Player Matchup

Pele
Pele
BrobiKenobi_
Pele
Level 123
God Stats
0W - 2L
1,244 SR
Queue Stats
124W - 125L
1,457 Elo+
Party 1
Vulcan
Vulcan
DTG Automo
Vulcan
Level 45
God Stats
0W - 1L
1,218 SR
Queue Stats
26W - 25L
1,445 Elo+
Solo
Hercules
Hercules
ImmVein
Hercules
Level 83
God Stats
4W - 2L
1,768 SR
Queue Stats
62W - 40L
1,611 Elo+
Solo
Agni
Agni
S3TH
Agni
Level 94
God Stats
1W - 2L
1,683 SR
Queue Stats
59W - 57L
1,518 Elo+
Solo
Bellona
Bellona
The_Evil_Teddy91
Bellona
Level 100
God Stats
7W - 3L
1,599 SR
Queue Stats
283W - 320L
1,454 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,497 Elo+

VS

Team Averages
Level 76
1,471 SR
1,446 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DaGeek2000
Ao Kuang
Level 89
God Stats
2W - 6L
1,098 SR
Queue Stats
51W - 77L
1,231 Elo+
Party 2
Ganesha
Ganesha
Kyleath1000
Ganesha
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,247 Elo+
Party 2
Raijin
Raijin
PlsNoHacking
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
VKCold
Danzaburou
Level 89
God Stats
7W - 0L
1,756 SR
Queue Stats
76W - 40L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 8
8,711
871
6,009
11,851
7,561
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
DTG Automo
Vulcan
14
1 / 8 / 3
8,043
804
6,916
10,152
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ImmVein
Hercules
13
2 / 8 / 7
7,917
792
9,472
17,034
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
S3TH
Agni
11
4 / 7 / 2
7,422
742
5,683
9,065
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 9 / 6
8,292
829
8,234
20,087
16,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 2 / 19
10,509
1,051
16,249
10,409
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
DaGeek2000
Ao Kuang
14
4 / 2 / 17
8,887
889
7,098
10,662
5,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Kyleath1000
Ganesha
16
0 / 2 / 30
8,834
883
4,672
14,617
16,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
16
10 / 4 / 18
10,054
1,005
17,234
11,420
5,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
VKCold
Danzaburou
17
15 / 3 / 14
11,084
1,108
17,343
13,215
6,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
139
11
Kills
41
41
Deaths
13
26
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
19
10.75
L
2
9
8
0.67
L
Vulcan
DTG Automo
Vulcan
1
8
3
0.31
W
Ao Kuang
DaGeek2000
Ao Kuang
4
2
17
6.25
L
Hercules
ImmVein
Hercules
2
8
7
0.69
W
Ganesha
Kyleath1000
Ganesha
0
2
30
7.5
W
Raijin
10
4
18
4.75
L
Agni
S3TH
Agni
4
7
2
0.71
L
2
9
6
0.56
W
Danzaburou
VKCold
Danzaburou
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
62,596
68,189
Taken
60,323
45,408
Mitigated
38,367
10,655
Healing
24,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,249
4,927
1,276
3,485
10,409
4,829
1,100
2,143
7,706
0
32,257
L
6,009
1,234
169
801
11,851
7,561
0
4,186
7,665
0
15,635
L
Vulcan
DTG Automo
Vulcan
6,916
1,741
679
1,040
10,152
2,682
0
3,448
6,704
14,295
0
W
Ao Kuang
DaGeek2000
Ao Kuang
7,098
1,180
1,280
3,648
10,662
5,425
1,548
1,941
8,499
11,217
0
L
Hercules
ImmVein
Hercules
9,472
1,940
0
2,953
17,034
16,060
0
8,841
8,193
0
12,765
W
Ganesha
Kyleath1000
Ganesha
4,672
345
2,049
2,962
14,617
16,702
760
3,459
10,937
11,942
0
W
Raijin
17,234
2,283
1,328
2,912
11,420
5,251
161
2,001
9,099
27,253
0
L
Agni
S3TH
Agni
5,683
264
135
1,000
9,065
2,371
0
3,930
5,135
11,558
0
L
8,234
2,797
355
3,523
20,087
16,734
0
8,599
11,488
0
14,756
W
Danzaburou
VKCold
Danzaburou
17,343
8,409
960
4,965
13,215
6,160
1,607
3,055
9,323
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
49,368
76
Minions Killed
107
0
Camps Cleared
0
730,744
Distance Traveled
1,066,071
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,509
1,051
31
3
0
259,785
1
L
Pele
8,711
871
19
2
0
165,331
0
L
Vulcan
8,043
804
22
2
0
162,242
0
W
Ao Kuang
8,887
889
13
1
0
226,274
1
L
Hercules
7,917
792
8
1
0
160,104
0
W
Ganesha
8,834
883
0
0
0
213,502
1
W
Raijin
10,054
1,005
23
2
0
174,019
1
L
Agni
7,422
742
17
2
0
92,819
1
L
Bellona
8,292
829
10
1
0
150,248
0
W
Danzaburou
11,084
1,108
40
4
0
192,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role