Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IIVeeshanII
Ymir
Level 7
God Stats
2W - 0L
1,674 SR
Queue Stats
6W - 6L
1,348 Elo+
Party 2
Ra
Ra
ProjectDerpy
Ra
Level 17
God Stats
5W - 3L
1,590 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 3
Hercules
Hercules
V4pingg4mer
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,394 Elo+
Solo
Serqet
Serqet
beastmodedominic
Serqet
Level 18
God Stats
3W - 3L
1,835 SR
Queue Stats
13W - 13L
1,425 Elo+
Party 3
Team Averages
Level 17
1,620 SR
1,425 Elo+

VS

Team Averages
Level 16
1,436 SR
1,382 Elo+
Set
Set
EFARFETRA
Set
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MadBomb15
Baron Samedi
Level 27
God Stats
4W - 5L
1,642 SR
Queue Stats
146W - 135L
1,533 Elo+
Solo
Yemoja
Yemoja
MephistoSoze
Yemoja
Level 13
God Stats
20W - 28L
1,491 SR
Queue Stats
71W - 130L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WaffIesMcGee
Ah Muzen Cab
Level 26
God Stats
4W - 9L
1,372 SR
Queue Stats
93W - 163L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
sayuri0522
Sun Wukong
Level 12
God Stats
6W - 9L
1,175 SR
Queue Stats
9W - 14L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 1
4,659
666
4,848
2,123
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,608
658
1,640
3,233
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,455
636
1,214
2,989
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
V4pingg4mer
Hercules
7
0 / 1 / 0
4,205
601
654
3,571
1,255
7
0 / 1 / 0
4,125
589
654
3,877
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,889
413
0
0
0
Baron Samedi
MadBomb15
Baron Samedi
8
1 / 0 / 0
4,489
641
2,500
3,430
1,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
5
0 / 1 / 0
3,446
492
565
3,954
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Muzen Cab
WaffIesMcGee
Ah Muzen Cab
4
0 / 2 / 0
3,168
453
398
3,517
648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sayuri0522
Sun Wukong
7
1 / 0 / 0
4,078
583
2,143
2,508
1,190
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
0
0
0
0
W
1
0
0
1
L
Baron Samedi
MadBomb15
Baron Samedi
1
0
0
1
L
Yemoja
0
1
0
0
W
0
0
0
0
W
Hercules
V4pingg4mer
Hercules
0
1
0
0
L
Ah Muzen Cab
WaffIesMcGee
Ah Muzen Cab
0
2
0
0
W
0
1
0
0
L
Sun Wukong
sayuri0522
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,010
Damage
5,606
15,793
Taken
13,409
5,561
Mitigated
4,744
3,689
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,848
2,173
0
868
2,123
781
590
333
1,790
0
25,936
L
0
0
0
0
0
0
0
0
0
0
0
W
1,640
511
0
558
3,233
1,649
0
680
2,553
15,879
0
L
Baron Samedi
MadBomb15
Baron Samedi
2,500
186
56
2,165
3,430
1,134
0
1,166
2,164
21,176
0
L
Yemoja
565
238
181
536
3,954
1,772
0
336
3,618
4,658
0
W
1,214
108
124
849
2,989
866
0
1,140
1,849
19,955
0
W
Hercules
V4pingg4mer
Hercules
654
0
0
990
3,571
1,255
0
153
3,418
0
12,978
L
Ah Muzen Cab
WaffIesMcGee
Ah Muzen Cab
398
109
0
422
3,517
648
0
1,015
2,502
0
7,214
W
654
395
0
300
3,877
1,010
0
759
3,118
0
18,893
L
Sun Wukong
sayuri0522
Sun Wukong
2,143
198
0
487
2,508
1,190
0
207
2,271
0
13,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,052
Gold Earned
18,070
219
Minions Killed
68
0
Camps Cleared
0
728,481
Distance Traveled
537,942
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,659
666
45
6
0
132,209
1
L
Set
2,889
413
0
0
0
0
0
W
Ymir
4,608
658
33
5
0
135,341
1
L
Baron Samedi
4,489
641
37
5
0
138,724
0
L
Yemoja
3,446
492
6
1
0
127,848
1
W
Ra
4,455
636
55
8
0
148,781
1
W
Hercules
4,205
601
38
5
0
148,744
2
L
Ah Muzen Cab
3,168
453
10
1
0
132,563
0
W
Serqet
4,125
589
48
7
0
163,406
0
L
Sun Wukong
4,078
583
15
2
0
138,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role