami
Risin_Hell
Izanami
13,555
8,184
1,175
2,428
10,291
5,394
3,840
2,816
7,475
0
33,622
W
Vulcan
15,220
6,315
534
1,196
7,616
3,548
728
3,363
4,253
21,717
0
W
Cthulhu
Risin_Vulcan
Cthulhu
11,581
372
1,649
878
14,312
19,209
226
3,548
10,764
23,242
0
W
9,855
187
1,332
2,044
14,216
22,403
53
4,331
9,885
14,197
0
L
Zhong Kui
wanabeagnome
Zhong Kui
16,483
1,774
2,317
8,716
17,760
12,404
0
11,675
6,085
37,795
0
L
Erlang Shen
x DAT THUNDA x
Erlang Shen
5,538
1,110
783
8,115
23,026
11,280
0
16,052
6,974
0
12,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
41,698
135
Minions Killed
126
0
Camps Cleared
0
1,134,527
Distance Traveled
1,010,155
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,305
775
39
3
0
201,810
4
L
Jing Wei
8,175
681
14
1
0
201,434
2
L
Chernobog
7,843
654
11
1
0
204,925
0
W
Raijin
9,134
761
42
4
0
228,354
3
W
Izanami
10,244
854
41
3
0
202,242
0
W
Vulcan
9,850
821
22
2
0
236,501
0
W
Cthulhu
9,752
813
23
2
0
221,722
0
W
Khepri
9,797
816
7
1
0
245,708
0
L
Zhong Kui
9,035
753
52
4
0
190,357
1
L
Erlang Shen
7,340
612
10
1
0
211,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role