Player Matchup

Fenrir
Fenrir
YTB-LUTO
Fenrir
Level 16
God Stats
1W - 1L
1,486 SR
Queue Stats
2W - 7L
1,164 Elo+
Solo
Susano
Susano
el_dios_hades_15
Susano
Level 14
God Stats
2W - 5L
1,453 SR
Queue Stats
6W - 20L
1,193 Elo+
Solo
Olorun
Olorun
ginotrincavino
Olorun
Level 7
God Stats
0W - 2L
1,559 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Team Averages
Level 12
1,499 SR
1,232 Elo+

VS

Team Averages
Level 121
1,521 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Black_Cat_1946
Kuzenbo
Level 136
God Stats
3W - 3L
1,234 SR
Queue Stats
409W - 429L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
Leandro1993
Ah Puch
Level 160
God Stats
5W - 1L
1,742 SR
Queue Stats
511W - 528L
1,422 Elo+
Party 1
Charybdis
Charybdis
LordDragon171
Charybdis
Level 66
God Stats
6W - 7L
1,587 SR
Queue Stats
64W - 69L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
YTB-LUTO
Fenrir
11
3 / 3 / 0
7,952
723
4,028
10,623
7,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 9 / 1
6,289
572
4,723
13,533
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
6,968
633
4,038
9,863
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
9,057
823
5,462
10,732
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Leandro1993
Ah Puch
13
10 / 1 / 5
9,312
847
15,445
6,591
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
LordDragon171
Charybdis
11
4 / 1 / 12
8,282
753
5,991
6,075
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
18
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Ah Puch
Leandro1993
Ah Puch
10
1
5
12.5
W
Charybdis
LordDragon171
Charybdis
4
1
12
10
L
Fenrir
YTB-LUTO
Fenrir
3
3
0
1
L
0
9
1
0.06
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,789
Damage
26,898
34,019
Taken
23,398
15,891
Mitigated
14,966
4,703
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,462
2,073
0
748
10,732
10,544
72
2,521
7,350
19,245
0
W
Ah Puch
Leandro1993
Ah Puch
15,445
157
0
3,828
6,591
2,452
321
576
5,913
33,817
0
W
Charybdis
LordDragon171
Charybdis
5,991
3,521
0
486
6,075
1,970
1,916
1,042
4,889
0
21,566
L
Fenrir
YTB-LUTO
Fenrir
4,028
410
0
486
10,623
7,501
0
6,098
4,525
0
14,471
L
4,723
674
0
1,384
13,533
4,505
0
8,781
4,752
0
20,320
L
4,038
1,468
441
2,392
9,863
3,885
0
6,791
3,072
17,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,209
Gold Earned
26,651
98
Minions Killed
108
3
Camps Cleared
7
533,705
Distance Traveled
614,789
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,057
823
29
3
3
202,200
4
W
Ah Puch
9,312
847
35
3
2
214,947
0
W
Charybdis
8,282
753
44
4
2
197,642
0
L
Fenrir
7,952
723
28
3
0
194,882
0
L
Susano
6,289
572
35
3
3
169,737
5
L
Olorun
6,968
633
35
3
0
169,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role