Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigTh3R4bb1t
Baron Samedi
Level 24
God Stats
8W - 2L
1,900 SR
Queue Stats
29W - 14L
1,632 Elo+
Solo
Awilix
Awilix
Fruit_Individual
Awilix
Level 14
God Stats
6W - 11L
1,500 SR
Queue Stats
169W - 188L
1,585 Elo+
Solo
Skadi
Skadi
SuperMariko
Skadi
Level 29
God Stats
18W - 14L
1,515 SR
Queue Stats
70W - 66L
1,449 Elo+
Solo
Ymir
Ymir
tumulto-diagonal
Ymir
Level 24
God Stats
15W - 9L
1,579 SR
Queue Stats
37W - 44L
1,450 Elo+
Solo
Team Averages
Level 24
1,599 SR
1,523 Elo+

VS

Team Averages
Level 23
1,547 SR
1,525 Elo+
Mulan
Mulan
BADBoYGroveY
Mulan
Level 29
God Stats
23W - 23L
1,408 SR
Queue Stats
166W - 201L
1,504 Elo+
Solo
Nemesis
Nemesis
CamperHater526
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Ares
Ares
Gennymorti
Ares
Level 29
God Stats
10W - 6L
1,652 SR
Queue Stats
88W - 88L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Jimiony
Baron Samedi
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
zlHades
Izanami
Level 13
God Stats
3W - 1L
1,890 SR
Queue Stats
24W - 16L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
7 / 0 / 6
10,302
736
11,738
4,467
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
BigTh3R4bb1t
Baron Samedi
16
10 / 0 / 5
9,413
672
8,884
11,879
7,944
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 3 / 9
8,395
600
10,739
10,497
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,359
526
3,816
9,270
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 0
5,220
373
627
3,410
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,796
485
6,055
9,319
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
5,716
408
1,719
9,581
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 3 / 5
7,110
508
6,885
12,950
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Jimiony
Baron Samedi
10
1 / 8 / 2
6,109
436
2,110
10,096
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zlHades
Izanami
11
3 / 4 / 4
7,329
524
6,521
8,732
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
9
9
Deaths
26
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
0
6
10
L
2
6
1
0.42
W
Baron Samedi
BigTh3R4bb1t
Baron Samedi
10
0
5
12.5
L
0
5
2
0.2
W
7
3
9
3.83
L
3
3
5
1.83
L
Baron Samedi
Jimiony
Baron Samedi
1
8
2
0.25
W
2
4
2
0.75
W
0
2
0
0
L
Izanami
zlHades
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
23,290
39,523
Taken
50,678
15,806
Mitigated
27,523
13,844
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,738
1,753
0
1,282
4,467
1,722
159
502
3,965
83,595
0
L
6,055
557
0
1,130
9,319
4,543
214
5,012
4,307
0
31,915
W
Baron Samedi
BigTh3R4bb1t
Baron Samedi
8,884
1,282
609
6,091
11,879
7,944
196
2,292
9,109
59,228
0
L
1,719
319
0
1,429
9,581
4,297
0
2,822
6,759
0
28,511
W
10,739
3,989
0
2,710
10,497
2,771
0
1,736
8,671
0
38,848
L
6,885
632
0
2,987
12,950
11,348
0
5,641
7,309
15,227
0
L
Baron Samedi
Jimiony
Baron Samedi
2,110
43
62
1,340
10,096
4,329
144
3,944
6,152
26,814
0
W
3,816
2,042
0
2,614
9,270
2,248
554
3,102
6,127
0
46,923
W
627
266
0
538
3,410
1,121
0
1,363
2,047
6,543
0
L
Izanami
zlHades
Izanami
6,521
4,524
0
2,195
8,732
3,006
798
3,830
4,902
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
33,060
447
Minions Killed
269
0
Camps Cleared
0
1,220,198
Distance Traveled
1,357,337
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,302
736
168
12
0
295,606
2
L
Mulan
6,796
485
63
5
0
277,968
2
W
Baron Samedi
9,413
672
122
9
0
274,308
3
L
Nemesis
5,716
408
52
4
0
309,360
2
W
Awilix
8,395
600
62
4
0
312,020
0
L
Ares
7,110
508
12
1
0
261,094
4
L
Baron Samedi
6,109
436
49
4
0
245,021
4
W
Skadi
7,359
526
85
6
0
253,944
2
W
Ymir
5,220
373
10
1
0
84,320
0
L
Izanami
7,329
524
93
7
0
263,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role