Player Matchup

Thoth
Thoth
Cisperiart
Thoth
Level 129
God Stats
18W - 5L
2,072 SR
Queue Stats
214W - 83L
1,867 Elo+
Party 2
Hun Batz
Hun Batz
TechnoZip
Hun Batz
Level 153
God Stats
3W - 3L
1,954 SR
Queue Stats
274W - 94L
1,840 Elo+
Party 2
Khepri
Khepri
Tlados
Khepri
Level 123
God Stats
6W - 3L
1,875 SR
Queue Stats
233W - 82L
1,834 Elo+
Party 2
Team Averages
Level 135
1,967 SR
1,847 Elo+

VS

Team Averages
Level 98
1,352 SR
1,370 Elo+
Kuzenbo
Kuzenbo
Captain_Rumbo
Kuzenbo
Level 123
God Stats
1W - 1L
1,290 SR
Queue Stats
123W - 201L
1,388 Elo+
Party 1
Vulcan
Vulcan
painningman
Vulcan
Level 49
God Stats
8W - 22L
1,266 SR
Queue Stats
32W - 83L
1,280 Elo+
Party 1
Anhur
Anhur
selmesy_222
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 282L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
6 / 1 / 5
8,409
841
9,061
3,882
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TechnoZip
Hun Batz
11
7 / 2 / 5
8,436
844
10,312
5,993
2,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Tlados
Khepri
10
1 / 1 / 12
8,028
803
3,302
8,827
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 4 / 3
6,777
678
1,881
9,381
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
9
0 / 5 / 3
5,985
599
2,733
4,842
1,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 5 / 1
7,102
710
6,522
10,390
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
4
3
0.63
L
Thoth
6
1
5
8.5
L
Hun Batz
TechnoZip
Hun Batz
7
2
5
4.75
L
Khepri
Tlados
Khepri
1
1
12
7
W
Vulcan
0
5
3
0.3
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
11,136
18,702
Taken
24,613
11,588
Mitigated
14,777
1,560
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
1,881
525
0
518
9,381
10,136
0
5,057
4,112
4,134
0
L
Thoth
9,061
847
0
250
3,882
1,162
484
1,330
2,552
33,309
0
L
Hun Batz
TechnoZip
Hun Batz
10,312
3,628
0
492
5,993
2,485
803
1,930
4,063
0
32,252
L
Khepri
Tlados
Khepri
3,302
670
0
818
8,827
7,941
439
2,147
6,680
5,400
0
W
Vulcan
2,733
802
0
145
4,842
1,402
0
2,240
2,468
10,669
0
W
6,522
2,911
0
1,465
10,390
3,239
0
4,478
5,670
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
19,864
132
Minions Killed
62
7
Camps Cleared
1
561,703
Distance Traveled
463,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,777
678
5
1
0
152,637
2
L
Thoth
8,409
841
76
8
0
190,239
2
L
Hun Batz
8,436
844
44
4
6
180,483
2
L
Khepri
8,028
803
12
1
1
190,981
1
W
Vulcan
5,985
599
16
2
1
153,379
0
W
Anhur
7,102
710
41
4
0
157,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role